Player Matchup

Chiron
Chiron
Fishhhhhhhhh
Chiron
Level 30
God Stats
3W - 3L
1,648 SR
Queue Stats
215W - 251L
1,365 Elo+
Party 1
Thanatos
Thanatos
HandyLockit
Thanatos
Level 8
God Stats
3W - 3L
1,387 SR
Queue Stats
59W - 66L
1,307 Elo+
Party 1
Fenrir
Fenrir
Hanz Tatsuo
Fenrir
Level 12
God Stats
33W - 25L
1,313 SR
Queue Stats
140W - 137L
1,176 Elo+
Party 1
Persephone
Persephone
SpikeScribbles
Persephone
Level 4
God Stats
1W - 3L
1,662 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Arachne
Arachne
TGYK
Arachne
Level 27
God Stats
0W - 3L
1,812 SR
Queue Stats
4W - 9L
1,300 Elo+
Party 3
Team Averages
Level 16
1,564 SR
1,330 Elo+

VS

Team Averages
Level 25
1,526 SR
1,321 Elo+
Chang'e
Chang'e
Violette XD
Chang'e
Level 28
God Stats
10W - 6L
1,517 SR
Queue Stats
28W - 27L
1,374 Elo+
Solo
Zeus
Zeus
ZynnOfficial
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,200 Elo+
Party 2
The Morrigan
The Morrigan
shover1205
The Morrigan
Level 33
God Stats
1W - 3L
1,342 SR
Queue Stats
59W - 81L
1,287 Elo+
Party 2
Thor
Thor
skininthegame
Thor
Level 17
God Stats
41W - 24L
1,583 SR
Queue Stats
364W - 309L
1,447 Elo+
Solo
Cernunnos
Cernunnos
slickrick420420
Cernunnos
Level 38
God Stats
4W - 0L
1,689 SR
Queue Stats
134W - 168L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
3 / 8 / 5
10,422
417
10,372
17,807
5,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
HandyLockit
Thanatos
17
6 / 8 / 3
11,675
467
6,776
19,484
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
19
7 / 7 / 3
12,119
485
11,223
22,538
8,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
SpikeScribbles
Persephone
14
1 / 16 / 4
9,187
367
9,848
17,445
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TGYK
Arachne
15
3 / 16 / 5
10,436
417
10,295
24,098
10,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Violette XD
Chang'e
20
7 / 3 / 7
14,161
566
19,099
18,340
9,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
4 / 11 / 13
11,052
442
10,351
14,617
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
shover1205
The Morrigan
20
7 / 1 / 15
13,715
549
10,245
11,670
5,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
25 / 2 / 4
15,668
627
20,373
20,326
14,254
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
slickrick420420
Cernunnos
20
12 / 4 / 7
15,295
612
19,916
20,661
9,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
101
20
Kills
55
55
Deaths
21
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
8
5
0.69
L
Thanatos
HandyLockit
Thanatos
6
8
3
0.94
L
Fenrir
7
7
3
1.21
L
Persephone
SpikeScribbles
Persephone
1
16
4
0.19
L
Arachne
TGYK
Arachne
3
16
5
0.34
W
Chang'e
Violette XD
Chang'e
7
3
7
3.5
W
4
11
13
0.95
W
The Morrigan
shover1205
The Morrigan
7
1
15
14.5
W
25
2
4
13.5
W
Cernunnos
slickrick420420
Cernunnos
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,514
Damage
79,984
101,372
Taken
85,614
35,359
Mitigated
42,285
19,734
Healing
30,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
10,372
3,550
351
3,266
17,807
5,715
0
7,971
9,516
0
62,796
L
Thanatos
HandyLockit
Thanatos
6,776
1,988
0
9,993
19,484
6,508
0
6,473
12,923
0
34,187
L
Fenrir
11,223
3,703
0
4,871
22,538
8,376
0
8,947
13,541
0
47,898
L
Persephone
SpikeScribbles
Persephone
9,848
421
0
94
17,445
4,325
13
5,305
11,762
47,327
0
L
Arachne
TGYK
Arachne
10,295
6,896
0
1,159
24,098
10,435
1,831
8,675
15,337
0
52,669
W
Chang'e
Violette XD
Chang'e
19,099
490
1,351
7,980
18,340
9,041
6,806
123
18,215
98,714
0
W
10,351
2,130
533
1,786
14,617
4,572
120
1,696
12,649
44,552
0
W
The Morrigan
shover1205
The Morrigan
10,245
1,580
390
3,034
11,670
5,049
2,808
1,966
9,265
80,486
2,507
W
20,373
4,675
1,222
6,308
20,326
14,254
4,729
1,556
18,596
0
81,344
W
Cernunnos
slickrick420420
Cernunnos
19,916
9,688
0
7,816
20,661
9,369
3,759
3,439
16,928
0
115,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,839
Gold Earned
69,891
406
Minions Killed
679
0
Camps Cleared
0
2,045,202
Distance Traveled
2,143,432
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,422
417
87
3
0
389,370
0
L
Thanatos
11,675
467
64
3
0
373,823
0
L
Fenrir
12,119
485
89
4
0
465,018
4
L
Persephone
9,187
367
85
3
0
397,995
0
L
Arachne
10,436
417
81
3
0
418,996
2
W
Chang'e
14,161
566
169
7
0
448,250
6
W
Zeus
11,052
442
63
3
0
315,163
1
W
The Morrigan
13,715
549
137
5
0
454,041
5
W
Thor
15,668
627
125
5
0
517,133
4
W
Cernunnos
15,295
612
185
7
0
408,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role