Player Matchup

Hercules
Hercules
J0HN M3Y3R5
Hercules
Level 67
God Stats
1W - 6L
1,132 SR
Queue Stats
78W - 91L
1,495 Elo+
Party 1
Hachiman
Hachiman
StormPunchD7
Hachiman
Level 59
God Stats
4W - 0L
1,861 SR
Queue Stats
149W - 138L
1,532 Elo+
Party 1
Ymir
Ymir
sharkknight1670
Ymir
Level 31
God Stats
9W - 6L
1,537 SR
Queue Stats
112W - 112L
1,489 Elo+
Party 1
Team Averages
Level 52
1,510 SR
1,505 Elo+

VS

Team Averages
Level 39
1,567 SR
1,469 Elo+
Cthulhu
Cthulhu
PattMacc
Cthulhu
Level 46
God Stats
256W - 271L
1,551 SR
Queue Stats
338W - 370L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
RaptormanXIII
Kukulkan
Level 68
God Stats
135W - 162L
1,464 SR
Queue Stats
426W - 514L
1,437 Elo+
Party 2
Bellona
Bellona
UhmmOkay
Bellona
Level 4
God Stats
0W - 1L
1,686 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
J0HN M3Y3R5
Hercules
16
6 / 1 / 7
11,835
658
16,901
16,703
19,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
StormPunchD7
Hachiman
15
5 / 2 / 6
11,424
635
12,486
16,415
6,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 5
10,662
592
8,467
15,916
6,821
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PattMacc
Cthulhu
16
5 / 1 / 1
12,891
716
14,233
16,433
17,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
RaptormanXIII
Kukulkan
13
2 / 6 / 2
10,545
586
12,022
13,100
8,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
UhmmOkay
Bellona
13
0 / 6 / 4
10,172
565
12,573
19,750
13,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
7
7
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
J0HN M3Y3R5
Hercules
6
1
7
9.5
L
Cthulhu
PattMacc
Cthulhu
5
1
1
5.5
L
Kukulkan
RaptormanXIII
Kukulkan
2
6
2
0.5
W
Hachiman
StormPunchD7
Hachiman
5
2
6
4
L
Bellona
UhmmOkay
Bellona
0
6
4
0.33
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,854
Damage
38,828
49,034
Taken
49,283
32,962
Mitigated
38,924
15,716
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
J0HN M3Y3R5
Hercules
16,901
3,833
0
4,544
16,703
19,955
0
7,762
8,616
0
64,088
L
Cthulhu
PattMacc
Cthulhu
14,233
1,555
1,356
4,029
16,433
17,057
0
2,079
14,194
39,953
0
L
Kukulkan
RaptormanXIII
Kukulkan
12,022
740
0
1,849
13,100
8,499
61
3,645
9,305
48,680
0
W
Hachiman
StormPunchD7
Hachiman
12,486
9,350
0
7,720
16,415
6,186
0
7,682
8,523
0
53,631
L
Bellona
UhmmOkay
Bellona
12,573
6,178
0
4,016
19,750
13,368
112
2,919
16,381
107
31,725
W
8,467
922
0
3,452
15,916
6,821
0
10,144
5,440
31,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
33,608
194
Minions Killed
161
0
Camps Cleared
0
921,018
Distance Traveled
958,881
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,835
658
75
4
0
356,287
1
L
Cthulhu
12,891
716
44
2
0
349,669
5
L
Kukulkan
10,545
586
81
5
0
284,803
1
W
Hachiman
11,424
635
74
4
0
257,424
0
L
Bellona
10,172
565
36
2
0
324,409
2
W
Ymir
10,662
592
45
3
0
307,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role