Player Matchup

Anubis
Anubis
Helthune
Anubis
Level 49
God Stats
8W - 4L
1,788 SR
Queue Stats
68W - 89L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
N0ScopeThePope
Danzaburou
Level 38
God Stats
24W - 16L
1,716 SR
Queue Stats
409W - 396L
1,468 Elo+
Solo
Sol
Sol
Peregrinebow
Sol
Level 85
God Stats
13W - 11L
1,719 SR
Queue Stats
462W - 470L
1,453 Elo+
Party 1
Chernobog
Chernobog
Shoe090
Chernobog
Level 103
God Stats
8W - 10L
1,333 SR
Queue Stats
463W - 482L
1,468 Elo+
Party 1
Erlang Shen
Erlang Shen
UniqueLegaci
Erlang Shen
Level 91
God Stats
39W - 34L
1,582 SR
Queue Stats
423W - 428L
1,495 Elo+
Party 1
Team Averages
Level 73
1,628 SR
1,478 Elo+

VS

Team Averages
Level 58
1,415 SR
1,498 Elo+
Khepri
Khepri
Daseacow
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
KephriTheHugBug
Guan Yu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 70L
1,532 Elo+
Party 3
Heimdallr
Heimdallr
Stormy8700
Heimdallr
Level 35
God Stats
2W - 6L
1,337 SR
Queue Stats
71W - 92L
1,510 Elo+
Party 2
Arachne
Arachne
WeefWeef
Arachne
Level 69
God Stats
4W - 5L
1,492 SR
Queue Stats
87W - 112L
1,470 Elo+
Party 2
Olorun
Olorun
kmaster224
Olorun
Level 61
God Stats
1W - 6L
1,246 SR
Queue Stats
83W - 95L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Helthune
Anubis
20
7 / 3 / 12
13,751
625
19,315
17,356
10,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
N0ScopeThePope
Danzaburou
18
14 / 4 / 12
12,874
585
21,682
17,420
7,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
13 / 3 / 12
13,796
627
24,201
15,836
7,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Shoe090
Chernobog
20
5 / 0 / 13
13,507
614
7,718
11,840
5,262
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
UniqueLegaci
Erlang Shen
20
6 / 0 / 12
13,748
625
9,118
15,569
8,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Daseacow
Khepri
11
0 / 11 / 1
7,611
346
4,583
16,570
13,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 5 / 1
9,732
442
6,729
20,708
19,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Stormy8700
Heimdallr
14
2 / 9 / 1
9,542
434
11,939
18,505
7,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
WeefWeef
Arachne
16
5 / 9 / 1
10,783
490
6,133
20,921
9,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
kmaster224
Olorun
14
1 / 11 / 2
9,237
420
9,711
22,047
8,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
16
45
Kills
10
10
Deaths
45
61
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
Daseacow
Khepri
0
11
1
0.05
W
Anubis
Helthune
Anubis
7
3
12
4.33
L
2
5
1
0.5
W
Danzaburou
N0ScopeThePope
Danzaburou
14
4
12
5
W
13
3
12
6.33
W
Chernobog
Shoe090
Chernobog
5
0
13
11.5
L
Heimdallr
Stormy8700
Heimdallr
2
9
1
0.28
W
Erlang Shen
UniqueLegaci
Erlang Shen
6
0
12
12
L
Arachne
WeefWeef
Arachne
5
9
1
0.61
L
Olorun
kmaster224
Olorun
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,034
Damage
39,095
78,021
Taken
98,751
38,211
Mitigated
57,950
37,737
Healing
24,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Daseacow
Khepri
4,583
249
0
1,060
16,570
13,481
0
5,674
10,896
13,780
0
W
Anubis
Helthune
Anubis
19,315
2,952
0
11,761
17,356
10,099
2,692
2,548
14,380
106,214
0
L
6,729
879
214
6,904
20,708
19,227
926
11,404
9,304
0
50,863
W
Danzaburou
N0ScopeThePope
Danzaburou
21,682
14,291
0
8,603
17,420
7,259
2,916
2,129
15,195
0
68,726
W
24,201
10,300
0
6,223
15,836
7,490
1,580
6,371
9,174
82,793
4,270
W
Chernobog
Shoe090
Chernobog
7,718
4,731
0
5,738
11,840
5,262
5,371
1,751
10,078
0
85,619
L
Heimdallr
Stormy8700
Heimdallr
11,939
7,457
0
4,699
18,505
7,258
313
4,111
14,394
0
63,514
W
Erlang Shen
UniqueLegaci
Erlang Shen
9,118
5,606
0
5,412
15,569
8,101
465
1,917
13,571
0
133,910
L
Arachne
WeefWeef
Arachne
6,133
3,977
0
3,789
20,921
9,246
0
8,348
12,573
0
59,501
L
Olorun
kmaster224
Olorun
9,711
5,214
282
7,777
22,047
8,738
0
13,246
8,801
57,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,676
Gold Earned
46,905
752
Minions Killed
426
0
Camps Cleared
0
2,103,389
Distance Traveled
1,835,894
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,611
346
21
1
0
328,277
6
W
Anubis
13,751
625
177
8
0
329,328
0
L
Guan Yu
9,732
442
100
5
0
405,189
1
W
Danzaburou
12,874
585
89
4
0
417,395
6
W
Sol
13,796
627
145
7
0
416,043
2
W
Chernobog
13,507
614
158
7
0
481,725
4
L
Heimdallr
9,542
434
112
5
0
330,686
2
W
Erlang Shen
13,748
625
183
8
0
458,898
8
L
Arachne
10,783
490
95
4
0
433,039
8
L
Olorun
9,237
420
98
4
0
338,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role