Player Matchup

Set
Set
BigSam67
Set
Level 68
God Stats
42W - 31L
1,469 SR
Queue Stats
484W - 491L
1,446 Elo+
Party 2
Fafnir
Fafnir
DreamSeth
Fafnir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,538 Elo+
Party 2
Izanami
Izanami
Gucci man1458
Izanami
Level 23
God Stats
12W - 16L
1,471 SR
Queue Stats
207W - 230L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
IAMALIEN
Nu Wa
Level 49
God Stats
4W - 2L
1,676 SR
Queue Stats
18W - 14L
1,518 Elo+
Solo
Chaac
Chaac
sportsmen1242
Chaac
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,197 Elo+
Party 2
Team Averages
Level 39
1,523 SR
1,425 Elo+

VS

Team Averages
Level 34
1,528 SR
1,424 Elo+
Olorun
Olorun
DonPaco777
Olorun
Level 35
God Stats
2W - 3L
1,381 SR
Queue Stats
245W - 300L
1,388 Elo+
Solo
Geb
Geb
LunchyBoxHero
Geb
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 146L
1,453 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TechnicalLoser
Cu Chulainn
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 92L
1,417 Elo+
Party 1
Xbalanque
Xbalanque
TheOGYoshi
Xbalanque
Level 49
God Stats
0W - 3L
1,740 SR
Queue Stats
79W - 95L
1,443 Elo+
Party 1
Merlin
Merlin
evolted
Merlin
Level 14
God Stats
8W - 9L
1,517 SR
Queue Stats
15W - 22L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 5
9,738
541
8,845
12,910
5,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
DreamSeth
Fafnir
11
3 / 3 / 11
8,793
489
9,156
16,982
15,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
12
1 / 4 / 9
8,165
454
4,951
10,228
4,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
IAMALIEN
Nu Wa
17
9 / 0 / 7
10,998
611
20,392
5,334
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 5
8,214
456
7,166
9,829
8,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DonPaco777
Olorun
12
1 / 6 / 0
7,547
419
4,477
12,853
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 7 / 5
7,395
411
7,498
15,410
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
TechnicalLoser
Cu Chulainn
14
1 / 2 / 1
8,710
484
6,051
13,909
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
TheOGYoshi
Xbalanque
11
4 / 6 / 2
7,646
425
10,370
13,695
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
evolted
Merlin
10
1 / 4 / 0
6,625
368
4,501
8,846
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
25
Kills
8
8
Deaths
25
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
Olorun
DonPaco777
Olorun
1
6
0
0.17
W
Fafnir
DreamSeth
Fafnir
3
3
11
2.83
W
Izanami
1
4
9
1.38
W
Nu Wa
IAMALIEN
Nu Wa
9
0
7
12.5
L
1
7
5
0.5
L
Cu Chulainn
TechnicalLoser
Cu Chulainn
1
2
1
0.75
L
Xbalanque
TheOGYoshi
Xbalanque
4
6
2
0.83
L
Merlin
evolted
Merlin
1
4
0
0.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,510
Damage
32,897
55,283
Taken
64,713
34,837
Mitigated
28,623
14,592
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,845
4,070
0
3,888
12,910
5,173
0
2,950
9,787
0
61,209
L
Olorun
DonPaco777
Olorun
4,477
1,718
0
2,438
12,853
4,500
1,280
7,366
5,462
39,665
2,160
W
Fafnir
DreamSeth
Fafnir
9,156
2,048
0
3,055
16,982
15,453
319
6,839
9,777
29,338
0
W
Izanami
4,951
2,931
0
2,307
10,228
4,021
192
2,247
7,801
0
41,099
W
Nu Wa
IAMALIEN
Nu Wa
20,392
4,217
0
2,496
5,334
2,064
254
1,724
3,570
95,158
0
L
7,498
778
0
770
15,410
7,677
0
9,065
6,295
15,311
0
L
Cu Chulainn
TechnicalLoser
Cu Chulainn
6,051
1,319
0
3,630
13,909
10,226
781
2,566
10,968
8,844
43,578
L
Xbalanque
TheOGYoshi
Xbalanque
10,370
4,486
0
3,564
13,695
3,720
478
6,437
7,233
0
39,780
L
Merlin
evolted
Merlin
4,501
378
0
0
8,846
2,500
156
4,114
4,657
25,126
0
W
7,166
1,400
0
2,846
9,829
8,126
532
2,919
6,583
0
30,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,908
Gold Earned
37,923
431
Minions Killed
307
0
Camps Cleared
0
1,657,008
Distance Traveled
1,535,899
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,738
541
96
5
0
353,844
7
L
Olorun
7,547
419
72
4
0
266,825
1
W
Fafnir
8,793
489
31
2
0
343,354
1
W
Izanami
8,165
454
98
5
0
297,832
1
W
Nu Wa
10,998
611
150
8
0
336,864
8
L
Geb
7,395
411
15
1
0
353,751
6
L
Cu Chulainn
8,710
484
113
6
0
315,653
2
L
Xbalanque
7,646
425
65
4
0
300,251
5
L
Merlin
6,625
368
42
2
0
299,419
0
W
Chaac
8,214
456
56
3
0
325,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role