Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DEMONICSNIPER07
Hachiman
Level 118
God Stats
6W - 7L
1,504 SR
Queue Stats
524W - 354L
1,694 Elo+
Party 2
Ao Kuang
Ao Kuang
King of Erebor
Ao Kuang
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
524W - 354L
1,694 Elo+
Party 2
Vulcan
Vulcan
RAPHAEL TMNT 84
Vulcan
Level 117
God Stats
157W - 116L
1,661 SR
Queue Stats
524W - 354L
1,694 Elo+
Party 2
Team Averages
Level 127
1,541 SR
1,645 Elo+

VS

Team Averages
Level 76
1,622 SR
1,557 Elo+
Yemoja
Yemoja
AnakinsDaycare
Yemoja
Level 56
God Stats
1W - 1L
1,703 SR
Queue Stats
88W - 77L
1,544 Elo+
Party 1
Artemis
Artemis
Emurs
Artemis
Level 113
God Stats
1W - 0L
1,673 SR
Queue Stats
10W - 9L
1,562 Elo+
Party 1
Agni
Agni
KeysWrld2Cut
Agni
Level 68
God Stats
12W - 10L
1,611 SR
Queue Stats
74W - 65L
1,603 Elo+
Solo
Mulan
Mulan
ieatbutalot
Mulan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
0 / 2 / 1
7,303
730
7,039
10,362
3,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
13
2 / 3 / 0
7,465
747
2,526
6,145
2,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
12
0 / 4 / 2
7,179
718
6,064
12,038
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 0
7,502
750
5,485
6,177
2,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,917
892
2,850
7,394
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Emurs
Artemis
14
4 / 2 / 3
8,773
877
11,843
9,046
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 0 / 5
8,738
874
4,307
4,831
1,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 5
8,601
860
7,832
7,678
4,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
2
1
0.25
W
2
0
4
4
L
Hachiman
2
3
0
0.67
W
Artemis
Emurs
Artemis
4
2
3
2.75
W
4
0
5
6.5
L
Ao Kuang
0
4
2
0.25
L
1
5
0
0.2
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,114
Damage
26,832
34,722
Taken
28,949
14,173
Mitigated
16,019
9,070
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
7,039
1,781
0
4,297
10,362
3,700
0
2,475
7,887
0
25,371
W
2,850
668
1,483
3,125
7,394
6,271
116
3,548
3,846
15,345
0
L
Hachiman
2,526
633
0
440
6,145
2,240
0
1,535
4,610
0
17,304
W
Artemis
Emurs
Artemis
11,843
6,799
0
2,876
9,046
3,778
1,015
4,151
4,895
0
34,012
W
4,307
503
103
1,266
4,831
1,599
487
2,129
2,702
28,568
0
L
Ao Kuang
6,064
1,052
0
3,643
12,038
5,745
0
1,733
10,305
17,338
986
L
5,485
2,161
0
690
6,177
2,488
0
2,159
4,018
25,983
0
W
7,832
1,639
0
2,954
7,678
4,371
1,157
2,139
5,539
0
21,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
35,029
164
Minions Killed
174
9
Camps Cleared
9
779,605
Distance Traveled
769,214
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,303
730
40
4
5
226,271
2
W
Yemoja
8,917
892
30
3
1
178,535
2
L
Hachiman
7,465
747
41
4
0
184,556
0
W
Artemis
8,773
877
58
6
2
183,879
1
W
Agni
8,738
874
63
6
3
195,203
0
L
Ao Kuang
7,179
718
35
4
3
204,364
4
L
Vulcan
7,502
750
48
5
1
164,414
3
W
Mulan
8,601
860
23
2
3
211,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role