Player Matchup

Thor
Thor
Azdrazul
Thor
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,549 Elo+
Party 1
Hercules
Hercules
Aziz_95K
Hercules
Level 40
God Stats
16W - 18L
1,709 SR
Queue Stats
445W - 428L
1,560 Elo+
Party 2
Freya
Freya
Crisll
Freya
Level 29
God Stats
2W - 1L
1,149 SR
Queue Stats
43W - 35L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
Hemo821
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
lxFR0l
Ganesha
Level 121
God Stats
27W - 15L
1,833 SR
Queue Stats
654W - 683L
1,505 Elo+
Party 2
Team Averages
Level 86
1,538 SR
1,537 Elo+

VS

Team Averages
Level 57
1,515 SR
1,371 Elo+
Nemesis
Nemesis
AG69
Nemesis
Level 28
God Stats
41W - 44L
1,437 SR
Queue Stats
69W - 109L
1,317 Elo+
Party 3
King Arthur
King Arthur
AilMASTAFA_al141
King Arthur
Level 67
God Stats
24W - 20L
1,567 SR
Queue Stats
153W - 231L
1,330 Elo+
Party 3
Khepri
Khepri
KrotecKrot
Khepri
Level 60
God Stats
1W - 1L
1,719 SR
Queue Stats
25W - 36L
1,394 Elo+
Solo
Danzaburou
Danzaburou
chunkyboi56
Danzaburou
Level 23
God Stats
23W - 37L
1,353 SR
Queue Stats
32W - 55L
1,312 Elo+
Party 3
Nox
Nox
wlop
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
3 / 0 / 3
6,043
604
2,736
6,477
2,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
Aziz_95K
Hercules
12
4 / 0 / 0
6,783
678
4,700
7,163
5,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Crisll
Freya
10
6 / 2 / 2
6,111
611
3,550
5,994
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Hemo821
Danzaburou
11
9 / 1 / 2
7,132
713
8,896
6,169
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
lxFR0l
Ganesha
10
1 / 0 / 10
5,572
557
3,210
5,418
3,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AG69
Nemesis
9
2 / 4 / 1
5,767
577
4,302
6,872
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
AilMASTAFA_al141
King Arthur
8
0 / 5 / 0
5,089
509
3,825
8,006
3,166
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
KrotecKrot
Khepri
6
0 / 5 / 0
4,261
426
1,572
7,029
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
chunkyboi56
Danzaburou
8
1 / 3 / 0
5,494
549
2,674
5,408
1,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
wlop
Nox
6
0 / 7 / 2
4,599
460
307
4,621
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
23
Kills
3
3
Deaths
24
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AG69
Nemesis
2
4
1
0.63
L
King Arthur
AilMASTAFA_al141
King Arthur
0
5
0
0
W
Thor
3
0
3
4.5
W
Hercules
Aziz_95K
Hercules
4
0
0
4
W
Freya
Crisll
Freya
6
2
2
3.5
W
Danzaburou
Hemo821
Danzaburou
9
1
2
10
L
Khepri
KrotecKrot
Khepri
0
5
0
0
L
Danzaburou
chunkyboi56
Danzaburou
1
3
0
0.33
W
Ganesha
lxFR0l
Ganesha
1
0
10
6
L
Nox
wlop
Nox
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,092
Damage
12,680
31,221
Taken
31,936
14,836
Mitigated
9,713
11,468
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AG69
Nemesis
4,302
1,636
0
1,299
6,872
2,072
376
1,791
5,081
0
22,931
L
King Arthur
AilMASTAFA_al141
King Arthur
3,825
825
0
1,731
8,006
3,166
0
505
7,353
0
24,493
W
Thor
2,736
735
0
250
6,477
2,171
242
83
6,394
0
36,160
W
Hercules
Aziz_95K
Hercules
4,700
2,050
0
4,389
7,163
5,367
304
197
6,966
0
36,445
W
Freya
Crisll
Freya
3,550
1,192
0
1,725
5,994
2,107
782
144
5,850
19,427
1,762
W
Danzaburou
Hemo821
Danzaburou
8,896
4,014
0
2,740
6,169
1,994
220
883
5,286
0
40,268
L
Khepri
KrotecKrot
Khepri
1,572
255
234
407
7,029
2,180
0
1,321
5,708
8,238
0
L
Danzaburou
chunkyboi56
Danzaburou
2,674
1,715
198
1,308
5,408
1,047
0
1,159
4,249
0
20,128
W
Ganesha
lxFR0l
Ganesha
3,210
757
563
1,801
5,418
3,197
86
572
4,846
19,018
0
L
Nox
wlop
Nox
307
307
0
0
4,621
1,248
66
1,778
2,843
8,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,641
Gold Earned
25,210
320
Minions Killed
177
0
Camps Cleared
0
958,405
Distance Traveled
854,661
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,767
577
46
5
0
204,093
0
L
King Arthur
5,089
509
52
5
0
170,709
0
W
Thor
6,043
604
73
7
0
210,976
2
W
Hercules
6,783
678
92
9
0
203,199
0
W
Freya
6,111
611
45
5
0
180,129
1
W
Danzaburou
7,132
713
109
11
0
171,005
2
L
Khepri
4,261
426
22
2
0
165,731
1
L
Danzaburou
5,494
549
36
4
0
158,036
2
W
Ganesha
5,572
557
1
0
0
193,096
3
L
Nox
4,599
460
21
2
0
156,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role