Player Matchup

Bacchus
Bacchus
Clueys
Bacchus
Level 45
God Stats
1W - 1L
1,287 SR
Queue Stats
29W - 19L
1,510 Elo+
Party 2
Apollo
Apollo
DashGxD
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,519 Elo+
Party 2
Bellona
Bellona
Mysackisbig
Bellona
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,458 Elo+
Party 2
Zeus
Zeus
Tanooki
Zeus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,281 Elo+
Party 2
Camazotz
Camazotz
ValkyrieCat
Camazotz
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 20L
1,505 Elo+
Solo
Team Averages
Level 68
1,457 SR
1,455 Elo+

VS

Team Averages
Level 107
1,495 SR
1,487 Elo+
Zhong Kui
Zhong Kui
Furburg
Zhong Kui
Level 62
God Stats
1W - 2L
1,453 SR
Queue Stats
32W - 38L
1,441 Elo+
Party 1
Osiris
Osiris
RamRanchh
Osiris
Level 92
God Stats
4W - 6L
1,701 SR
Queue Stats
184W - 181L
1,530 Elo+
Solo
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 145
God Stats
350W - 338L
1,385 SR
Queue Stats
438W - 414L
1,522 Elo+
Solo
Xbalanque
Xbalanque
Soon Kinetic
Xbalanque
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 181L
1,461 Elo+
Party 1
Bacchus
Bacchus
cinril
Bacchus
Level 88
God Stats
7W - 11L
1,435 SR
Queue Stats
417W - 436L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Clueys
Bacchus
16
7 / 3 / 23
12,310
535
14,071
15,869
20,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
DashGxD
Apollo
20
13 / 1 / 9
14,916
649
22,065
16,678
7,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Mysackisbig
Bellona
18
6 / 4 / 8
11,932
519
14,779
16,473
13,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
Tanooki
Zeus
18
11 / 6 / 11
12,885
560
31,309
14,700
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
ValkyrieCat
Camazotz
20
8 / 2 / 10
12,892
561
11,706
21,301
9,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Furburg
Zhong Kui
18
6 / 10 / 6
11,903
518
14,616
21,596
13,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
RamRanchh
Osiris
19
3 / 4 / 4
11,735
510
8,140
23,318
18,752
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
18
3 / 10 / 7
12,016
522
12,198
23,162
12,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Soon Kinetic
Xbalanque
17
2 / 10 / 3
11,055
481
15,952
23,654
7,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
cinril
Bacchus
15
1 / 11 / 7
9,790
426
6,299
25,404
23,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
45
Kills
15
16
Deaths
45
61
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Clueys
Bacchus
7
3
23
6.17
W
Apollo
DashGxD
Apollo
13
1
9
17.5
L
Zhong Kui
Furburg
Zhong Kui
6
10
6
0.9
W
Bellona
Mysackisbig
Bellona
6
4
8
2.5
L
Osiris
RamRanchh
Osiris
3
4
4
1.25
L
Sylvanus
3
10
7
0.65
L
Xbalanque
Soon Kinetic
Xbalanque
2
10
3
0.35
W
Zeus
Tanooki
Zeus
11
6
11
2.75
W
Camazotz
ValkyrieCat
Camazotz
8
2
10
6.5
L
Bacchus
cinril
Bacchus
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,930
Damage
57,205
85,021
Taken
117,134
58,061
Mitigated
76,556
26,078
Healing
30,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Clueys
Bacchus
14,071
1,578
0
4,262
15,869
20,636
777
7,817
7,868
34,619
0
W
Apollo
DashGxD
Apollo
22,065
17,083
0
5,332
16,678
7,987
5,211
3,489
13,119
0
111,088
L
Zhong Kui
Furburg
Zhong Kui
14,616
2,210
256
5,162
21,596
13,927
0
11,035
10,193
61,733
0
W
Bellona
Mysackisbig
Bellona
14,779
6,130
0
1,865
16,473
13,968
1,407
3,909
12,512
0
66,490
L
Osiris
RamRanchh
Osiris
8,140
1,912
0
6,738
23,318
18,752
1,665
5,458
17,692
0
70,250
L
Sylvanus
12,198
3,871
2,105
6,304
23,162
12,520
0
9,744
13,242
60,426
8,723
L
Xbalanque
Soon Kinetic
Xbalanque
15,952
5,387
0
6,534
23,654
7,696
1,132
5,225
18,247
0
84,496
W
Zeus
Tanooki
Zeus
31,309
4,852
176
3,568
14,700
5,523
2,188
9,223
5,257
92,143
0
W
Camazotz
ValkyrieCat
Camazotz
11,706
3,807
0
10,875
21,301
9,947
2,619
7,312
13,765
0
108,009
L
Bacchus
cinril
Bacchus
6,299
948
0
2,955
25,404
23,661
0
12,623
12,380
23,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,935
Gold Earned
56,499
631
Minions Killed
567
0
Camps Cleared
0
2,066,195
Distance Traveled
1,909,416
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,310
535
23
1
0
439,592
13
W
Apollo
14,916
649
206
9
0
431,423
2
L
Zhong Kui
11,903
518
126
5
0
356,294
2
W
Bellona
11,932
519
105
5
0
458,595
0
L
Osiris
11,735
510
137
6
0
406,000
2
L
Sylvanus
12,016
522
127
6
0
356,041
0
L
Xbalanque
11,055
481
148
6
0
367,691
5
W
Zeus
12,885
560
139
6
0
321,562
1
W
Camazotz
12,892
561
158
7
0
415,023
4
L
Bacchus
9,790
426
29
1
0
423,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role