Player Matchup

Ra
Ra
NeuraIinkMonkey
Ra
Level 119
God Stats
2W - 1L
1,855 SR
Queue Stats
43W - 56L
1,367 Elo+
Party 2
Anhur
Anhur
NeuralinkMonkey
Anhur
Level 115
God Stats
1W - 3L
1,444 SR
Queue Stats
174W - 154L
1,565 Elo+
Party 2
Ne Zha
Ne Zha
WolffangXF
Ne Zha
Level 104
God Stats
5W - 6L
1,451 SR
Queue Stats
142W - 115L
1,573 Elo+
Party 3
Ymir
Ymir
bido-omar
Ymir
Level 57
God Stats
2W - 1L
1,897 SR
Queue Stats
5W - 6L
1,529 Elo+
Party 2
King Arthur
King Arthur
stealthKNACK
King Arthur
Level 69
God Stats
8W - 6L
1,428 SR
Queue Stats
32W - 40L
1,450 Elo+
Party 3
Team Averages
Level 93
1,615 SR
1,497 Elo+

VS

Team Averages
Level 107
1,546 SR
1,484 Elo+
Tiamat
Tiamat
KnaighTidayso
Tiamat
Level 108
God Stats
13W - 8L
1,613 SR
Queue Stats
97W - 106L
1,476 Elo+
Party 1
Bastet
Bastet
Lonzo2trill
Bastet
Level 69
God Stats
18W - 17L
1,507 SR
Queue Stats
248W - 248L
1,488 Elo+
Solo
Sylvanus
Sylvanus
Sothe16
Sylvanus
Level 126
God Stats
30W - 18L
1,549 SR
Queue Stats
213W - 227L
1,497 Elo+
Party 1
Izanami
Izanami
WeroNx2
Izanami
Level 114
God Stats
17W - 13L
1,552 SR
Queue Stats
174W - 193L
1,483 Elo+
Party 1
Osiris
Osiris
kendo1042
Osiris
Level 118
God Stats
8W - 9L
1,508 SR
Queue Stats
141W - 145L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 3
13,329
494
12,345
21,994
15,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 4 / 6
14,897
552
14,867
24,726
8,203
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
WolffangXF
Ne Zha
20
10 / 4 / 4
15,859
587
23,285
26,140
10,829
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
17
3 / 7 / 4
12,063
447
4,524
19,675
17,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
stealthKNACK
King Arthur
20
2 / 8 / 1
13,436
498
14,797
35,918
29,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 9
13,801
511
14,786
15,150
10,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
20
9 / 3 / 6
14,997
555
21,642
20,976
8,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Sothe16
Sylvanus
20
7 / 5 / 10
13,749
509
14,591
25,422
15,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
WeroNx2
Izanami
20
7 / 6 / 9
14,055
521
22,186
22,195
8,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
kendo1042
Osiris
20
4 / 5 / 7
13,570
503
19,979
23,194
27,748
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
22
Kills
28
28
Deaths
22
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
W
Bastet
9
3
6
4
L
4
5
3
1.1
L
3
4
6
1.5
W
Sylvanus
Sothe16
Sylvanus
7
5
10
2.4
W
Izanami
WeroNx2
Izanami
7
6
9
1.92
L
Ne Zha
WolffangXF
Ne Zha
10
4
4
3
L
Ymir
3
7
4
0.71
W
Osiris
kendo1042
Osiris
4
5
7
1.5
L
King Arthur
stealthKNACK
King Arthur
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,818
Damage
93,184
128,453
Taken
106,937
81,127
Mitigated
71,234
30,001
Healing
34,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,786
1,106
0
4,692
15,150
10,876
3,526
4,384
10,434
80,233
0
W
Bastet
21,642
5,916
0
5,264
20,976
8,337
1,123
2,758
18,000
0
102,287
L
12,345
655
1,293
2,779
21,994
15,110
99
7,105
14,591
84,079
0
L
14,867
5,843
0
9,374
24,726
8,203
1,607
3,856
20,824
0
133,818
W
Sylvanus
Sothe16
Sylvanus
14,591
4,191
2,970
8,724
25,422
15,336
4,032
4,798
20,493
60,206
6,722
W
Izanami
WeroNx2
Izanami
22,186
15,880
0
7,614
22,195
8,937
7,516
2,846
19,293
0
114,902
L
Ne Zha
WolffangXF
Ne Zha
23,285
6,462
0
4,418
26,140
10,829
0
7,120
18,794
0
153,069
L
Ymir
4,524
181
0
2,432
19,675
17,297
0
6,051
13,500
24,942
0
W
Osiris
kendo1042
Osiris
19,979
7,002
0
5,425
23,194
27,748
1,484
1,298
21,848
0
79,880
L
King Arthur
stealthKNACK
King Arthur
14,797
3,030
0
9,705
35,918
29,688
43
3,678
32,010
0
91,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,584
Gold Earned
70,172
861
Minions Killed
710
0
Camps Cleared
0
2,314,946
Distance Traveled
2,344,534
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,801
511
161
6
0
506,869
4
W
Bastet
14,997
555
145
5
0
558,040
0
L
Ra
13,329
494
184
7
0
484,255
5
L
Anhur
14,897
552
230
9
0
449,286
0
W
Sylvanus
13,749
509
105
4
0
417,015
0
W
Izanami
14,055
521
176
7
0
455,006
4
L
Ne Zha
15,859
587
219
8
0
536,087
2
L
Ymir
12,063
447
41
2
0
396,971
1
W
Osiris
13,570
503
123
5
0
407,604
3
L
King Arthur
13,436
498
187
7
0
448,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role