Player Matchup

Ares
Ares
Peolo523
Ares
Level 80
God Stats
17W - 8L
1,552 SR
Queue Stats
235W - 249L
1,365 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
QXEEN KHALEESI
Ah Muzen Cab
Level 29
God Stats
43W - 49L
1,545 SR
Queue Stats
261W - 314L
1,328 Elo+
Party 1
Sol
Sol
SevenSeasTwo
Sol
Level 58
God Stats
41W - 53L
1,406 SR
Queue Stats
364W - 422L
1,347 Elo+
Party 1
Team Averages
Level 56
1,501 SR
1,347 Elo+

VS

Team Averages
Level 43
1,396 SR
1,221 Elo+
Danzaburou
Danzaburou
dr-dizzy8
Danzaburou
Level 15
God Stats
0W - 4L
1,237 SR
Queue Stats
3W - 13L
1,135 Elo+
Party 2
Cu Chulainn
Cu Chulainn
thug_nastehh
Cu Chulainn
Level 7
God Stats
1W - 4L
1,330 SR
Queue Stats
1W - 5L
1,016 Elo+
Party 2
Ra
Ra
turn upTable213
Ra
Level 107
God Stats
9W - 11L
1,619 SR
Queue Stats
140W - 151L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
4 / 0 / 6
8,635
785
7,437
10,801
8,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
QXEEN KHALEESI
Ah Muzen Cab
11
2 / 2 / 8
7,806
710
6,504
8,045
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 3 / 4
8,204
746
9,840
7,966
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
dr-dizzy8
Danzaburou
10
0 / 4 / 2
6,810
619
5,114
8,851
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
thug_nastehh
Cu Chulainn
10
1 / 4 / 1
6,901
627
5,408
10,086
5,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
4 / 3 / 1
7,494
681
7,592
8,008
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
5
5
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
4
0
6
7
W
Ah Muzen Cab
QXEEN KHALEESI
Ah Muzen Cab
2
2
8
3
W
5
3
4
2.33
L
Danzaburou
dr-dizzy8
Danzaburou
0
4
2
0.25
L
Cu Chulainn
thug_nastehh
Cu Chulainn
1
4
1
0.38
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,781
Damage
18,114
26,812
Taken
26,945
13,945
Mitigated
11,613
9,520
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,437
37
0
4,391
10,801
8,486
101
2,163
8,458
14,746
0
W
Ah Muzen Cab
QXEEN KHALEESI
Ah Muzen Cab
6,504
1,666
93
1,744
8,045
2,930
923
3,149
4,698
0
31,511
W
9,840
2,371
111
3,181
7,966
2,529
923
3,369
4,423
29,947
0
L
Danzaburou
dr-dizzy8
Danzaburou
5,114
2,917
0
1,019
8,851
3,158
0
5,356
3,495
0
22,248
L
Cu Chulainn
thug_nastehh
Cu Chulainn
5,408
1,089
0
0
10,086
5,277
0
6,081
4,005
3,461
6,399
L
7,592
431
748
2,687
8,008
3,178
0
5,903
2,105
34,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,645
Gold Earned
21,205
118
Minions Killed
119
0
Camps Cleared
0
611,984
Distance Traveled
581,874
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,635
785
11
1
0
223,918
1
W
Ah Muzen Cab
7,806
710
60
5
0
200,270
1
W
Sol
8,204
746
47
4
0
187,796
1
L
Danzaburou
6,810
619
46
4
0
167,796
0
L
Cu Chulainn
6,901
627
19
2
0
209,580
0
L
Ra
7,494
681
54
5
0
204,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role