Player Matchup

Bellona
Bellona
Bunitim
Bellona
Level 10
God Stats
6W - 5L
1,500 SR
Queue Stats
7W - 9L
1,125 Elo+
Party 1
Kukulkan
Kukulkan
DimebagDoHell
Kukulkan
Level 84
God Stats
4W - 0L
1,763 SR
Queue Stats
13W - 11L
1,305 Elo+
Party 1
Ne Zha
Ne Zha
Guedonsa
Ne Zha
Level 101
God Stats
4W - 2L
1,144 SR
Queue Stats
11W - 5L
1,193 Elo+
Party 1
Medusa
Medusa
Hlödyn
Medusa
Level 126
God Stats
2W - 2L
1,319 SR
Queue Stats
13W - 11L
1,416 Elo+
Party 1
Athena
Athena
Icarüs
Athena
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 7L
1,416 Elo+
Party 1
Team Averages
Level 86
1,445 SR
1,291 Elo+

VS

Team Averages
Level 108
1,488 SR
1,389 Elo+
Neith
Neith
Levi SP93
Neith
Level 63
God Stats
46W - 104L
1,477 SR
Queue Stats
256W - 437L
1,325 Elo+
Party 2
Bacchus
Bacchus
Obsscuree
Bacchus
Level 114
God Stats
6W - 6L
1,335 SR
Queue Stats
431W - 542L
1,370 Elo+
Party 2
Sol
Sol
RODJSXx
Sol
Level 116
God Stats
28W - 42L
1,591 SR
Queue Stats
205W - 339L
1,362 Elo+
Party 2
Erlang Shen
Erlang Shen
cakabuloso
Erlang Shen
Level 121
God Stats
9W - 13L
1,303 SR
Queue Stats
926W - 997L
1,440 Elo+
Solo
Cabrakan
Cabrakan
danycampos123
Cabrakan
Level 127
God Stats
2W - 1L
1,736 SR
Queue Stats
65W - 77L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bunitim
Bellona
16
2 / 7 / 12
10,679
427
13,723
19,604
17,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
DimebagDoHell
Kukulkan
18
5 / 3 / 15
12,061
482
20,050
11,658
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Guedonsa
Ne Zha
19
7 / 4 / 7
12,630
505
10,306
23,240
9,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Hlödyn
Medusa
20
25 / 3 / 6
15,456
618
27,590
18,075
8,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Icarüs
Athena
17
5 / 3 / 29
12,761
510
15,412
26,245
25,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Levi SP93
Neith
15
2 / 11 / 7
10,332
413
13,627
18,979
7,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Obsscuree
Bacchus
17
7 / 7 / 2
11,198
448
16,605
23,017
21,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
17
2 / 9 / 5
11,374
455
16,123
19,250
7,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
cakabuloso
Erlang Shen
17
3 / 6 / 4
10,989
440
7,672
21,403
11,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
danycampos123
Cabrakan
16
4 / 11 / 5
10,904
436
9,712
24,170
30,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
44
Kills
18
20
Deaths
44
69
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bunitim
Bellona
2
7
12
1.14
W
Kukulkan
DimebagDoHell
Kukulkan
5
3
15
4.17
W
Ne Zha
Guedonsa
Ne Zha
7
4
7
2.63
W
Medusa
Hlödyn
Medusa
25
3
6
9.33
W
Athena
Icarüs
Athena
5
3
29
6.5
L
Neith
Levi SP93
Neith
2
11
7
0.5
L
Bacchus
Obsscuree
Bacchus
7
7
2
1.14
L
Sol
2
9
5
0.5
L
Erlang Shen
cakabuloso
Erlang Shen
3
6
4
0.83
L
Cabrakan
danycampos123
Cabrakan
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,081
Damage
63,739
98,822
Taken
106,819
65,489
Mitigated
79,747
30,829
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bunitim
Bellona
13,723
5,491
0
984
19,604
17,545
666
11,228
7,875
0
43,541
W
Kukulkan
DimebagDoHell
Kukulkan
20,050
3,109
0
1,552
11,658
4,628
2,220
5,509
6,007
69,554
0
W
Ne Zha
Guedonsa
Ne Zha
10,306
5,508
0
11,863
23,240
9,232
871
8,374
14,570
0
91,685
W
Medusa
Hlödyn
Medusa
27,590
17,879
0
7,421
18,075
8,902
4,202
6,428
11,447
0
107,810
W
Athena
Icarüs
Athena
15,412
4,792
0
9,009
26,245
25,182
193
9,391
16,483
36,735
0
L
Neith
Levi SP93
Neith
13,627
6,496
724
3,668
18,979
7,926
1,104
5,200
13,719
0
49,515
L
Bacchus
Obsscuree
Bacchus
16,605
1,489
267
3,918
23,017
21,258
414
7,551
15,284
49,337
0
L
Sol
16,123
6,196
707
4,705
19,250
7,958
1,022
6,613
12,318
70,165
0
L
Erlang Shen
cakabuloso
Erlang Shen
7,672
3,938
0
2,595
21,403
11,879
0
7,400
13,859
0
73,209
L
Cabrakan
danycampos123
Cabrakan
9,712
774
0
3,917
24,170
30,726
0
8,279
15,700
53,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,587
Gold Earned
54,797
513
Minions Killed
482
0
Camps Cleared
0
2,405,257
Distance Traveled
1,906,390
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,679
427
74
3
0
458,726
2
W
Kukulkan
12,061
482
113
5
0
446,691
0
W
Ne Zha
12,630
505
135
5
0
520,453
2
W
Medusa
15,456
618
151
6
0
446,285
3
W
Athena
12,761
510
40
2
0
533,102
5
L
Neith
10,332
413
78
3
0
349,446
8
L
Bacchus
11,198
448
68
3
0
420,303
0
L
Sol
11,374
455
135
5
0
389,864
10
L
Erlang Shen
10,989
440
120
5
0
404,340
1
L
Cabrakan
10,904
436
81
3
0
342,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role