Player Matchup

Cu Chulainn
Cu Chulainn
HowIsFinn
Cu Chulainn
Level 69
God Stats
55W - 34L
1,603 SR
Queue Stats
383W - 377L
1,434 Elo+
Party 1
The Morrigan
The Morrigan
HowIsXuily
The Morrigan
Level 89
God Stats
20W - 20L
1,441 SR
Queue Stats
863W - 855L
1,404 Elo+
Party 1
Heimdallr
Heimdallr
OSE DKMX666
Heimdallr
Level 79
God Stats
38W - 25L
1,588 SR
Queue Stats
735W - 741L
1,409 Elo+
Party 3
Sobek
Sobek
SunnyBoiAsian
Sobek
Level 16
God Stats
9W - 11L
1,421 SR
Queue Stats
30W - 29L
1,314 Elo+
Party 1
Nox
Nox
keirark
Nox
Level 49
God Stats
17W - 17L
1,601 SR
Queue Stats
536W - 538L
1,419 Elo+
Party 3
Team Averages
Level 60
1,531 SR
1,396 Elo+

VS

Team Averages
Level 45
1,414 SR
1,459 Elo+
Sylvanus
Sylvanus
A1D_Ogre
Sylvanus
Level 33
God Stats
7W - 13L
1,033 SR
Queue Stats
51W - 63L
1,403 Elo+
Solo
Osiris
Osiris
Pacifist419
Osiris
Level 68
God Stats
31W - 24L
1,488 SR
Queue Stats
485W - 449L
1,531 Elo+
Party 2
Heimdallr
Heimdallr
Saijjain
Heimdallr
Level 48
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Pele
Pele
ivypetty
Pele
Level 28
God Stats
6W - 4L
1,777 SR
Queue Stats
57W - 39L
1,442 Elo+
Party 2
Tiamat
Tiamat
temp-412667
Tiamat
Level 48
God Stats
35W - 44L
1,459 SR
Queue Stats
216W - 240L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HowIsFinn
Cu Chulainn
15
1 / 0 / 0
9,050
566
5,221
6,159
2,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
HowIsXuily
The Morrigan
16
3 / 0 / 2
9,055
566
5,692
7,714
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
OSE DKMX666
Heimdallr
16
3 / 0 / 2
9,526
595
7,542
8,362
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 0 / 3
7,958
497
2,221
6,817
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
14
1 / 0 / 3
8,363
523
4,043
3,587
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A1D_Ogre
Sylvanus
11
0 / 1 / 0
6,165
385
1,221
8,879
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
15
0 / 0 / 0
8,962
560
1,908
10,062
9,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Saijjain
Heimdallr
10
0 / 5 / 0
6,017
376
5,024
11,348
3,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
14
0 / 1 / 0
7,403
463
953
7,669
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
13
0 / 2 / 0
7,693
481
2,822
5,987
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
9
Kills
0
0
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
A1D_Ogre
Sylvanus
0
1
0
0
W
Cu Chulainn
HowIsFinn
Cu Chulainn
1
0
0
1
W
The Morrigan
HowIsXuily
The Morrigan
3
0
2
4
W
Heimdallr
OSE DKMX666
Heimdallr
3
0
2
4
L
Osiris
0
0
0
0
L
Heimdallr
Saijjain
Heimdallr
0
5
0
0
W
1
0
3
2.5
L
Pele
0
1
0
0
W
Nox
1
0
3
2.5
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,719
Damage
11,928
32,639
Taken
43,945
14,500
Mitigated
23,234
14,529
Healing
15,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
A1D_Ogre
Sylvanus
1,221
403
925
2,098
8,879
4,108
0
2,446
6,411
22,098
7,101
W
Cu Chulainn
HowIsFinn
Cu Chulainn
5,221
667
0
598
6,159
2,982
0
817
5,286
0
63,489
W
The Morrigan
HowIsXuily
The Morrigan
5,692
1,467
0
4,754
7,714
3,016
0
457
7,245
64,686
844
W
Heimdallr
OSE DKMX666
Heimdallr
7,542
2,563
0
4,353
8,362
3,346
238
223
8,139
0
69,500
L
Osiris
1,908
341
0
3,019
10,062
9,875
0
1,262
8,744
0
48,655
L
Heimdallr
Saijjain
Heimdallr
5,024
2,333
405
2,981
11,348
3,765
65
2,305
9,003
0
34,398
W
2,221
0
0
3,545
6,817
3,938
0
991
5,758
20,840
0
L
Pele
953
49
0
3,840
7,669
3,169
0
1,828
5,795
0
45,178
W
Nox
4,043
239
0
1,279
3,587
1,218
516
1,143
2,270
45,397
0
L
Tiamat
2,822
409
0
1,736
5,987
2,317
64
2,995
2,880
52,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,952
Gold Earned
36,240
592
Minions Killed
453
0
Camps Cleared
0
1,650,371
Distance Traveled
1,582,788
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,165
385
58
4
0
310,986
2
W
Cu Chulainn
9,050
566
131
8
0
342,354
5
W
The Morrigan
9,055
566
130
8
0
325,163
3
W
Heimdallr
9,526
595
143
9
0
290,511
7
L
Osiris
8,962
560
114
7
0
322,854
5
L
Heimdallr
6,017
376
52
3
0
292,668
0
W
Sobek
7,958
497
53
3
0
394,506
3
L
Pele
7,403
463
99
6
0
384,713
0
W
Nox
8,363
523
135
8
0
297,837
3
L
Tiamat
7,693
481
130
8
0
271,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role