Player Matchup

Guan Yu
Guan Yu
Cha Boi Dr O
Guan Yu
Level 145
God Stats
6W - 13L
1,443 SR
Queue Stats
129W - 172L
1,471 Elo+
Party 2
Janus
Janus
OwnedWildest
Janus
Level 117
God Stats
7W - 7L
1,501 SR
Queue Stats
67W - 60L
1,519 Elo+
Solo
Kumbhakarna
Kumbhakarna
P MAYK
Kumbhakarna
Level 119
God Stats
1W - 4L
1,556 SR
Queue Stats
147W - 198L
1,451 Elo+
Party 2
Fenrir
Fenrir
grimlyreaping59
Fenrir
Level 158
God Stats
8W - 20L
1,276 SR
Queue Stats
386W - 419L
1,472 Elo+
Party 2
Chiron
Chiron
p1p0c4_d0c3
Chiron
Level 136
God Stats
0W - 2L
1,292 SR
Queue Stats
107W - 106L
1,539 Elo+
Solo
Team Averages
Level 135
1,414 SR
1,490 Elo+

VS

Team Averages
Level 123
1,628 SR
1,523 Elo+
Ymir
Ymir
BAMboozlist
Ymir
Level 128
God Stats
21W - 21L
1,605 SR
Queue Stats
90W - 107L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
CHRISDADDYG69
Sun Wukong
Level 137
God Stats
9W - 6L
1,917 SR
Queue Stats
150W - 159L
1,504 Elo+
Solo
Medusa
Medusa
Krayvs
Medusa
Level 108
God Stats
27W - 26L
1,573 SR
Queue Stats
718W - 702L
1,558 Elo+
Solo
Pele
Pele
X-Mem2016
Pele
Level 116
God Stats
3W - 5L
1,500 SR
Queue Stats
127W - 138L
1,512 Elo+
Party 1
Merlin
Merlin
saintsfan707
Merlin
Level 124
God Stats
23W - 27L
1,544 SR
Queue Stats
335W - 331L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cha Boi Dr O
Guan Yu
13
0 / 2 / 1
6,748
482
5,604
12,083
9,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 4 / 0
7,191
514
6,753
7,585
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
P MAYK
Kumbhakarna
11
1 / 4 / 4
6,818
487
3,975
10,330
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 5 / 1
7,466
533
5,830
13,402
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
12
0 / 4 / 3
6,864
490
5,886
12,028
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 10
8,261
590
5,058
8,515
5,106
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
CHRISDADDYG69
Sun Wukong
14
1 / 1 / 1
8,517
608
7,588
9,009
4,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Krayvs
Medusa
14
5 / 2 / 3
8,642
617
11,102
11,473
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
14
5 / 1 / 5
8,455
604
7,886
7,525
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
14
4 / 0 / 3
8,138
581
7,021
6,629
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
19
19
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Sun Wukong
CHRISDADDYG69
Sun Wukong
1
1
1
1.5
L
Guan Yu
Cha Boi Dr O
Guan Yu
0
2
1
0.25
W
Medusa
Krayvs
Medusa
5
2
3
3.25
L
1
4
0
0.25
L
Kumbhakarna
P MAYK
Kumbhakarna
1
4
4
0.75
W
Pele
5
1
5
7.5
L
3
5
1
0.7
L
Chiron
0
4
3
0.38
W
Merlin
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,048
Damage
38,655
55,428
Taken
43,151
24,935
Mitigated
18,842
16,116
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,058
1,427
0
3,409
8,515
5,106
422
2,908
5,607
24,284
0
W
Sun Wukong
CHRISDADDYG69
Sun Wukong
7,588
2,046
0
1,566
9,009
4,594
173
649
8,360
0
63,591
L
Guan Yu
Cha Boi Dr O
Guan Yu
5,604
1,044
585
4,139
12,083
9,006
0
557
11,514
0
36,967
W
Medusa
Krayvs
Medusa
11,102
4,556
0
4,780
11,473
3,930
798
2,280
9,193
0
54,288
L
6,753
628
0
862
7,585
2,010
369
3,368
3,915
43,067
0
L
Kumbhakarna
P MAYK
Kumbhakarna
3,975
287
0
1,571
10,330
5,757
0
4,202
5,936
30,701
0
W
Pele
7,886
2,896
0
4,072
7,525
2,869
0
1,681
5,844
0
54,413
L
5,830
2,309
0
3,137
13,402
4,478
0
2,538
10,780
0
46,393
L
Chiron
5,886
2,613
266
5,556
12,028
3,684
400
819
11,203
0
43,636
W
Merlin
7,021
613
0
1,639
6,629
2,343
392
3,210
3,419
45,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,087
Gold Earned
42,013
395
Minions Killed
463
0
Camps Cleared
0
1,346,702
Distance Traveled
1,375,190
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,261
590
21
2
0
274,531
5
W
Sun Wukong
8,517
608
135
10
0
249,892
3
L
Guan Yu
6,748
482
85
6
0
277,583
3
W
Medusa
8,642
617
100
7
0
262,741
0
L
Janus
7,191
514
90
6
0
281,663
3
L
Kumbhakarna
6,818
487
55
4
0
285,136
6
W
Pele
8,455
604
110
8
0
317,537
6
L
Fenrir
7,466
533
83
6
0
279,211
7
L
Chiron
6,864
490
82
6
0
223,109
0
W
Merlin
8,138
581
97
7
0
270,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role