Player Matchup

Achilles
Achilles
Platinum V
LykosLeviathan
Achilles
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold III
SendYourNudes
Thoth
Gold III
Level 47
God Stats
7W - 2L
1,836 SR
Queue Stats
20W - 21L
1,552 MMR
Party 2
Fenrir
Fenrir
Gold I
ShockOz
Fenrir
Gold I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,909 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,612 SR
1,654 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,612 SR
1,703 MMR
Hera
Hera
Gold III
Rottwailler
Hera
Gold III
Level 72
God Stats
0W - 1L
1,658 SR
Queue Stats
16W - 21L
1,722 MMR
Solo
Tiamat
Tiamat
Gold IV
TheLLamaGh0st
Tiamat
Gold IV
Level 159
God Stats
0W - 1L
1,486 SR
Queue Stats
4W - 4L
1,671 MMR
Party 1
Heimdallr
Heimdallr
Gold III
lovedpapii
Heimdallr
Gold III
Level 59
God Stats
0W - 1L
1,692 SR
Queue Stats
28W - 23L
1,718 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
4 / 0 / 9
8,229
748
4,792
6,590
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
4 / 0 / 9
8,561
778
10,112
5,291
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ShockOz
Fenrir
11
5 / 1 / 7
8,190
745
5,491
7,599
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TsukuyomiAphroditeCthulhuAwilixDanzaburou

VS

Bans
NoxCu ChulainnMedusaGuan YuAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,391
581
3,117
8,200
2,296
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
6,417
583
2,880
6,099
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
lovedpapii
Heimdallr
9
0 / 5 / 0
6,355
578
3,310
9,361
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
13
Kills
0
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
0
9
8.5
L
0
5
1
0.1
W
4
0
9
8.5
W
Fenrir
ShockOz
Fenrir
5
1
7
8.5
L
0
3
0
0
L
Heimdallr
lovedpapii
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,395
Damage
9,307
19,480
Taken
23,660
13,339
Mitigated
8,509
5,099
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
4,792
1,009
0
1,606
6,590
6,030
940
1,433
5,157
0
20,740
L
3,117
554
46
1,176
8,200
2,296
0
3,227
4,568
19,997
0
W
10,112
37
97
1,765
5,291
1,654
1,424
2,113
3,178
50,784
0
W
Fenrir
ShockOz
Fenrir
5,491
907
0
1,631
7,599
5,655
170
2,526
5,073
0
20,047
L
2,880
125
0
1,093
6,099
3,400
0
1,944
3,890
14,730
0
L
Heimdallr
lovedpapii
Heimdallr
3,310
1,124
0
1,177
9,361
2,813
0
4,276
4,398
0
20,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,980
Gold Earned
19,163
154
Minions Killed
100
0
Camps Cleared
0
672,366
Distance Traveled
526,057
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,229
748
39
4
0
244,347
4
L
Hera
6,391
581
29
3
0
170,379
4
W
Thoth
8,561
778
85
8
0
210,922
5
W
Fenrir
8,190
745
30
3
0
217,097
1
L
Tiamat
6,417
583
38
3
0
179,341
0
L
Heimdallr
6,355
578
33
3
0
176,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role