Player Matchup

Chronos
Chronos
Silver II
Triskeiro
Chronos
Silver II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,592 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 160
1,500 SR
1,592 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,952 SR
1,764 MMR
Tiamat
Tiamat
Gold IV
ADCarryed
Tiamat
Gold IV
Level 139
God Stats
3W - 3L
1,952 SR
Queue Stats
9W - 3L
1,764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Triskeiro
Chronos
18
0 / 4 / 0
11,079
692
7,520
24,104
17,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Ah Muzen CabHe BoSkadiPoseidonSet

VS

Bans
KaliAnhurVulcanAnubisUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ADCarryed
Tiamat
20
4 / 0 / 0
13,481
843
18,233
14,106
14,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ADCarryed
Tiamat
4
0
0
4
L
Chronos
Triskeiro
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,520
Damage
18,233
24,104
Taken
14,106
17,684
Mitigated
14,951
8,728
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ADCarryed
Tiamat
18,233
2,463
0
7,988
14,106
14,951
2,324
7,672
6,434
111,900
0
L
Chronos
Triskeiro
Chronos
7,520
2,942
0
8,728
24,104
17,684
0
18,294
5,810
87,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,079
Gold Earned
13,481
198
Minions Killed
191
0
Camps Cleared
0
281,203
Distance Traveled
304,078
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,481
843
191
12
0
304,078
3
L
Chronos
11,079
692
198
12
0
281,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role