Player Matchup

Neith
Neith
SacredArrows224
Neith
Level 68
God Stats
1W - 2L
1,421 SR
Queue Stats
185W - 229L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
SenpaisWolf
Gilgamesh
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,344 Elo+
Party 1
Ra
Ra
xllx dende xllx
Ra
Level 29
God Stats
10W - 13L
1,379 SR
Queue Stats
36W - 42L
1,462 Elo+
Party 1
Team Averages
Level 35
1,433 SR
1,440 Elo+

VS

Team Averages
Level 82
1,471 SR
1,252 Elo+
Ymir
Ymir
Birdman2k17
Ymir
Level 119
God Stats
1W - 0L
1,625 SR
Queue Stats
14W - 23L
1,304 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BlckIc316
Ah Muzen Cab
Level 17
God Stats
2W - 2L
1,672 SR
Queue Stats
14W - 28L
1,190 Elo+
Party 2
Pele
Pele
Glxck444
Pele
Level 109
God Stats
1W - 2L
1,116 SR
Queue Stats
33W - 55L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
9,577
599
8,129
8,836
3,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
SenpaisWolf
Gilgamesh
11
4 / 4 / 1
11,309
707
5,076
14,274
9,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 7 / 4
9,312
582
8,112
12,011
4,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 6
11,446
715
12,933
12,429
11,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
BlckIc316
Ah Muzen Cab
12
1 / 2 / 6
9,085
568
6,430
7,995
2,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
16
5 / 1 / 9
11,085
693
9,449
11,581
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
15
15
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
4
6
3
W
Ah Muzen Cab
BlckIc316
Ah Muzen Cab
1
2
6
2
W
Pele
5
1
9
9.5
L
1
4
5
0.88
L
Gilgamesh
SenpaisWolf
Gilgamesh
4
4
1
1.13
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,317
Damage
28,812
35,121
Taken
32,005
16,540
Mitigated
19,760
7,418
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,933
1,482
0
1,841
12,429
11,205
535
2,820
9,609
40,636
0
W
Ah Muzen Cab
BlckIc316
Ah Muzen Cab
6,430
265
0
1,285
7,995
2,765
1,647
2,862
5,133
0
26,024
W
Pele
9,449
2,084
0
5,417
11,581
5,790
1,056
2,509
9,072
0
57,226
L
8,129
2,685
0
1,434
8,836
3,284
256
3,479
5,357
0
30,417
L
Gilgamesh
SenpaisWolf
Gilgamesh
5,076
1,192
0
652
14,274
9,029
0
4,197
10,077
0
17,988
L
8,112
670
2,118
3,214
12,011
4,227
129
5,273
6,738
34,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,198
Gold Earned
31,616
130
Minions Killed
163
0
Camps Cleared
0
801,709
Distance Traveled
804,908
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,446
715
48
3
0
228,602
3
W
Ah Muzen Cab
9,085
568
48
3
0
269,161
0
W
Pele
11,085
693
67
4
0
307,145
2
L
Neith
9,577
599
55
3
0
256,668
2
L
Gilgamesh
11,309
707
17
1
0
277,811
3
L
Ra
9,312
582
58
4
0
267,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role