Player Matchup

Olorun
Olorun
Deception_King
Olorun
Level 151
God Stats
8W - 8L
1,447 SR
Queue Stats
554W - 596L
1,527 Elo+
Solo
Ullr
Ullr
ExtraChrispy
Ullr
Level 151
God Stats
2W - 10L
1,108 SR
Queue Stats
361W - 367L
1,581 Elo+
Solo
Hercules
Hercules
Grahamble
Hercules
Level 160
God Stats
43W - 21L
1,593 SR
Queue Stats
805W - 871L
1,534 Elo+
Solo
Bastet
Bastet
Hitogeki
Bastet
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,590 Elo+
Solo
Discordia
Discordia
Jickets
Discordia
Level 160
God Stats
22W - 13L
1,643 SR
Queue Stats
823W - 807L
1,566 Elo+
Solo
Team Averages
Level 151
1,458 SR
1,560 Elo+

VS

Team Averages
Level 144
1,592 SR
1,571 Elo+
Nu Wa
Nu Wa
DragonFlyR3D
Nu Wa
Level 159
God Stats
13W - 6L
2,041 SR
Queue Stats
425W - 427L
1,644 Elo+
Solo
Tsukuyomi
Tsukuyomi
Marioltl
Tsukuyomi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SpankedDur
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
The-Big-Pitus
Geb
Level 155
God Stats
3W - 3L
1,419 SR
Queue Stats
245W - 258L
1,555 Elo+
Solo
Hades
Hades
TheLegend5227
Hades
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 11
10,049
670
9,079
14,452
9,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 6 / 9
10,878
725
13,022
16,883
6,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Grahamble
Hercules
18
1 / 3 / 17
10,225
682
9,260
42,494
31,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Hitogeki
Bastet
18
5 / 7 / 11
11,363
758
10,380
15,786
7,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Jickets
Discordia
18
5 / 5 / 10
11,344
756
24,924
12,023
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 13
12,372
825
26,196
11,856
5,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Marioltl
Tsukuyomi
20
5 / 3 / 13
12,256
817
22,314
17,422
8,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
SpankedDur
Hun Batz
16
4 / 6 / 9
10,855
724
8,175
17,938
8,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 4 / 19
11,151
743
14,013
21,171
20,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 4 / 13
12,053
804
20,193
18,603
21,575
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
93
20
Kills
26
26
Deaths
20
58
Assists
67
Player
Kills
Deaths
Assists
KDA
L
3
5
11
1.7
W
7
3
13
4.5
L
6
6
9
1.75
L
Hercules
Grahamble
Hercules
1
3
17
3.17
L
Bastet
Hitogeki
Bastet
5
7
11
1.5
L
Discordia
Jickets
Discordia
5
5
10
2
W
Tsukuyomi
Marioltl
Tsukuyomi
5
3
13
3.83
W
Hun Batz
SpankedDur
Hun Batz
4
6
9
1.42
W
3
4
19
3.13
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,665
Damage
90,891
101,638
Taken
86,990
59,403
Mitigated
64,385
47,075
Healing
30,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,079
2,636
6,499
4,186
14,452
9,433
1,053
10,177
4,275
34,666
0
W
26,196
7,628
2,292
1,954
11,856
5,481
3,155
5,050
6,806
55,302
0
L
13,022
4,542
0
1,960
16,883
6,530
451
9,439
7,444
0
28,967
L
Hercules
Grahamble
Hercules
9,260
1,564
3,937
24,738
42,494
31,877
96
21,611
20,883
0
19,372
L
Bastet
Hitogeki
Bastet
10,380
2,377
2,649
1,789
15,786
7,317
41
10,992
4,794
0
22,817
L
Discordia
Jickets
Discordia
24,924
1,181
123
1,194
12,023
4,246
639
8,183
3,840
48,283
0
W
Tsukuyomi
Marioltl
Tsukuyomi
22,314
4,310
2,646
4,703
17,422
8,662
722
7,203
10,219
0
49,097
W
Hun Batz
SpankedDur
Hun Batz
8,175
1,220
1,741
2,918
17,938
8,415
74
6,921
11,017
0
19,017
W
14,013
789
2,996
2,700
21,171
20,252
1,944
8,309
12,862
22,820
0
W
20,193
1,284
3,053
5,227
18,603
21,575
875
6,520
12,083
29,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,859
Gold Earned
58,687
162
Minions Killed
185
0
Camps Cleared
0
1,255,998
Distance Traveled
1,334,724
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,049
670
43
3
0
251,065
0
W
Nu Wa
12,372
825
62
4
0
244,557
2
L
Ullr
10,878
725
38
3
0
228,505
0
L
Hercules
10,225
682
17
1
0
225,386
1
L
Bastet
11,363
758
26
2
0
280,621
0
L
Discordia
11,344
756
38
3
0
270,421
1
W
Tsukuyomi
12,256
817
67
4
0
323,435
1
W
Hun Batz
10,855
724
16
1
0
228,619
3
W
Geb
11,151
743
10
1
0
261,149
2
W
Hades
12,053
804
30
2
0
276,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role