Player Matchup

Tiamat
Tiamat
Acidcascade
Tiamat
Level 11
God Stats
8W - 5L
1,754 SR
Queue Stats
15W - 6L
1,580 Elo+
Party 1
Sol
Sol
SKZach
Sol
Level 126
God Stats
1W - 0L
1,736 SR
Queue Stats
15W - 14L
1,599 Elo+
Party 1
Nox
Nox
Taigachan
Nox
Level 140
God Stats
3W - 0L
1,495 SR
Queue Stats
61W - 33L
1,621 Elo+
Party 1
Team Averages
Level 92
1,662 SR
1,600 Elo+

VS

Team Averages
Level 31
1,489 SR
1,355 Elo+
Awilix
Awilix
Toifer
Awilix
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 75L
1,656 Elo+
Party 2
Fenrir
Fenrir
XDstangtamer
Fenrir
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
89W - 109L
1,211 Elo+
Party 2
Olorun
Olorun
slchavira
Olorun
Level 5
God Stats
0W - 5L
1,466 SR
Queue Stats
0W - 5L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
5 / 3 / 9
7,546
838
3,627
5,492
3,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
SKZach
Sol
11
6 / 1 / 9
7,957
884
7,338
6,617
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
7 / 1 / 10
8,236
915
7,537
6,222
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Toifer
Awilix
10
4 / 4 / 1
7,109
790
5,071
7,672
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
10
1 / 9 / 4
6,907
767
4,512
10,824
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
slchavira
Olorun
7
0 / 5 / 2
5,616
624
1,921
7,124
2,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
5
5
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
3
9
3.17
W
Sol
SKZach
Sol
6
1
9
10.5
W
7
1
10
12
L
Awilix
Toifer
Awilix
4
4
1
1.13
L
Fenrir
1
9
4
0.33
L
Olorun
slchavira
Olorun
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,502
Damage
11,504
18,331
Taken
25,620
7,144
Mitigated
11,697
6,849
Healing
1,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,627
651
315
1,264
5,492
3,034
81
498
4,994
15,976
0
W
Sol
SKZach
Sol
7,338
3,178
0
2,781
6,617
1,871
372
970
5,647
33,223
0
W
7,537
657
0
2,489
6,222
2,239
1,461
521
5,701
26,729
0
L
Awilix
Toifer
Awilix
5,071
1,899
0
153
7,672
3,827
0
4,777
2,895
0
16,837
L
Fenrir
4,512
895
0
764
10,824
4,914
0
7,988
2,836
0
18,520
L
Olorun
slchavira
Olorun
1,921
964
0
282
7,124
2,956
0
5,789
1,335
7,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,739
Gold Earned
19,632
113
Minions Killed
63
0
Camps Cleared
0
500,445
Distance Traveled
438,721
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,546
838
20
2
0
169,025
0
W
Sol
7,957
884
43
5
0
173,950
0
W
Nox
8,236
915
50
6
0
157,470
2
L
Awilix
7,109
790
22
2
0
171,885
0
L
Fenrir
6,907
767
25
3
0
157,471
0
L
Olorun
5,616
624
16
2
0
109,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role