Player Matchup

Bellona
Bellona
Bunitim
Bellona
Level 10
God Stats
6W - 5L
1,718 SR
Queue Stats
7W - 9L
1,335 Elo+
Party 1
Nox
Nox
DimebagDoHell
Nox
Level 84
God Stats
1W - 1L
1,186 SR
Queue Stats
13W - 11L
1,371 Elo+
Party 1
Ne Zha
Ne Zha
Guedonsa
Ne Zha
Level 101
God Stats
4W - 2L
1,429 SR
Queue Stats
11W - 5L
1,428 Elo+
Party 1
Artemis
Artemis
Hlödyn
Artemis
Level 126
God Stats
1W - 1L
1,320 SR
Queue Stats
13W - 11L
1,491 Elo+
Party 1
Khepri
Khepri
Icarüs
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,491 Elo+
Party 1
Team Averages
Level 86
1,431 SR
1,423 Elo+

VS

Team Averages
Level 53
1,515 SR
1,426 Elo+
Xbalanque
Xbalanque
AleRobles
Xbalanque
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,392 Elo+
Party 2
Loki
Loki
ezADR
Loki
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ezChelesin
Kukulkan
Level 67
God Stats
15W - 13L
1,576 SR
Queue Stats
61W - 93L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
ezNemesis
Gilgamesh
Level 64
God Stats
15W - 15L
1,500 SR
Queue Stats
121W - 129L
1,419 Elo+
Party 2
Ares
Ares
tobias06_m
Ares
Level 48
God Stats
5W - 7L
1,501 SR
Queue Stats
860W - 924L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bunitim
Bellona
15
6 / 4 / 1
8,775
585
8,272
8,382
6,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 1 / 2
8,059
537
4,721
3,499
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Guedonsa
Ne Zha
13
2 / 4 / 3
7,537
502
4,358
13,545
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Hlödyn
Artemis
12
5 / 2 / 1
7,502
500
10,039
6,632
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Icarüs
Khepri
11
1 / 3 / 4
7,225
482
4,723
10,720
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AleRobles
Xbalanque
13
2 / 3 / 3
7,293
486
6,673
11,429
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
ezADR
Loki
11
3 / 3 / 1
7,237
482
2,949
8,797
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
ezChelesin
Kukulkan
13
2 / 3 / 0
7,777
518
3,696
8,332
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ezNemesis
Gilgamesh
14
5 / 3 / 2
8,362
557
5,746
8,963
6,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 3 / 5
7,472
498
4,548
10,320
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
15
Kills
14
14
Deaths
15
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AleRobles
Xbalanque
2
3
3
1.17
W
Bellona
Bunitim
Bellona
6
4
1
1.63
W
1
1
2
2
W
Ne Zha
Guedonsa
Ne Zha
2
4
3
0.88
W
Artemis
Hlödyn
Artemis
5
2
1
2.75
W
Khepri
Icarüs
Khepri
1
3
4
1
L
Loki
ezADR
Loki
3
3
1
1.17
L
Kukulkan
ezChelesin
Kukulkan
2
3
0
0.67
L
Gilgamesh
ezNemesis
Gilgamesh
5
3
2
2
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,113
Damage
23,612
42,778
Taken
47,841
22,477
Mitigated
22,753
13,054
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AleRobles
Xbalanque
6,673
3,837
0
4,155
11,429
3,795
240
3,045
8,384
0
48,122
W
Bellona
Bunitim
Bellona
8,272
2,767
0
1,186
8,382
6,940
1,071
412
7,966
0
42,156
W
4,721
117
0
40
3,499
1,320
540
864
2,535
45,343
0
W
Ne Zha
Guedonsa
Ne Zha
4,358
2,473
0
6,630
13,545
4,763
0
2,188
11,229
0
40,889
W
Artemis
Hlödyn
Artemis
10,039
4,589
0
2,286
6,632
2,475
1,592
1,673
4,959
0
45,434
W
Khepri
Icarüs
Khepri
4,723
275
0
2,912
10,720
6,979
0
2,875
7,845
20,463
0
L
Loki
ezADR
Loki
2,949
681
0
2,338
8,797
2,899
0
362
8,435
0
33,225
L
Kukulkan
ezChelesin
Kukulkan
3,696
453
0
2,489
8,332
3,296
0
3,428
4,904
38,403
0
L
Gilgamesh
ezNemesis
Gilgamesh
5,746
1,695
0
1,356
8,963
6,181
355
712
8,251
0
41,720
L
4,548
322
0
2,772
10,320
6,582
0
1,897
8,423
22,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,098
Gold Earned
38,141
386
Minions Killed
385
0
Camps Cleared
0
1,397,617
Distance Traveled
1,244,335
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,293
486
94
6
0
225,986
0
W
Bellona
8,775
585
79
5
0
280,877
0
W
Nox
8,059
537
113
8
0
275,980
2
W
Ne Zha
7,537
502
78
5
0
305,663
1
W
Artemis
7,502
500
80
5
0
236,188
3
W
Khepri
7,225
482
36
2
0
298,909
3
L
Loki
7,237
482
74
5
0
275,376
3
L
Kukulkan
7,777
518
99
7
0
201,240
2
L
Gilgamesh
8,362
557
79
5
0
263,345
4
L
Ares
7,472
498
39
3
0
278,388
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role