Player Matchup

Cthulhu
Cthulhu
Devlincost
Cthulhu
Level 63
God Stats
1W - 0L
1,706 SR
Queue Stats
22W - 17L
1,585 Elo+
Party 2
Ullr
Ullr
HappyAccidetns
Ullr
Level 123
God Stats
1W - 2L
1,192 SR
Queue Stats
74W - 44L
1,575 Elo+
Party 2
Kukulkan
Kukulkan
Surup_King1998
Kukulkan
Level 21
God Stats
11W - 14L
1,533 SR
Queue Stats
15W - 16L
1,496 Elo+
Party 2
Horus
Horus
dangeruss0
Horus
Level 94
God Stats
10W - 6L
1,623 SR
Queue Stats
30W - 21L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
ivoreponies571
Baron Samedi
Level 94
God Stats
1W - 0L
1,890 SR
Queue Stats
155W - 135L
1,495 Elo+
Solo
Team Averages
Level 79
1,589 SR
1,539 Elo+

VS

Team Averages
Level 71
1,509 SR
1,470 Elo+
Skadi
Skadi
DolphinGirl27
Skadi
Level 28
God Stats
53W - 49L
1,477 SR
Queue Stats
651W - 691L
1,453 Elo+
Party 1
Fenrir
Fenrir
Draygonessa
Fenrir
Level 86
God Stats
1W - 4L
1,344 SR
Queue Stats
135W - 153L
1,508 Elo+
Party 3
Ullr
Ullr
HomeyD91
Ullr
Level 160
God Stats
15W - 11L
1,488 SR
Queue Stats
238W - 235L
1,434 Elo+
Solo
Hel
Hel
MunintheBlack
Hel
Level 14
God Stats
8W - 6L
1,697 SR
Queue Stats
166W - 207L
1,488 Elo+
Party 3
Nu Wa
Nu Wa
StubbornSterben
Nu Wa
Level 66
God Stats
54W - 43L
1,540 SR
Queue Stats
940W - 983L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Devlincost
Cthulhu
18
4 / 2 / 19
10,950
995
16,422
14,759
14,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
14 / 2 / 11
13,061
1,187
26,284
10,864
4,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
17
3 / 1 / 14
10,777
980
9,435
5,136
2,217
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
18
4 / 0 / 20
11,410
1,037
8,973
12,138
13,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
ivoreponies571
Baron Samedi
18
5 / 3 / 17
12,026
1,093
22,979
11,698
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

253

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,442
858
6,813
16,864
5,931
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
15
3 / 7 / 2
10,405
946
6,730
18,932
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ullr
16
3 / 7 / 3
10,889
990
14,589
21,398
7,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
0 / 4 / 1
8,974
816
5,212
15,444
10,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 5 / 4
11,183
1,017
16,948
16,378
7,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
20
30
Kills
8
8
Deaths
30
81
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Devlincost
Cthulhu
4
2
19
6.75
L
0
7
2
0.14
L
Fenrir
3
7
2
0.57
W
14
2
11
9.75
L
Ullr
3
7
3
0.64
L
0
4
1
0.13
L
2
5
4
0.8
W
Kukulkan
3
1
14
10
W
Horus
4
0
20
14
W
Baron Samedi
ivoreponies571
Baron Samedi
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,093
Damage
50,292
54,595
Taken
89,016
40,078
Mitigated
39,574
19,464
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Devlincost
Cthulhu
16,422
679
0
1,470
14,759
14,879
0
5,771
8,988
36,553
0
L
6,813
2,865
0
277
16,864
5,931
0
10,153
6,551
0
33,238
L
Fenrir
6,730
945
159
774
18,932
7,702
0
9,467
9,324
0
16,202
W
26,284
13,757
0
2,703
10,864
4,424
0
4,286
6,578
0
59,225
L
Ullr
14,589
5,639
0
1,151
21,398
7,757
0
11,948
9,208
0
32,347
L
5,212
136
4,723
3,353
15,444
10,835
0
9,174
6,042
11,548
0
L
16,948
3,429
0
1,273
16,378
7,349
0
7,024
9,055
52,328
0
W
Kukulkan
9,435
350
534
475
5,136
2,217
0
2,488
2,648
32,988
0
W
Horus
8,973
3,846
2,446
3,564
12,138
13,335
0
4,935
7,203
0
20,467
W
Baron Samedi
ivoreponies571
Baron Samedi
22,979
1,185
2,899
5,373
11,698
5,223
0
4,680
7,018
50,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,224
Gold Earned
50,893
266
Minions Killed
190
6
Camps Cleared
9
1,027,303
Distance Traveled
963,624
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,950
995
24
2
0
218,144
0
L
Skadi
9,442
858
46
4
2
203,861
3
L
Fenrir
10,405
946
12
1
1
192,788
0
W
Ullr
13,061
1,187
80
7
2
169,644
0
L
Ullr
10,889
990
40
4
4
171,415
0
L
Hel
8,974
816
19
2
0
193,821
0
L
Nu Wa
11,183
1,017
73
7
2
201,739
0
W
Kukulkan
10,777
980
50
5
2
208,073
0
W
Horus
11,410
1,037
20
2
1
226,775
0
W
Baron Samedi
12,026
1,093
92
8
1
204,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role