Player Matchup

Cabrakan
Cabrakan
Silver I
Brandongetpaid
Cabrakan
Silver I
Level 83
God Stats
6W - 4L
1,506 SR
Queue Stats
302W - 287L
1,259 MMR
Solo
Susano
Susano
Silver I
JustANibble
Susano
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
KittyWuffsChu
Chang'e
Silver I
Level 129
God Stats
41W - 33L
1,699 SR
Queue Stats
312W - 315L
1,236 MMR
Solo
Cernunnos
Cernunnos
Gold V
PurpleDragon692
Cernunnos
Gold V
Level 158
God Stats
13W - 9L
1,582 SR
Queue Stats
353W - 339L
1,271 MMR
Solo
Camazotz
Camazotz
Gold V
Sgmatwee
Camazotz
Gold V
Level 99
God Stats
8W - 9L
1,519 SR
Queue Stats
91W - 91L
1,270 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,561 SR
1,307 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,447 SR
1,337 MMR
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
Rosy vG
Guan Yu
Gold II
Level 109
God Stats
2W - 5L
1,566 SR
Queue Stats
79W - 73L
1,535 MMR
Party 1
Mercury
Mercury
Silver II
Timeless vG
Mercury
Silver II
Level 104
God Stats
7W - 6L
1,505 SR
Queue Stats
54W - 56L
1,084 MMR
Party 1
Tiamat
Tiamat
Silver IV
UhName
Tiamat
Silver IV
Level 63
God Stats
1W - 3L
1,327 SR
Queue Stats
37W - 42L
1,290 MMR
Solo
Ah Puch
Ah Puch
Silver I
Zekstro
Ah Puch
Silver I
Level 105
God Stats
26W - 19L
1,338 SR
Queue Stats
301W - 296L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
6 / 1 / 9
12,172
529
9,695
19,167
22,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
19
10 / 3 / 8
13,395
582
18,006
18,445
10,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
19
3 / 5 / 7
13,008
566
15,309
17,689
7,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
PurpleDragon692
Cernunnos
20
2 / 6 / 5
13,903
604
10,979
15,584
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Sgmatwee
Camazotz
20
7 / 3 / 7
13,574
590
14,132
23,703
16,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SerqetTsukuyomiSetAthenaDanzaburou

VS

Bans
Sun WukongCu ChulainnYmirSobekYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
6 / 6 / 4
12,536
545
10,687
17,443
6,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Rosy vG
Guan Yu
18
5 / 3 / 0
11,778
512
13,408
19,073
17,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Timeless vG
Mercury
16
2 / 5 / 5
10,092
439
6,314
19,113
8,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
UhName
Tiamat
15
1 / 10 / 4
9,320
405
7,986
17,149
8,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Zekstro
Ah Puch
17
4 / 4 / 6
10,726
466
16,941
19,024
7,662
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
28
Kills
18
18
Deaths
28
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
6
4
1.33
W
Cabrakan
6
1
9
10.5
W
Susano
10
3
8
4.67
W
Chang'e
3
5
7
1.3
W
Cernunnos
PurpleDragon692
Cernunnos
2
6
5
0.75
L
Guan Yu
Rosy vG
Guan Yu
5
3
0
1.67
W
Camazotz
Sgmatwee
Camazotz
7
3
7
3.5
L
Mercury
Timeless vG
Mercury
2
5
5
0.9
L
Tiamat
UhName
Tiamat
1
10
4
0.3
L
Ah Puch
Zekstro
Ah Puch
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,121
Damage
55,336
94,588
Taken
91,802
62,343
Mitigated
49,230
33,806
Healing
28,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,687
5,654
0
5,123
17,443
6,774
0
3,786
13,565
0
75,746
W
Cabrakan
9,695
1,557
0
2,932
19,167
22,157
388
8,237
10,662
30,267
0
W
Susano
18,006
4,651
0
1,792
18,445
10,542
1,350
5,627
12,760
0
87,298
W
Chang'e
15,309
1,087
3,233
7,479
17,689
7,202
414
5,829
11,469
96,585
0
W
Cernunnos
PurpleDragon692
Cernunnos
10,979
4,953
0
4,738
15,584
5,901
5,709
4,713
10,871
0
114,703
L
Guan Yu
Rosy vG
Guan Yu
13,408
3,124
1,185
6,594
19,073
17,562
237
1,525
17,496
311
75,302
W
Camazotz
Sgmatwee
Camazotz
14,132
2,632
0
13,632
23,703
16,541
1,723
4,821
18,738
0
92,367
L
Mercury
Timeless vG
Mercury
6,314
1,996
0
3,848
19,113
8,368
0
5,970
12,859
0
65,655
L
Tiamat
UhName
Tiamat
7,986
710
0
3,228
17,149
8,864
0
7,064
9,737
54,350
0
L
Ah Puch
Zekstro
Ah Puch
16,941
1,808
166
8,367
19,024
7,662
40
5,797
13,141
78,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,052
Gold Earned
54,452
656
Minions Killed
629
0
Camps Cleared
0
2,222,480
Distance Traveled
2,168,990
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,536
545
144
6
0
418,676
8
W
Cabrakan
12,172
529
40
2
0
466,358
1
W
Susano
13,395
582
110
5
0
477,715
0
W
Chang'e
13,008
566
183
8
0
417,171
8
W
Cernunnos
13,903
604
195
8
0
386,020
8
L
Guan Yu
11,778
512
164
7
0
447,356
3
W
Camazotz
13,574
590
128
6
0
475,216
2
L
Mercury
10,092
439
109
5
0
507,962
4
L
Tiamat
9,320
405
98
4
0
382,885
2
L
Ah Puch
10,726
466
114
5
0
412,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role