Player Matchup

Fenrir
Fenrir
ARTHURZORK_
Fenrir
Level 24
God Stats
10W - 10L
1,733 SR
Queue Stats
233W - 245L
1,330 Elo+
Solo
Ymir
Ymir
Mateenso
Ymir
Level 28
God Stats
28W - 24L
1,664 SR
Queue Stats
129W - 152L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
Silver Play9
Amaterasu
Level 16
God Stats
3W - 2L
1,528 SR
Queue Stats
25W - 29L
1,415 Elo+
Solo
Anhur
Anhur
alexkpo08
Anhur
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
pedriboii
Janus
Level 16
God Stats
4W - 1L
1,791 SR
Queue Stats
40W - 36L
1,553 Elo+
Party 1
Team Averages
Level 19
1,643 SR
1,459 Elo+

VS

Team Averages
Level 24
1,545 SR
1,466 Elo+
Athena
Athena
AgusKlos
Athena
Level 68
God Stats
4W - 1L
1,624 SR
Queue Stats
144W - 131L
1,529 Elo+
Party 2
Janus
Janus
DarkBernado
Janus
Level 17
God Stats
9W - 9L
1,466 SR
Queue Stats
43W - 55L
1,262 Elo+
Solo
Baron Samedi
Baron Samedi
Pepila
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 127L
1,690 Elo+
Party 2
Cupid
Cupid
lucho723
Cupid
Level 5
God Stats
10W - 10L
1,500 SR
Queue Stats
14W - 15L
1,245 Elo+
Party 2
Tyr
Tyr
martulucio1
Tyr
Level 19
God Stats
22W - 14L
1,636 SR
Queue Stats
157W - 121L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 5 / 3
5,485
499
3,734
8,329
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
6
0 / 4 / 0
4,560
415
1,582
8,602
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
Silver Play9
Amaterasu
10
0 / 3 / 1
5,223
475
1,628
8,065
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
alexkpo08
Anhur
10
0 / 1 / 1
5,912
537
3,486
4,645
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
pedriboii
Janus
11
3 / 2 / 0
6,095
554
5,051
4,414
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AgusKlos
Athena
11
2 / 1 / 8
6,588
599
4,088
6,556
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 7
6,015
547
2,558
5,334
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Pepila
Baron Samedi
10
7 / 0 / 5
6,223
566
7,164
6,536
3,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
lucho723
Cupid
10
1 / 1 / 2
6,004
546
2,617
5,826
1,391
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 3
7,255
660
6,050
6,856
4,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
14
15
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
5
3
0.5
W
Athena
AgusKlos
Athena
2
1
8
6
W
1
2
7
2.25
L
Ymir
0
4
0
0
W
Baron Samedi
Pepila
Baron Samedi
7
0
5
9.5
L
Amaterasu
Silver Play9
Amaterasu
0
3
1
0.17
L
Anhur
alexkpo08
Anhur
0
1
1
0.5
W
Cupid
lucho723
Cupid
1
1
2
2
W
3
1
3
4.5
L
Janus
pedriboii
Janus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,481
Damage
22,477
34,055
Taken
31,108
11,852
Mitigated
13,929
7,556
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,734
1,201
0
1,346
8,329
2,634
0
3,451
4,874
0
21,568
W
Athena
AgusKlos
Athena
4,088
1,135
0
2,224
6,556
2,610
0
470
6,086
32,495
0
W
2,558
105
72
701
5,334
1,559
666
2,042
3,292
28,884
0
L
Ymir
1,582
246
0
1,635
8,602
3,323
0
4,757
3,804
7,917
0
W
Baron Samedi
Pepila
Baron Samedi
7,164
1,493
1,135
2,872
6,536
3,417
0
2,848
3,688
23,761
0
L
Amaterasu
Silver Play9
Amaterasu
1,628
754
0
2,577
8,065
3,416
0
1,524
6,537
0
23,516
L
Anhur
alexkpo08
Anhur
3,486
1,570
0
1,370
4,645
1,125
0
1,613
3,032
0
31,506
W
Cupid
lucho723
Cupid
2,617
1,172
0
2,348
5,826
1,391
48
222
5,604
0
24,661
W
6,050
623
0
2,814
6,856
4,952
0
1,051
5,805
0
42,247
L
Janus
pedriboii
Janus
5,051
571
0
628
4,414
1,354
0
2,360
1,998
35,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,275
Gold Earned
32,085
251
Minions Killed
331
0
Camps Cleared
0
1,047,626
Distance Traveled
1,027,049
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,485
499
49
4
0
224,035
0
W
Athena
6,588
599
77
7
0
229,561
1
W
Janus
6,015
547
71
6
0
192,140
0
L
Ymir
4,560
415
13
1
0
193,282
1
W
Baron Samedi
6,223
566
26
2
0
211,923
6
L
Amaterasu
5,223
475
59
5
0
213,700
3
L
Anhur
5,912
537
64
6
0
196,030
2
W
Cupid
6,004
546
62
6
0
180,486
0
W
Tyr
7,255
660
95
9
0
212,939
2
L
Janus
6,095
554
66
6
0
220,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role