Player Matchup

Hou Yi
Hou Yi
Newbage1201
Hou Yi
Level 82
God Stats
133W - 171L
1,491 SR
Queue Stats
220W - 323L
1,396 Elo+
Solo
Olorun
Olorun
SHADOWxHUNTER4
Olorun
Level 119
God Stats
1W - 2L
1,455 SR
Queue Stats
59W - 38L
1,516 Elo+
Party 2
Yemoja
Yemoja
TheLegs41
Yemoja
Level 87
God Stats
2W - 2L
1,520 SR
Queue Stats
56W - 51L
1,457 Elo+
Party 2
Team Averages
Level 96
1,489 SR
1,456 Elo+

VS

Team Averages
Level 79
1,583 SR
1,425 Elo+
Ra
Ra
RichieContr
Ra
Level 52
God Stats
8W - 6L
1,562 SR
Queue Stats
17W - 16L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
STEVEtheDESTROYA
Sylvanus
Level 88
God Stats
57W - 72L
1,447 SR
Queue Stats
112W - 156L
1,375 Elo+
Solo
Anhur
Anhur
SnugGlitter3595
Anhur
Level 98
God Stats
5W - 1L
1,739 SR
Queue Stats
20W - 24L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
0 / 2 / 0
7,609
544
2,770
7,356
2,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
7,547
539
6,605
7,249
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
TheLegs41
Yemoja
10
0 / 6 / 0
7,251
518
5,056
13,235
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
8,734
624
2,631
6,240
2,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 7
9,122
652
8,944
8,013
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
7 / 0 / 3
10,340
739
9,255
7,483
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
2
0
0
W
0
0
10
5
L
0
2
0
0
W
3
0
7
6.5
W
7
0
3
8.5
L
Yemoja
TheLegs41
Yemoja
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,431
Damage
20,830
27,840
Taken
21,736
7,649
Mitigated
9,697
7,667
Healing
13,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
2,770
1,231
0
760
7,356
2,005
0
2,344
5,012
0
24,259
W
2,631
219
1,017
1,566
6,240
2,393
739
4,145
2,095
41,136
0
L
6,605
2,000
518
2,598
7,249
2,040
564
4,614
2,635
31,265
0
W
8,944
1,251
5,025
5,076
8,013
4,086
351
4,644
3,369
28,221
0
W
9,255
5,217
0
432
7,483
3,218
2,221
2,996
4,487
0
53,081
L
Yemoja
TheLegs41
Yemoja
5,056
647
2,143
1,648
13,235
3,604
248
4,617
8,618
17,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,407
Gold Earned
28,196
136
Minions Killed
177
0
Camps Cleared
0
636,333
Distance Traveled
746,139
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,609
544
65
5
0
240,889
1
W
Ra
8,734
624
81
6
0
259,686
0
L
Olorun
7,547
539
44
3
0
205,878
0
W
Sylvanus
9,122
652
29
2
0
246,624
2
W
Anhur
10,340
739
67
5
0
239,829
3
L
Yemoja
7,251
518
27
2
0
189,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role