Player Matchup

Zhong Kui
Zhong Kui
A Future Saiyan
Zhong Kui
Level 28
God Stats
6W - 0L
1,991 SR
Queue Stats
62W - 47L
1,507 Elo+
Party 1
Ymir
Ymir
MRxJC
Ymir
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Neith
Neith
OhZenO3
Neith
Level 27
God Stats
61W - 60L
1,432 SR
Queue Stats
287W - 330L
1,448 Elo+
Party 1
Vamana
Vamana
WhooseGoose
Vamana
Level 24
God Stats
2W - 0L
1,754 SR
Queue Stats
46W - 32L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
pscholtz
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,198 Elo+
Solo
Team Averages
Level 20
1,635 SR
1,435 Elo+

VS

Team Averages
Level 41
1,481 SR
1,404 Elo+
Artemis
Artemis
GlitchyKins54
Artemis
Level 6
God Stats
1W - 2L
1,503 SR
Queue Stats
8W - 7L
1,556 Elo+
Party 3
Camazotz
Camazotz
HyperSword
Camazotz
Level 26
God Stats
0W - 3L
1,309 SR
Queue Stats
226W - 214L
1,419 Elo+
Party 3
Tyr
Tyr
XSX-SKRILLEX-BOS
Tyr
Level 155
God Stats
1W - 3L
1,335 SR
Queue Stats
268W - 232L
1,507 Elo+
Party 2
Guan Yu
Guan Yu
coolNarwal101
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 2
Ymir
Ymir
jay513
Ymir
Level 17
God Stats
4W - 1L
1,760 SR
Queue Stats
320W - 310L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A Future Saiyan
Zhong Kui
17
9 / 8 / 5
11,572
526
22,819
20,760
13,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
MRxJC
Ymir
13
0 / 9 / 8
8,783
399
4,605
18,666
16,764
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
OhZenO3
Neith
16
3 / 2 / 2
10,729
488
3,294
8,835
2,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
20
15 / 3 / 9
12,824
583
25,870
20,076
13,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
pscholtz
Guan Yu
16
5 / 4 / 6
10,421
474
11,201
16,605
17,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
6 / 8 / 8
11,167
508
15,396
13,663
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
HyperSword
Camazotz
18
13 / 5 / 6
11,812
537
21,880
27,097
10,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 8 / 8
9,045
411
9,291
19,563
13,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
12
1 / 4 / 8
8,292
377
1,976
10,659
8,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
jay513
Ymir
13
2 / 7 / 11
8,781
399
9,291
15,753
12,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
66
32
Kills
25
26
Deaths
32
30
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
A Future Saiyan
Zhong Kui
9
8
5
1.44
L
Artemis
6
8
8
1.25
L
Camazotz
HyperSword
Camazotz
13
5
6
3.2
W
Ymir
MRxJC
Ymir
0
9
8
0.44
W
Neith
OhZenO3
Neith
3
2
2
2
W
Vamana
15
3
9
6.5
L
3
8
8
0.88
L
Guan Yu
1
4
8
1.25
L
Ymir
jay513
Ymir
2
7
11
1.07
W
Guan Yu
pscholtz
Guan Yu
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,789
Damage
57,834
84,942
Taken
86,735
64,802
Mitigated
50,461
18,736
Healing
19,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
A Future Saiyan
Zhong Kui
22,819
2,665
0
7,924
20,760
13,504
1,205
1,066
19,594
84,898
0
L
Artemis
15,396
8,775
0
90
13,663
5,685
1,658
4,692
8,946
0
51,296
L
Camazotz
HyperSword
Camazotz
21,880
8,975
0
12,221
27,097
10,247
0
5,453
21,398
0
75,235
W
Ymir
MRxJC
Ymir
4,605
1,238
0
0
18,666
16,764
324
3,658
14,937
19,273
0
W
Neith
OhZenO3
Neith
3,294
822
0
3,465
8,835
2,972
1,676
1,169
7,666
0
55,169
W
Vamana
25,870
17,756
0
4,756
20,076
13,957
696
1,516
18,560
0
92,250
L
9,291
1,091
0
5,895
19,563
13,534
0
8,413
11,054
0
35,981
L
Guan Yu
1,976
413
161
432
10,659
8,717
0
3,397
7,237
0
8,546
L
Ymir
jay513
Ymir
9,291
2,472
0
671
15,753
12,278
356
5,469
10,234
31,657
0
W
Guan Yu
pscholtz
Guan Yu
11,201
1,170
280
2,311
16,605
17,605
486
1,882
14,623
0
58,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,329
Gold Earned
49,097
508
Minions Killed
318
0
Camps Cleared
0
1,913,888
Distance Traveled
1,886,228
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,572
526
125
6
0
355,659
1
L
Artemis
11,167
508
100
5
0
345,839
0
L
Camazotz
11,812
537
107
5
0
406,896
1
W
Ymir
8,783
399
22
1
0
353,165
0
W
Neith
10,729
488
106
5
0
389,001
0
W
Vamana
12,824
583
145
7
0
408,064
1
L
Tyr
9,045
411
46
2
0
340,290
3
L
Guan Yu
8,292
377
22
1
0
391,268
0
L
Ymir
8,781
399
43
2
0
401,935
0
W
Guan Yu
10,421
474
110
5
0
407,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role