Player Matchup

Geb
Geb
Grauford
Geb
Level 26
God Stats
4W - 6L
1,314 SR
Queue Stats
93W - 106L
1,335 Elo+
Solo
Rama
Rama
alangustavof
Rama
Level 27
God Stats
2W - 4L
1,447 SR
Queue Stats
5W - 13L
972 Elo+
Solo
Yemoja
Yemoja
naluixa
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,093 Elo+
Party 2
Ravana
Ravana
tomeiban__
Ravana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
xNiingueemx
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,342 Elo+
Party 2
Team Averages
Level 13
1,452 SR
1,249 Elo+

VS

Team Averages
Level 24
1,402 SR
1,273 Elo+
Sobek
Sobek
LordTraczar
Sobek
Level 27
God Stats
6W - 9L
1,294 SR
Queue Stats
175W - 377L
1,236 Elo+
Party 1
Sun Wukong
Sun Wukong
SrSalgadinho69
Sun Wukong
Level 29
God Stats
21W - 22L
1,539 SR
Queue Stats
131W - 171L
1,403 Elo+
Solo
Ullr
Ullr
ThiAggro
Ullr
Level 28
God Stats
6W - 11L
1,579 SR
Queue Stats
188W - 395L
1,236 Elo+
Party 1
Anubis
Anubis
joaomnunes94
Anubis
Level 26
God Stats
1W - 4L
1,100 SR
Queue Stats
92W - 171L
1,224 Elo+
Party 1
Thor
Thor
tinhowjr
Thor
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 55L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,101
395
4,479
16,647
13,736
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 6 / 1
7,756
431
4,941
12,128
3,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
naluixa
Yemoja
8
0 / 10 / 2
5,833
324
3,516
10,927
8,412
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
tomeiban__
Ravana
11
3 / 10 / 1
7,468
415
5,490
12,855
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 8 / 2
6,936
385
5,458
9,033
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
9,240
513
6,263
15,130
17,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
SrSalgadinho69
Sun Wukong
16
15 / 1 / 7
11,089
616
13,431
10,877
7,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
12
4 / 2 / 8
8,392
466
7,780
9,474
3,835
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
14
5 / 0 / 5
9,259
514
10,361
7,979
4,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
16
11 / 1 / 3
10,478
582
10,672
9,752
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
5
Kills
38
38
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
3
1
6
6
W
Sun Wukong
SrSalgadinho69
Sun Wukong
15
1
7
18.5
W
Ullr
4
2
8
4
L
1
6
1
0.25
W
Anubis
5
0
5
7.5
L
Yemoja
naluixa
Yemoja
0
10
2
0.1
W
Thor
11
1
3
12.5
L
Ravana
tomeiban__
Ravana
3
10
1
0.35
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
48,507
61,590
Taken
53,212
33,153
Mitigated
37,246
3,416
Healing
18,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,479
1,155
0
975
16,647
13,736
613
5,322
11,325
16,763
0
W
6,263
714
773
5,463
15,130
17,663
220
3,869
11,075
29,635
0
W
Sun Wukong
SrSalgadinho69
Sun Wukong
13,431
3,137
0
3,539
10,877
7,716
1,820
1,950
8,717
0
48,967
W
Ullr
7,780
4,323
0
1,514
9,474
3,835
1,383
2,838
6,516
0
34,188
L
4,941
4,646
0
0
12,128
3,876
0
2,209
9,919
0
43,622
W
Anubis
10,361
1,259
0
4,601
7,979
4,200
1,942
2,482
5,385
52,118
0
L
Yemoja
naluixa
Yemoja
3,516
1,215
671
0
10,927
8,412
0
3,200
7,727
11,587
0
W
Thor
10,672
3,898
0
2,237
9,752
3,832
3,342
1,686
8,066
0
59,711
L
Ravana
tomeiban__
Ravana
5,490
2,331
0
918
12,855
4,347
788
4,326
8,529
0
17,738
L
5,458
858
164
688
9,033
2,782
110
1,567
7,466
30,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
48,458
203
Minions Killed
345
0
Camps Cleared
0
1,454,933
Distance Traveled
1,614,596
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,101
395
21
1
0
326,058
1
W
Sobek
9,240
513
33
2
0
311,871
5
W
Sun Wukong
11,089
616
95
5
0
349,700
1
W
Ullr
8,392
466
47
3
0
318,625
0
L
Rama
7,756
431
81
5
0
282,747
0
W
Anubis
9,259
514
74
4
0
292,335
0
L
Yemoja
5,833
324
11
1
0
233,886
0
W
Thor
10,478
582
96
5
0
342,065
0
L
Ravana
7,468
415
23
1
0
314,962
3
L
Ra
6,936
385
67
4
0
297,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role