Player Matchup

Terra
Terra
FunkYou1234
Terra
Level 18
God Stats
5W - 7L
1,455 SR
Queue Stats
135W - 125L
1,194 Elo+
Party 1
Medusa
Medusa
Osorioh
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
TheSinfulReaper
Zeus
Level 25
God Stats
5W - 8L
1,378 SR
Queue Stats
160W - 164L
1,361 Elo+
Solo
Thanatos
Thanatos
Vitor Natti
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,130 Elo+
Solo
Khepri
Khepri
Wisecrack34
Khepri
Level 3
God Stats
20W - 19L
1,374 SR
Queue Stats
20W - 24L
1,288 Elo+
Party 1
Team Averages
Level 18
1,441 SR
1,295 Elo+

VS

Team Averages
Level 30
1,363 SR
1,294 Elo+
Cthulhu
Cthulhu
AgusSilva91
Cthulhu
Level 55
God Stats
35W - 31L
1,461 SR
Queue Stats
130W - 172L
1,367 Elo+
Party 2
Hera
Hera
Catta1123
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 99L
1,367 Elo+
Party 2
Bellona
Bellona
Centurion Honor
Bellona
Level 27
God Stats
9W - 9L
1,376 SR
Queue Stats
20W - 31L
1,288 Elo+
Solo
Hou Yi
Hou Yi
Zeinay
Hou Yi
Level 14
God Stats
1W - 1L
1,230 SR
Queue Stats
5W - 8L
1,302 Elo+
Party 2
Arachne
Arachne
blazezahr
Arachne
Level 28
God Stats
5W - 2L
1,249 SR
Queue Stats
5W - 2L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
11,315
870
4,338
31,602
33,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Osorioh
Medusa
15
1 / 2 / 1
10,240
788
10,884
9,315
4,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
0 / 6 / 1
10,320
794
16,681
11,812
4,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Vitor Natti
Thanatos
16
1 / 5 / 1
10,372
798
4,274
20,635
8,918
Khepri
16
0 / 10 / 0
10,236
787
3,269
24,448
28,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AgusSilva91
Cthulhu
19
4 / 1 / 17
13,211
1,016
19,742
11,948
12,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
18
3 / 0 / 14
11,971
921
14,863
6,820
2,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 0 / 12
13,824
1,063
27,318
12,181
9,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Zeinay
Hou Yi
19
7 / 0 / 12
12,338
949
16,877
4,739
1,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
blazezahr
Arachne
18
2 / 1 / 12
11,205
862
11,644
10,499
4,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
95
2
Kills
28
28
Deaths
2
4
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AgusSilva91
Cthulhu
4
1
17
12.5
W
Hera
3
0
14
10
W
12
0
12
18
L
0
5
1
0.1
L
Medusa
Osorioh
Medusa
1
2
1
0.75
L
0
6
1
0.08
L
Thanatos
Vitor Natti
Thanatos
1
5
1
0.3
L
Khepri
0
10
0
0
W
Hou Yi
Zeinay
Hou Yi
7
0
12
13
W
Arachne
blazezahr
Arachne
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,446
Damage
90,444
97,812
Taken
46,187
79,323
Mitigated
31,017
12,207
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AgusSilva91
Cthulhu
19,742
1,307
1,182
2,117
11,948
12,264
0
5,242
6,706
38,165
0
W
Hera
14,863
5,396
61
1,281
6,820
2,927
0
4,291
2,529
29,802
0
W
27,318
17,810
0
2,439
12,181
9,288
0
5,761
6,420
0
57,431
L
4,338
1,251
3,177
4,304
31,602
33,229
0
11,046
20,556
17,717
0
L
Medusa
Osorioh
Medusa
10,884
5,409
0
1,273
9,315
4,121
0
3,102
6,213
0
28,455
L
16,681
2,806
0
655
11,812
4,866
0
3,104
8,708
48,870
0
L
Thanatos
Vitor Natti
Thanatos
4,274
837
0
2,528
20,635
8,918
0
9,900
10,735
0
10,821
L
Khepri
3,269
334
0
270
24,448
28,189
0
7,453
16,995
15,671
0
W
Hou Yi
Zeinay
Hou Yi
16,877
8,719
0
43
4,739
1,863
0
3,486
1,253
0
44,060
W
Arachne
blazezahr
Arachne
11,644
8,503
1,011
3,827
10,499
4,675
0
5,508
4,991
0
16,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,483
Gold Earned
62,549
181
Minions Killed
252
4
Camps Cleared
8
832,396
Distance Traveled
1,198,963
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,211
1,016
54
4
2
270,926
1
W
Hera
11,971
921
39
3
1
203,904
0
W
Bellona
13,824
1,063
68
5
2
233,887
1
L
Terra
11,315
870
26
2
1
210,111
0
L
Medusa
10,240
788
35
3
0
129,595
1
L
Zeus
10,320
794
82
6
1
138,261
2
L
Thanatos
10,372
798
14
1
1
208,925
3
L
Khepri
10,236
787
24
2
1
145,504
2
W
Hou Yi
12,338
949
77
6
1
231,149
0
W
Arachne
11,205
862
14
1
2
259,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role