Player Matchup

Mulan
Mulan
 
Mulan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Cracky37
Terra
Level 116
God Stats
4W - 6L
1,568 SR
Queue Stats
361W - 345L
1,498 Elo+
Party 2
Loki
Loki
SmilinSloth
Loki
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,564 Elo+
Solo
Hercules
Hercules
WoahHeyBigZam
Hercules
Level 67
God Stats
9W - 5L
1,628 SR
Queue Stats
288W - 296L
1,505 Elo+
Party 2
Artemis
Artemis
nunezperezbenjam
Artemis
Level 114
God Stats
3W - 1L
1,615 SR
Queue Stats
70W - 74L
1,514 Elo+
Party 3
Team Averages
Level 109
1,562 SR
1,516 Elo+

VS

Team Averages
Level 97
1,551 SR
1,496 Elo+
Ravana
Ravana
AnabellaMariel
Ravana
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 206L
1,532 Elo+
Party 1
Chiron
Chiron
Theoranje
Chiron
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 35L
1,473 Elo+
Party 1
Sobek
Sobek
darker008
Sobek
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 24L
1,426 Elo+
Party 1
Chaac
Chaac
selfmadefab
Chaac
Level 109
God Stats
1W - 0L
1,701 SR
Queue Stats
45W - 37L
1,522 Elo+
Solo
Hel
Hel
zIEduardoIz
Hel
Level 158
God Stats
2W - 1L
1,552 SR
Queue Stats
147W - 120L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 8 / 4
8,757
730
9,898
14,278
7,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
Cracky37
Terra
17
3 / 3 / 12
10,164
847
14,609
21,371
22,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 7 / 8
8,863
739
14,207
15,912
6,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
WoahHeyBigZam
Hercules
16
3 / 3 / 9
10,089
841
11,374
29,850
24,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 6 / 9
9,209
767
16,133
17,001
7,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 22
10,280
857
13,658
15,649
12,652
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
Theoranje
Chiron
18
8 / 4 / 15
11,063
922
26,974
13,513
5,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
darker008
Sobek
16
5 / 3 / 14
10,657
888
11,495
23,232
24,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 4 / 15
9,764
814
14,373
21,725
16,344
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
7 / 3 / 17
10,986
916
19,782
17,902
12,887
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
110
16
Kills
27
27
Deaths
16
42
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
8
4
0.75
W
3
2
22
7
L
Terra
Cracky37
Terra
3
3
12
3
L
4
7
8
1.14
W
Chiron
Theoranje
Chiron
8
4
15
3.88
L
Hercules
WoahHeyBigZam
Hercules
3
3
9
2.5
W
Sobek
darker008
Sobek
5
3
14
4
L
2
6
9
1.08
W
4
4
15
2.88
W
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,221
Damage
86,282
98,412
Taken
92,021
68,301
Mitigated
72,480
45,971
Healing
53,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,898
1,139
917
1,411
14,278
7,802
926
5,965
8,156
0
15,538
W
13,658
3,236
2,128
3,066
15,649
12,652
431
2,099
13,550
0
22,952
L
Terra
Cracky37
Terra
14,609
2,429
9,594
9,872
21,371
22,431
115
6,532
14,615
30,450
0
L
14,207
5,534
1,677
2,008
15,912
6,842
265
5,355
10,413
0
20,058
W
Chiron
Theoranje
Chiron
26,974
16,019
4,724
4,919
13,513
5,770
2,515
2,353
11,149
0
41,664
L
Hercules
WoahHeyBigZam
Hercules
11,374
2,813
2,223
13,229
29,850
24,206
113
7,023
22,700
0
18,016
W
Sobek
darker008
Sobek
11,495
1,297
1,737
6,212
23,232
24,827
657
3,794
19,438
21,534
0
L
16,133
8,517
819
4,221
17,001
7,020
999
6,575
10,251
0
31,951
W
14,373
2,215
1,593
6,182
21,725
16,344
953
3,986
17,739
191
27,528
W
19,782
1,571
12,869
10,200
17,902
12,887
462
2,377
15,525
33,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,082
Gold Earned
52,750
100
Minions Killed
110
0
Camps Cleared
0
1,031,448
Distance Traveled
1,166,903
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,757
730
7
1
0
205,624
2
W
Ravana
10,280
857
12
1
0
242,060
0
L
Terra
10,164
847
31
3
0
218,916
1
L
Loki
8,863
739
11
1
0
209,984
0
W
Chiron
11,063
922
39
3
0
211,680
3
L
Hercules
10,089
841
11
1
0
216,181
1
W
Sobek
10,657
888
18
2
0
256,911
0
L
Artemis
9,209
767
40
3
0
180,743
0
W
Chaac
9,764
814
16
1
0
215,777
0
W
Hel
10,986
916
25
2
0
240,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role