Player Matchup

Hera
Hera
Gold V
ETg Russell
Hera
Gold V
Level 54
God Stats
8W - 2L
1,590 SR
Queue Stats
62W - 58L
1,346 MMR
Solo
Cerberus
Cerberus
Bronze III
GamerLegendxX10
Cerberus
Bronze III
Level 32
God Stats
3W - 2L
1,493 SR
Queue Stats
159W - 183L
1,314 MMR
Party 1
Thanatos
Thanatos
Bronze III
RZ REAPER Z
Thanatos
Bronze III
Level 33
God Stats
6W - 7L
1,471 SR
Queue Stats
159W - 184L
1,280 MMR
Party 1
Nike
Nike
Gold IV
SRG ZeroTwo
Nike
Gold IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 181L
1,411 MMR
Solo
Cernunnos
Cernunnos
Gold II
Why Rage Bruh
Cernunnos
Gold II
Level 156
God Stats
7W - 8L
1,330 SR
Queue Stats
459W - 445L
1,455 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 73
1,477 SR
1,361 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,484 SR
1,361 MMR
Janus
Janus
Silver I
Chastity Girl
Janus
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,383 MMR
Solo
Heimdallr
Heimdallr
Gold V
DigitalWalle
Heimdallr
Gold V
Level 126
God Stats
7W - 12L
1,402 SR
Queue Stats
393W - 391L
1,213 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Nelferatu
Kuzenbo
Gold IV
Level 86
God Stats
25W - 34L
1,465 SR
Queue Stats
457W - 456L
1,381 MMR
Solo
Mercury
Mercury
Silver IV
leisense
Mercury
Silver IV
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,370 MMR
Solo
Mulan
Mulan
Bronze III
xSavagexSneakyx
Mulan
Bronze III
Level 112
God Stats
2W - 6L
1,554 SR
Queue Stats
27W - 30L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 10
16,488
634
32,492
15,623
7,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
18
1 / 8 / 12
12,712
489
13,715
22,800
24,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
RZ REAPER Z
Thanatos
20
6 / 11 / 9
14,204
546
13,256
26,530
12,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 5 / 9
13,147
506
13,818
30,056
27,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Why Rage Bruh
Cernunnos
20
8 / 2 / 5
17,480
672
20,591
18,871
8,448
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetTiamatDanzaburouRamaAthena

VS

Bans
King ArthurYmirNemesisCthulhuLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 9 / 7
13,251
510
9,531
15,012
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
DigitalWalle
Heimdallr
20
3 / 8 / 10
13,539
521
11,934
23,319
8,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Nelferatu
Kuzenbo
17
2 / 6 / 10
12,339
475
11,312
33,403
31,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
leisense
Mercury
19
6 / 5 / 13
12,831
494
12,123
24,418
9,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
9 / 5 / 13
14,989
577
31,177
31,789
28,530
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
82
33
Kills
29
30
Deaths
33
45
Assists
53
Player
Kills
Deaths
Assists
KDA
L
9
9
7
1.39
L
Heimdallr
DigitalWalle
Heimdallr
3
8
10
1
W
15
4
10
5
W
Cerberus
1
8
12
0.88
L
Kuzenbo
Nelferatu
Kuzenbo
2
6
10
1.17
W
Thanatos
RZ REAPER Z
Thanatos
6
11
9
0.95
W
3
5
9
1.5
W
Cernunnos
Why Rage Bruh
Cernunnos
8
2
5
5.25
L
Mercury
leisense
Mercury
6
5
13
2.5
L
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,872
Damage
76,077
113,880
Taken
127,941
80,612
Mitigated
82,793
49,626
Healing
36,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,531
533
0
2,625
15,012
5,251
1,857
6,556
8,406
56,613
0
L
Heimdallr
DigitalWalle
Heimdallr
11,934
4,650
0
7,479
23,319
8,740
2,758
8,120
15,099
0
104,931
W
32,492
9,133
0
4,752
15,623
7,682
1,580
3,827
11,476
110,607
0
W
Cerberus
13,715
833
577
6,586
22,800
24,929
1,122
5,407
17,257
54,928
0
L
Kuzenbo
Nelferatu
Kuzenbo
11,312
3,518
2,425
9,168
33,403
31,259
0
13,937
19,403
38,044
0
W
Thanatos
RZ REAPER Z
Thanatos
13,256
4,004
553
13,576
26,530
12,047
233
3,023
23,349
0
100,779
W
13,818
1,142
0
12,385
30,056
27,506
691
3,592
26,292
2,116
56,477
W
Cernunnos
Why Rage Bruh
Cernunnos
20,591
13,090
0
11,197
18,871
8,448
14,612
5,008
13,841
0
151,828
L
Mercury
leisense
Mercury
12,123
5,967
0
4,837
24,418
9,013
0
7,671
16,572
0
84,297
L
31,177
5,549
0
9,852
31,789
28,530
1,169
10,500
20,739
664
98,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,031
Gold Earned
66,949
728
Minions Killed
556
0
Camps Cleared
0
2,520,004
Distance Traveled
2,466,955
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,251
510
100
4
0
468,443
1
L
Heimdallr
13,539
521
177
7
0
406,763
8
W
Hera
16,488
634
156
6
0
460,291
5
W
Cerberus
12,712
489
107
4
0
485,760
0
L
Kuzenbo
12,339
475
41
2
0
515,871
11
W
Thanatos
14,204
546
133
5
0
486,284
1
W
Nike
13,147
506
106
4
0
582,203
2
W
Cernunnos
17,480
672
226
9
0
505,466
1
L
Mercury
12,831
494
101
4
0
622,678
0
L
Mulan
14,989
577
137
5
0
453,200
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role