Player Matchup

Sun Wukong
Sun Wukong
Allfonnzo
Sun Wukong
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
DeadlyOstrich72
Cthulhu
Level 96
God Stats
2W - 0L
1,305 SR
Queue Stats
353W - 298L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
Hpanic34
Danzaburou
Level 100
God Stats
6W - 7L
1,432 SR
Queue Stats
124W - 114L
1,500 Elo+
Solo
Arachne
Arachne
IcyGr33nB33n
Arachne
Level 60
God Stats
35W - 17L
1,535 SR
Queue Stats
336W - 302L
1,560 Elo+
Party 2
Scylla
Scylla
speedy gunzolas
Scylla
Level 76
God Stats
1W - 2L
1,335 SR
Queue Stats
160W - 145L
1,638 Elo+
Party 2
Team Averages
Level 85
1,421 SR
1,530 Elo+

VS

Team Averages
Level 111
1,582 SR
1,520 Elo+
Anhur
Anhur
Deathsflame613
Anhur
Level 155
God Stats
3W - 1L
1,664 SR
Queue Stats
144W - 134L
1,483 Elo+
Party 1
Arachne
Arachne
SwimAlloy991575
Arachne
Level 80
God Stats
58W - 39L
1,667 SR
Queue Stats
677W - 638L
1,531 Elo+
Party 1
Ra
Ra
ToryMelo
Ra
Level 129
God Stats
9W - 8L
1,571 SR
Queue Stats
752W - 764L
1,494 Elo+
Solo
Tyr
Tyr
Twiisted Aim
Tyr
Level 91
God Stats
13W - 5L
1,515 SR
Queue Stats
827W - 808L
1,554 Elo+
Party 1
King Arthur
King Arthur
lebron16670
King Arthur
Level 102
God Stats
5W - 5L
1,493 SR
Queue Stats
216W - 225L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Allfonnzo
Sun Wukong
18
4 / 1 / 5
11,357
598
12,669
15,880
18,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
7 / 1 / 4
10,344
544
12,325
14,311
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Hpanic34
Danzaburou
17
6 / 3 / 4
11,046
581
11,890
14,939
5,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
IcyGr33nB33n
Arachne
18
11 / 3 / 9
11,213
590
15,970
17,095
8,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 8
10,249
539
7,277
7,628
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 2
8,623
454
11,915
15,857
5,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 8 / 3
8,862
466
9,502
18,396
7,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 1
8,223
433
2,457
10,372
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 0
9,317
490
7,564
16,478
13,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
lebron16670
King Arthur
15
1 / 3 / 2
8,507
448
5,883
16,037
15,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
30
Kills
11
11
Deaths
30
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Allfonnzo
Sun Wukong
4
1
5
6.5
W
7
1
4
9
L
3
9
2
0.44
W
Danzaburou
Hpanic34
Danzaburou
6
3
4
2.67
W
Arachne
IcyGr33nB33n
Arachne
11
3
9
5.17
L
4
8
3
0.69
L
0
5
1
0.1
L
3
5
0
0.6
L
King Arthur
lebron16670
King Arthur
1
3
2
0.67
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,131
Damage
37,321
69,853
Taken
77,140
46,537
Mitigated
46,489
24,451
Healing
14,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Allfonnzo
Sun Wukong
12,669
2,946
0
3,672
15,880
18,053
650
0
15,880
0
77,983
W
12,325
1,478
653
4,482
14,311
11,496
731
166
14,145
54,741
0
L
11,915
7,002
0
2,467
15,857
5,326
0
5,521
10,296
0
47,145
W
Danzaburou
Hpanic34
Danzaburou
11,890
4,867
0
6,762
14,939
5,673
1,607
0
14,939
0
72,646
W
Arachne
IcyGr33nB33n
Arachne
15,970
10,995
0
5,922
17,095
8,681
588
1,326
15,769
0
76,098
L
9,502
5,230
0
3,206
18,396
7,754
0
3,033
15,265
0
54,475
L
2,457
130
264
3,233
10,372
4,394
0
2,121
8,077
52,979
0
L
7,564
1,136
0
2,663
16,478
13,454
0
657
15,821
0
53,589
L
King Arthur
lebron16670
King Arthur
5,883
702
0
2,628
16,037
15,561
0
7,727
8,079
0
42,772
W
7,277
732
150
2,810
7,628
2,634
2,522
965
6,663
65,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,209
Gold Earned
43,532
614
Minions Killed
479
0
Camps Cleared
0
1,787,206
Distance Traveled
1,636,033
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,357
598
167
9
0
357,402
5
W
Cthulhu
10,344
544
93
5
0
385,605
3
L
Anhur
8,623
454
90
5
0
308,970
5
W
Danzaburou
11,046
581
112
6
0
333,419
5
W
Arachne
11,213
590
105
6
0
360,676
0
L
Arachne
8,862
466
98
5
0
366,427
0
L
Ra
8,223
433
111
6
0
292,836
3
L
Tyr
9,317
490
114
6
0
321,301
1
L
King Arthur
8,507
448
66
3
0
346,499
6
W
Scylla
10,249
539
137
7
0
350,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role