Player Matchup

Achilles
Achilles
CRKY Faraon
Achilles
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 65L
1,418 Elo+
Solo
Xbalanque
Xbalanque
Garuchi
Xbalanque
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
ThelastVeneficus
Hades
Level 103
God Stats
140W - 90L
1,687 SR
Queue Stats
509W - 490L
1,539 Elo+
Solo
Set
Set
xBigBEB013x
Set
Level 121
God Stats
7W - 8L
1,584 SR
Queue Stats
321W - 272L
1,557 Elo+
Solo
Sobek
Sobek
Иekomancer
Sobek
Level 13
God Stats
4W - 2L
1,655 SR
Queue Stats
59W - 36L
1,714 Elo+
Party 2
Team Averages
Level 95
1,585 SR
1,546 Elo+

VS

Team Averages
Level 90
1,492 SR
1,537 Elo+
Achilles
Achilles
LOCNESS Spartan
Achilles
Level 88
God Stats
0W - 5L
1,129 SR
Queue Stats
326W - 337L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
StayChampion680
Jormungandr
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
245W - 233L
1,526 Elo+
Solo
Ra
Ra
Velesbog
Ra
Level 49
God Stats
66W - 75L
1,519 SR
Queue Stats
487W - 457L
1,620 Elo+
Solo
Medusa
Medusa
omarfrancisco69
Medusa
Level 45
God Stats
1W - 1L
1,811 SR
Queue Stats
189W - 168L
1,614 Elo+
Solo
Ravana
Ravana
더러운마이크
Ravana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CRKY Faraon
Achilles
18
3 / 4 / 4
11,609
553
10,963
16,848
22,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
Garuchi
Xbalanque
17
2 / 3 / 2
11,173
532
5,527
9,073
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 2 / 1
12,242
583
9,397
11,443
6,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 3 / 5
11,751
560
5,812
12,738
7,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 4 / 2
8,981
428
5,139
17,050
15,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 2 / 2
8,105
386
3,162
9,159
5,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
StayChampion680
Jormungandr
16
2 / 1 / 5
9,643
459
6,392
13,914
7,854
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 4 / 3
10,074
480
6,878
8,671
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 4 / 4
12,292
585
11,864
13,611
4,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 2 / 5
9,814
467
7,551
10,361
3,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
13
Kills
16
16
Deaths
13
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
CRKY Faraon
Achilles
3
4
4
1.25
W
Xbalanque
Garuchi
Xbalanque
2
3
2
1
L
Achilles
1
2
2
1
L
Jormungandr
StayChampion680
Jormungandr
2
1
5
4.5
W
4
2
1
2.25
L
2
4
3
0.88
L
6
4
4
2
W
3
3
5
1.83
W
1
4
2
0.5
L
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,838
Damage
35,847
67,152
Taken
55,716
54,921
Mitigated
25,367
24,376
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CRKY Faraon
Achilles
10,963
2,645
0
4,502
16,848
22,876
830
2,459
14,289
0
66,652
W
Xbalanque
Garuchi
Xbalanque
5,527
2,296
0
4,855
9,073
2,641
1,896
650
8,423
0
81,753
L
Achilles
3,162
818
0
1,956
9,159
5,481
0
833
7,895
0
30,601
L
Jormungandr
StayChampion680
Jormungandr
6,392
1,369
219
2,136
13,914
7,854
288
3,270
10,424
54,516
0
W
9,397
728
210
7,841
11,443
6,396
1,030
4,650
6,490
84,835
0
L
6,878
468
2,619
1,860
8,671
3,334
246
4,299
4,042
67,144
0
L
11,864
5,731
0
5,503
13,611
4,817
0
2,798
10,788
0
97,995
W
5,812
1,645
0
435
12,738
7,746
0
2,432
10,190
0
99,110
W
5,139
546
0
6,533
17,050
15,262
0
2,496
14,490
27,320
0
L
7,551
1,971
0
1,380
10,361
3,881
0
2,895
7,331
0
63,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,756
Gold Earned
49,928
635
Minions Killed
563
0
Camps Cleared
0
1,943,692
Distance Traveled
1,710,332
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,609
553
119
6
0
382,280
1
W
Xbalanque
11,173
532
162
8
0
330,415
11
L
Achilles
8,105
386
57
3
0
212,506
1
L
Jormungandr
9,643
459
106
5
0
349,854
4
W
Hades
12,242
583
170
8
0
399,115
5
L
Ra
10,074
480
140
7
0
367,617
11
L
Medusa
12,292
585
152
7
0
403,810
7
W
Set
11,751
560
157
7
0
459,288
2
W
Sobek
8,981
428
27
1
0
372,594
12
L
Ravana
9,814
467
108
5
0
376,545
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role