Player Matchup

Chronos
Chronos
Electro125
Chronos
Level 19
God Stats
2W - 2L
1,839 SR
Queue Stats
88W - 86L
1,463 Elo+
Solo
Fenrir
Fenrir
Fernixdroid099
Fenrir
Level 8
God Stats
15W - 19L
1,421 SR
Queue Stats
19W - 26L
1,324 Elo+
Solo
Ao Kuang
Ao Kuang
RunnerOfTheTorch
Ao Kuang
Level 24
God Stats
22W - 21L
1,509 SR
Queue Stats
69W - 64L
1,420 Elo+
Party 1
Merlin
Merlin
Skyisthefloor12
Merlin
Level 29
God Stats
2W - 7L
1,344 SR
Queue Stats
74W - 74L
1,439 Elo+
Party 1
Ymir
Ymir
Zarmp
Ymir
Level 26
God Stats
20W - 13L
1,540 SR
Queue Stats
207W - 181L
1,468 Elo+
Solo
Team Averages
Level 21
1,531 SR
1,423 Elo+

VS

Team Averages
Level 23
1,464 SR
1,432 Elo+
Tyr
Tyr
AdelinaP
Tyr
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
292W - 281L
1,462 Elo+
Solo
Neith
Neith
PermaBanKEKW
Neith
Level 29
God Stats
3W - 2L
1,353 SR
Queue Stats
28W - 14L
1,505 Elo+
Solo
Poseidon
Poseidon
WolvenGuardian
Poseidon
Level 29
God Stats
8W - 6L
1,566 SR
Queue Stats
9W - 7L
1,474 Elo+
Solo
Chernobog
Chernobog
ijustneededaname
Chernobog
Level 23
God Stats
17W - 17L
1,403 SR
Queue Stats
92W - 97L
1,354 Elo+
Party 2
Zeus
Zeus
killingrosh
Zeus
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 28L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Electro125
Chronos
20
8 / 4 / 9
15,103
1,079
33,937
27,293
11,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 12 / 3
13,400
957
10,451
32,413
19,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 0 / 0
10,010
715
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
0 / 0 / 0
8,519
609
0
0
0
Ymir
Zarmp
Ymir
20
3 / 6 / 10
13,565
969
20,549
41,345
69,618
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

39

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 15
13,071
934
7,087
14,428
11,460
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 2 / 11
15,118
1,080
31,719
12,641
5,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
20
1 / 5 / 14
12,631
902
15,032
13,383
5,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
19
0 / 6 / 16
12,627
902
24,383
18,090
11,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 5 / 9
13,907
993
17,095
12,500
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
18
Kills
22
22
Deaths
18
22
Assists
65
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
L
Chronos
Electro125
Chronos
8
4
9
3.13
L
7
12
3
0.71
W
11
2
11
8.25
L
0
0
0
0
L
0
0
0
0
W
Poseidon
1
5
14
1.6
L
Ymir
Zarmp
Ymir
3
6
10
1.33
W
Chernobog
0
6
16
1.33
W
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,937
Damage
95,316
101,051
Taken
71,042
100,311
Mitigated
37,964
7,056
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,087
1,045
0
1,282
14,428
11,460
0
8,884
4,729
0
17,643
L
Chronos
Electro125
Chronos
33,937
14,266
375
6,270
27,293
11,359
0
13,093
14,200
81,577
0
L
10,451
3,880
0
299
32,413
19,334
0
7,506
24,907
0
25,288
W
31,719
21,256
0
3,281
12,641
5,070
0
9,826
2,815
0
53,772
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
15,032
1,969
0
1,910
13,383
5,261
0
11,822
1,561
57,548
0
L
Ymir
Zarmp
Ymir
20,549
1,815
0
112
41,345
69,618
0
11,528
29,817
53,830
0
W
Chernobog
24,383
18,779
0
696
18,090
11,274
0
13,578
4,512
0
36,681
W
17,095
1,562
0
0
12,500
4,899
0
10,376
2,124
41,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,597
Gold Earned
67,354
223
Minions Killed
280
3
Camps Cleared
3
730,921
Distance Traveled
1,152,723
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,071
934
29
2
1
282,371
0
L
Chronos
15,103
1,079
126
9
1
252,596
2
L
Fenrir
13,400
957
28
2
1
247,399
0
W
Neith
15,118
1,080
59
4
0
219,385
0
L
Ao Kuang
10,010
715
0
0
0
2,028
0
L
Merlin
8,519
609
0
0
0
0
0
W
Poseidon
12,631
902
93
7
1
234,915
0
L
Ymir
13,565
969
69
5
1
228,898
0
W
Chernobog
12,627
902
34
2
0
221,440
0
W
Zeus
13,907
993
65
5
1
194,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role