Player Matchup

Skadi
Skadi
DevilCry0057
Skadi
Level 7
God Stats
0W - 1L
1,763 SR
Queue Stats
7W - 17L
1,178 Elo+
Solo
Fenrir
Fenrir
EvilGabrielrs
Fenrir
Level 24
God Stats
12W - 7L
1,687 SR
Queue Stats
25W - 30L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Scotty__Erotic98
Cthulhu
Level 5
God Stats
0W - 2L
1,376 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 2
Ullr
Ullr
TRGaulin603
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
gransleir2345
Ymir
Level 22
God Stats
0W - 2L
1,251 SR
Queue Stats
76W - 76L
1,324 Elo+
Solo
Team Averages
Level 13
1,515 SR
1,329 Elo+

VS

Team Averages
Level 22
1,570 SR
1,376 Elo+
Neith
Neith
IlREDII
Neith
Level 7
God Stats
3W - 3L
1,501 SR
Queue Stats
13W - 16L
1,387 Elo+
Party 1
Nemesis
Nemesis
Its_KOLTRAIN
Nemesis
Level 9
God Stats
1W - 0L
1,704 SR
Queue Stats
6W - 4L
1,173 Elo+
Party 1
Ymir
Ymir
ItzBlako
Ymir
Level 36
God Stats
5W - 3L
1,571 SR
Queue Stats
185W - 165L
1,440 Elo+
Party 1
Hun Batz
Hun Batz
godlymichael1738
Hun Batz
Level 28
God Stats
17W - 12L
1,628 SR
Queue Stats
228W - 264L
1,436 Elo+
Solo
The Morrigan
The Morrigan
hecko5
The Morrigan
Level 28
God Stats
6W - 8L
1,444 SR
Queue Stats
305W - 259L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 2
8,742
380
4,439
16,174
6,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 5 / 1
8,296
361
5,542
18,969
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 17 / 0
7,901
344
7,508
27,131
14,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 16 / 2
7,333
319
4,498
15,907
3,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 7 / 1
10,179
443
8,451
24,355
16,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IlREDII
Neith
17
6 / 0 / 15
11,509
500
9,289
6,820
2,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Its_KOLTRAIN
Nemesis
16
3 / 5 / 5
10,739
467
3,825
13,316
9,828
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
17
11 / 0 / 16
12,906
561
12,473
7,958
7,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
16 / 0 / 11
13,303
578
18,282
14,543
6,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
hecko5
The Morrigan
18
18 / 2 / 14
13,200
574
27,597
15,268
7,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
115
6
Kills
54
55
Deaths
7
6
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
2
5
1
0.5
W
Neith
IlREDII
Neith
6
0
15
13.5
W
Nemesis
Its_KOLTRAIN
Nemesis
3
5
5
1.1
W
Ymir
11
0
16
19
L
1
17
0
0.06
L
0
16
2
0.06
W
16
0
11
21.5
L
3
7
1
0.5
W
The Morrigan
hecko5
The Morrigan
18
2
14
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,438
Damage
71,466
102,536
Taken
57,905
47,819
Mitigated
33,565
14,572
Healing
14,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,439
2,158
0
1,497
16,174
6,399
1,270
6,967
9,207
0
43,689
L
5,542
456
0
3,394
18,969
7,112
0
6,828
12,141
0
36,427
W
Neith
IlREDII
Neith
9,289
7,772
0
2,162
6,820
2,756
3,382
1,851
4,969
0
60,038
W
Nemesis
Its_KOLTRAIN
Nemesis
3,825
983
0
942
13,316
9,828
651
3,932
9,384
0
32,967
W
Ymir
12,473
2,409
0
765
7,958
7,299
841
2,296
5,662
49,897
0
L
7,508
932
103
2,931
27,131
14,210
232
12,548
14,583
35,332
0
L
4,498
3,716
0
889
15,907
3,988
948
3,854
12,053
0
19,389
W
18,282
6,616
0
3,514
14,543
6,582
2,122
1,744
12,799
0
98,684
L
8,451
640
0
5,758
24,355
16,110
0
9,873
14,482
57,834
0
W
The Morrigan
hecko5
The Morrigan
27,597
5,640
278
7,164
15,268
7,100
2,173
6,136
9,132
89,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,451
Gold Earned
61,657
295
Minions Killed
483
0
Camps Cleared
0
1,707,755
Distance Traveled
2,043,502
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,742
380
78
3
0
261,586
0
L
Fenrir
8,296
361
61
3
0
416,950
0
W
Neith
11,509
500
113
5
0
397,232
0
W
Nemesis
10,739
467
66
3
0
348,258
3
W
Ymir
12,906
561
49
2
0
393,746
5
L
Cthulhu
7,901
344
49
2
0
361,543
0
L
Ullr
7,333
319
24
1
0
314,812
0
W
Hun Batz
13,303
578
146
6
0
500,494
2
L
Ymir
10,179
443
83
4
0
352,864
0
W
The Morrigan
13,200
574
109
5
0
403,772
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role