Player Matchup

Sol
Sol
Angel29937
Sol
Level 15
God Stats
26W - 42L
1,082 SR
Queue Stats
62W - 97L
1,189 Elo+
Party 2
King Arthur
King Arthur
EditedPaper6
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
992 Elo+
Party 3
Merlin
Merlin
OxeFN
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
992 Elo+
Party 3
Sun Wukong
Sun Wukong
Ðęíțý
Sun Wukong
Level 18
God Stats
8W - 13L
1,316 SR
Queue Stats
120W - 194L
1,114 Elo+
Party 2
Cthulhu
Cthulhu
ριαyεr1
Cthulhu
Level 4
God Stats
2W - 9L
1,077 SR
Queue Stats
87W - 137L
953 Elo+
Party 2
Team Averages
Level 10
1,295 SR
1,048 Elo+

VS

Team Averages
Level 23
1,355 SR
1,312 Elo+
Anubis
Anubis
Beastluis4
Anubis
Level 29
God Stats
1W - 2L
1,104 SR
Queue Stats
27W - 34L
1,240 Elo+
Solo
Medusa
Medusa
DarkUnknown2k
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GRAYNOVASTAR
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,238 Elo+
Party 1
Scylla
Scylla
NachowTaco
Scylla
Level 28
God Stats
9W - 7L
1,218 SR
Queue Stats
114W - 150L
1,268 Elo+
Party 1
Chaac
Chaac
alan_the_trojan
Chaac
Level 24
God Stats
5W - 4L
1,451 SR
Queue Stats
22W - 22L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 12 / 4
9,176
399
7,225
17,882
4,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
EditedPaper6
King Arthur
13
1 / 9 / 6
8,570
373
7,657
28,080
19,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
OxeFN
Merlin
18
8 / 8 / 0
11,470
499
19,212
17,632
5,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Ðęíțý
Sun Wukong
15
2 / 5 / 3
9,470
412
7,832
21,410
10,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ριαyεr1
Cthulhu
13
1 / 13 / 2
8,120
353
5,339
22,777
7,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Beastluis4
Anubis
20
23 / 0 / 10
14,210
618
36,853
24,122
12,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
9 / 10 / 9
12,262
533
11,315
14,568
5,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
GRAYNOVASTAR
Mercury
16
4 / 4 / 3
11,057
481
5,493
14,350
5,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
NachowTaco
Scylla
17
6 / 2 / 13
11,470
499
17,470
16,515
6,121
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 4 / 3
10,044
437
9,615
15,127
7,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
14
Kills
47
47
Deaths
20
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
12
4
0.33
W
Anubis
Beastluis4
Anubis
23
0
10
28
W
9
10
9
1.35
L
King Arthur
EditedPaper6
King Arthur
1
9
6
0.44
W
Mercury
GRAYNOVASTAR
Mercury
4
4
3
1.38
W
Scylla
NachowTaco
Scylla
6
2
13
6.25
L
Merlin
OxeFN
Merlin
8
8
0
1
W
5
4
3
1.63
L
Sun Wukong
Ðęíțý
Sun Wukong
2
5
3
0.7
L
Cthulhu
ριαyεr1
Cthulhu
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,265
Damage
80,746
107,781
Taken
84,682
46,873
Mitigated
36,019
14,087
Healing
34,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,225
2,171
0
4,406
17,882
4,025
1,058
11,639
6,165
34,253
0
W
Anubis
Beastluis4
Anubis
36,853
2,384
1,286
18,960
24,122
12,111
3,701
13,100
10,709
96,308
0
W
11,315
7,144
0
0
14,568
5,222
3,536
4,774
9,475
0
46,435
L
King Arthur
EditedPaper6
King Arthur
7,657
2,091
0
2,132
28,080
19,791
411
11,370
16,613
0
25,528
W
Mercury
GRAYNOVASTAR
Mercury
5,493
2,013
195
3,593
14,350
5,552
3,454
4,339
8,600
0
54,480
W
Scylla
NachowTaco
Scylla
17,470
3,635
1,355
4,599
16,515
6,121
2,448
4,728
11,429
47,511
0
L
Merlin
OxeFN
Merlin
19,212
3,311
0
160
17,632
5,491
1,275
8,201
9,355
68,216
0
W
9,615
2,460
441
3,775
15,127
7,013
3,983
3,839
11,049
0
36,960
L
Sun Wukong
Ðęíțý
Sun Wukong
7,832
1,096
0
5,660
21,410
10,466
0
10,614
10,460
0
44,147
L
Cthulhu
ριαyεr1
Cthulhu
5,339
433
70
1,659
22,777
7,100
0
11,801
10,865
43,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,806
Gold Earned
59,043
343
Minions Killed
407
0
Camps Cleared
0
1,892,466
Distance Traveled
1,931,068
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,176
399
52
2
0
305,285
0
W
Anubis
14,210
618
141
6
0
295,622
3
W
Medusa
12,262
533
71
3
0
390,194
2
L
King Arthur
8,570
373
28
1
0
446,288
0
W
Mercury
11,057
481
79
3
0
422,648
1
W
Scylla
11,470
499
66
3
0
369,519
0
L
Merlin
11,470
499
126
5
0
342,900
0
W
Chaac
10,044
437
50
2
0
453,085
2
L
Sun Wukong
9,470
412
79
3
0
379,238
0
L
Cthulhu
8,120
353
58
3
0
418,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role