Player Matchup

Apollo
Apollo
Darthkeef
Apollo
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 100L
1,501 Elo+
Party 1
Tyr
Tyr
LibraPhantomhive
Tyr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 299L
1,537 Elo+
Party 2
Skadi
Skadi
MixdNinjaz
Skadi
Level 152
God Stats
24W - 15L
1,543 SR
Queue Stats
427W - 430L
1,489 Elo+
Party 2
Chang'e
Chang'e
PretinhoSP
Chang'e
Level 103
God Stats
0W - 6L
1,423 SR
Queue Stats
244W - 243L
1,513 Elo+
Party 2
Thoth
Thoth
shedevilx15
Thoth
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,535 Elo+
Party 1
Team Averages
Level 113
1,493 SR
1,515 Elo+

VS

Team Averages
Level 85
1,511 SR
1,456 Elo+
Skadi
Skadi
CarlitosTeves
Skadi
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HarimaV
Scylla
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 253L
1,457 Elo+
Solo
Guan Yu
Guan Yu
Makosen
Guan Yu
Level 87
God Stats
2W - 8L
1,254 SR
Queue Stats
428W - 430L
1,485 Elo+
Solo
Raijin
Raijin
SageOkamii
Raijin
Level 85
God Stats
1W - 0L
1,475 SR
Queue Stats
3W - 6L
1,356 Elo+
Solo
Ymir
Ymir
Steelerzfan42
Ymir
Level 89
God Stats
5W - 1L
1,826 SR
Queue Stats
324W - 314L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Darthkeef
Apollo
18
2 / 10 / 5
11,229
624
14,309
21,596
7,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 11 / 6
11,360
631
8,023
30,902
35,141
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
20
9 / 6 / 5
13,432
746
22,570
19,505
6,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
PretinhoSP
Chang'e
19
2 / 8 / 12
11,837
658
15,775
20,813
5,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
0 / 7 / 9
10,317
573
16,732
14,667
4,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 14
14,505
806
31,784
21,715
12,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
HarimaV
Scylla
20
6 / 2 / 22
13,858
770
18,359
13,311
7,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Makosen
Guan Yu
20
9 / 4 / 22
13,389
744
12,602
20,156
24,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
SageOkamii
Raijin
20
6 / 4 / 22
12,759
709
23,087
15,072
8,082
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 2 / 25
13,858
770
11,490
26,587
41,490
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
147
17
Kills
42
42
Deaths
17
37
Assists
105
Player
Kills
Deaths
Assists
KDA
W
14
5
14
4.2
L
Apollo
Darthkeef
Apollo
2
10
5
0.45
W
Scylla
HarimaV
Scylla
6
2
22
8.5
L
4
11
6
0.64
W
Guan Yu
Makosen
Guan Yu
9
4
22
5
L
Skadi
9
6
5
1.92
L
Chang'e
PretinhoSP
Chang'e
2
8
12
1
W
Raijin
SageOkamii
Raijin
6
4
22
4.25
W
7
2
25
9.75
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,409
Damage
97,322
107,483
Taken
96,841
59,352
Mitigated
92,984
28,324
Healing
51,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,784
14,103
4,439
7,604
21,715
12,020
3,705
6,529
15,186
0
56,044
L
Apollo
Darthkeef
Apollo
14,309
8,979
1,970
3,775
21,596
7,629
0
12,205
9,303
0
28,730
W
Scylla
HarimaV
Scylla
18,359
1,378
2,785
2,548
13,311
7,012
937
4,269
9,042
58,866
0
L
8,023
932
2,077
5,268
30,902
35,141
0
11,463
19,435
0
18,448
W
Guan Yu
Makosen
Guan Yu
12,602
2,052
13,981
8,799
20,156
24,380
392
6,729
13,427
0
21,645
L
Skadi
22,570
5,968
734
4,033
19,505
6,502
315
11,734
7,727
0
50,627
L
Chang'e
PretinhoSP
Chang'e
15,775
226
3,459
4,917
20,813
5,920
0
8,792
11,917
30,143
0
W
Raijin
SageOkamii
Raijin
23,087
2,095
2,533
3,368
15,072
8,082
1,712
4,880
10,192
37,955
0
W
11,490
191
1,739
4,133
26,587
41,490
489
10,100
16,487
18,776
0
L
16,732
1,037
488
1,603
14,667
4,160
38
8,446
6,165
33,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,175
Gold Earned
68,369
162
Minions Killed
180
0
Camps Cleared
0
1,342,007
Distance Traveled
1,525,071
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,505
806
46
3
0
303,947
3
L
Apollo
11,229
624
54
3
0
237,311
1
W
Scylla
13,858
770
91
5
0
277,682
1
L
Tyr
11,360
631
12
1
0
263,879
3
W
Guan Yu
13,389
744
10
1
0
321,183
0
L
Skadi
13,432
746
42
2
0
246,029
0
L
Chang'e
11,837
658
29
2
0
300,425
1
W
Raijin
12,759
709
27
2
0
306,122
1
W
Ymir
13,858
770
6
0
0
316,137
4
L
Thoth
10,317
573
25
1
0
294,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role