Player Matchup

Bacchus
Bacchus
ElesaBanks
Bacchus
Level 29
God Stats
18W - 33L
1,394 SR
Queue Stats
86W - 157L
1,261 Elo+
Party 1
Loki
Loki
GNL-Patrik
Loki
Level 80
God Stats
18W - 22L
1,392 SR
Queue Stats
389W - 584L
1,330 Elo+
Party 1
Nu Wa
Nu Wa
GustavoGmes
Nu Wa
Level 57
God Stats
35W - 34L
1,465 SR
Queue Stats
337W - 457L
1,395 Elo+
Party 1
Bellona
Bellona
LkaL_Novachi
Bellona
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
549W - 668L
1,400 Elo+
Party 1
Neith
Neith
poeblo01
Neith
Level 47
God Stats
17W - 31L
1,291 SR
Queue Stats
529W - 705L
1,309 Elo+
Party 1
Team Averages
Level 60
1,408 SR
1,339 Elo+

VS

Team Averages
Level 91
1,553 SR
1,610 Elo+
Cernunnos
Cernunnos
Equilatera
Cernunnos
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,597 Elo+
Party 2
Tiamat
Tiamat
HES5E
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Joaquinv98
Serqet
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 203L
1,637 Elo+
Party 2
Odin
Odin
Kakersitto
Odin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 72L
1,634 Elo+
Party 2
Ares
Ares
Martinborbix
Ares
Level 20
God Stats
11W - 6L
1,764 SR
Queue Stats
21W - 12L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElesaBanks
Bacchus
11
0 / 5 / 3
7,220
425
5,345
11,241
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 2 / 3
7,974
469
4,701
11,001
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 1
7,719
454
10,180
9,399
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LkaL_Novachi
Bellona
16
3 / 5 / 0
9,085
534
9,323
15,722
11,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
poeblo01
Neith
11
1 / 5 / 1
6,819
401
7,315
12,306
3,315
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Equilatera
Cernunnos
14
5 / 3 / 2
9,032
531
10,469
13,826
5,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
HES5E
Tiamat
19
10 / 0 / 1
10,964
645
14,793
11,376
9,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Joaquinv98
Serqet
15
4 / 3 / 3
9,165
539
6,455
13,781
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 3
9,949
585
9,267
12,084
9,707
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 0 / 5
8,133
478
3,768
10,095
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
22
22
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ElesaBanks
Bacchus
0
5
3
0.3
W
Cernunnos
Equilatera
Cernunnos
5
3
2
2
L
2
2
3
1.75
L
2
5
1
0.5
W
Tiamat
HES5E
Tiamat
10
0
1
10.5
W
Serqet
Joaquinv98
Serqet
4
3
3
1.83
W
2
2
3
1.75
L
Bellona
LkaL_Novachi
Bellona
3
5
0
0.6
W
1
0
5
3.5
L
Neith
poeblo01
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,864
Damage
44,752
59,669
Taken
61,162
27,006
Mitigated
36,395
14,728
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ElesaBanks
Bacchus
5,345
310
424
2,793
11,241
6,522
0
4,421
6,505
25,927
0
W
Cernunnos
Equilatera
Cernunnos
10,469
4,659
0
7,162
13,826
5,054
1,146
4,949
8,725
0
64,415
L
4,701
612
0
1,898
11,001
3,302
0
3,847
6,553
0
48,373
L
10,180
2,309
0
1,469
9,399
2,807
0
4,905
4,124
42,807
0
W
Tiamat
HES5E
Tiamat
14,793
2,498
0
4,802
11,376
9,146
544
4,331
6,721
91,119
0
W
Serqet
Joaquinv98
Serqet
6,455
2,004
0
4,505
13,781
5,085
0
2,133
11,530
0
59,369
W
9,267
2,651
0
2,219
12,084
9,707
94
675
11,337
0
64,380
L
Bellona
LkaL_Novachi
Bellona
9,323
2,787
0
4,182
15,722
11,060
0
1,886
13,686
97
57,770
W
3,768
67
0
1,737
10,095
7,403
0
2,707
7,252
16,513
0
L
Neith
poeblo01
Neith
7,315
3,580
0
3,962
12,306
3,315
0
2,942
9,312
0
34,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,817
Gold Earned
47,243
429
Minions Killed
561
0
Camps Cleared
0
1,590,911
Distance Traveled
1,631,402
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,220
425
36
2
0
334,733
1
W
Cernunnos
9,032
531
123
7
0
313,371
3
L
Loki
7,974
469
94
6
0
373,954
1
L
Nu Wa
7,719
454
97
6
0
298,375
1
W
Tiamat
10,964
645
172
10
0
339,963
1
W
Serqet
9,165
539
114
7
0
352,146
3
W
Odin
9,949
585
140
8
0
334,496
6
L
Bellona
9,085
534
138
8
0
310,342
10
W
Ares
8,133
478
12
1
0
291,426
4
L
Neith
6,819
401
64
4
0
273,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role