Player Matchup

Baron Samedi
Baron Samedi
MIchaelVincent
Baron Samedi
Level 28
God Stats
1W - 0L
1,625 SR
Queue Stats
55W - 37L
1,591 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MikeRotchburnz
Ah Muzen Cab
Level 14
God Stats
2W - 1L
1,654 SR
Queue Stats
68W - 39L
1,538 Elo+
Party 1
Loki
Loki
PaulieWalnuts
Loki
Level 84
God Stats
3W - 3L
1,388 SR
Queue Stats
71W - 39L
1,571 Elo+
Party 1
Ares
Ares
Sean6697
Ares
Level 47
God Stats
4W - 1L
1,560 SR
Queue Stats
22W - 14L
1,585 Elo+
Party 1
Nox
Nox
duzinho23
Nox
Level 34
God Stats
81W - 82L
1,498 SR
Queue Stats
196W - 203L
1,445 Elo+
Solo
Team Averages
Level 41
1,545 SR
1,546 Elo+

VS

Team Averages
Level 69
1,397 SR
1,416 Elo+
Tiamat
Tiamat
Derpasarous
Tiamat
Level 50
God Stats
1W - 2L
1,262 SR
Queue Stats
75W - 114L
1,410 Elo+
Party 2
Odin
Odin
Hawke023
Odin
Level 36
God Stats
0W - 5L
1,101 SR
Queue Stats
72W - 79L
1,497 Elo+
Party 2
Thor
Thor
KungPaoPENGUIN
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,357 Elo+
Party 2
Zeus
Zeus
Livekill
Zeus
Level 135
God Stats
2W - 2L
1,666 SR
Queue Stats
98W - 130L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ScarecrowLullaby
Xing Tian
Level 109
God Stats
0W - 1L
1,458 SR
Queue Stats
3W - 8L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MIchaelVincent
Baron Samedi
20
8 / 2 / 35
12,581
1,144
22,633
11,777
7,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
MikeRotchburnz
Ah Muzen Cab
20
16 / 3 / 21
13,413
1,219
27,639
11,655
6,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 4 / 23
14,407
1,310
26,594
13,759
7,207
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
19
5 / 3 / 36
13,010
1,183
14,888
20,369
26,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
7 / 2 / 28
11,615
1,056
10,354
11,710
5,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
3 / 7 / 8
11,822
1,075
15,489
17,847
12,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Odin
18
1 / 9 / 13
11,173
1,016
12,679
20,860
19,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 16 / 8
10,083
917
1,698
24,603
11,357
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
17
8 / 9 / 3
12,763
1,160
22,898
14,596
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
18
1 / 13 / 11
11,110
1,010
11,293
33,695
39,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
57
54
Kills
14
14
Deaths
54
143
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
7
8
1
L
Odin
1
9
13
0.83
L
1
16
8
0.31
L
Zeus
8
9
3
1.06
W
Baron Samedi
MIchaelVincent
Baron Samedi
8
2
35
12.75
W
Ah Muzen Cab
MikeRotchburnz
Ah Muzen Cab
16
3
21
8.83
W
18
4
23
7.38
L
Xing Tian
1
13
11
0.5
W
Ares
5
3
36
7.67
W
7
2
28
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,108
Damage
64,057
69,270
Taken
111,601
53,030
Mitigated
87,611
13,650
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
15,489
1,374
853
3,669
17,847
12,234
0
6,552
11,131
46,518
0
L
Odin
12,679
1,774
0
0
20,860
19,658
0
9,759
10,796
0
28,998
L
1,698
197
0
0
24,603
11,357
0
10,933
13,332
0
6,076
L
Zeus
22,898
2,601
840
1,913
14,596
5,237
0
6,064
8,497
58,718
0
W
Baron Samedi
MIchaelVincent
Baron Samedi
22,633
2,724
5,160
4,314
11,777
7,327
0
8,196
3,581
30,671
0
W
Ah Muzen Cab
MikeRotchburnz
Ah Muzen Cab
27,639
8,911
0
1,322
11,655
6,347
0
8,304
3,351
0
61,462
W
26,594
9,694
0
95
13,759
7,207
0
10,272
3,487
0
45,520
L
Xing Tian
11,293
1,116
152
498
33,695
39,125
0
13,219
19,970
30,449
0
W
Ares
14,888
1,567
0
570
20,369
26,202
0
15,782
4,587
23,380
0
W
10,354
546
936
1,253
11,710
5,947
0
7,126
4,584
26,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,026
Gold Earned
56,951
220
Minions Killed
200
11
Camps Cleared
3
915,407
Distance Traveled
848,433
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,822
1,075
56
5
0
208,006
0
L
Odin
11,173
1,016
37
3
3
215,457
0
L
Thor
10,083
917
8
1
0
136,766
0
L
Zeus
12,763
1,160
70
6
0
100,316
0
W
Baron Samedi
12,581
1,144
32
3
1
173,147
0
W
Ah Muzen Cab
13,413
1,219
92
8
0
176,515
0
W
Loki
14,407
1,310
27
2
8
198,879
0
L
Xing Tian
11,110
1,010
29
3
0
187,888
0
W
Ares
13,010
1,183
21
2
2
189,049
1
W
Nox
11,615
1,056
48
4
0
177,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role