Player Matchup

Anubis
Anubis
AOD_Christopher
Anubis
Level 29
God Stats
6W - 7L
1,278 SR
Queue Stats
432W - 393L
1,432 Elo+
Solo
Cerberus
Cerberus
Blu3xxHowl
Cerberus
Level 13
God Stats
3W - 2L
1,607 SR
Queue Stats
11W - 13L
1,258 Elo+
Party 1
Odin
Odin
Gr33nxHowl
Odin
Level 13
God Stats
1W - 0L
1,554 SR
Queue Stats
12W - 14L
1,311 Elo+
Party 1
Danzaburou
Danzaburou
IIBxpee
Danzaburou
Level 7
God Stats
1W - 2L
1,236 SR
Queue Stats
7W - 8L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
NeRf____oMeGa
Gilgamesh
Level 55
God Stats
6W - 1L
1,621 SR
Queue Stats
42W - 43L
1,539 Elo+
Party 1
Team Averages
Level 23
1,459 SR
1,389 Elo+

VS

Team Averages
Level 19
1,433 SR
1,328 Elo+
Tiamat
Tiamat
BrotherhoodRMMS
Tiamat
Level 17
God Stats
1W - 4L
1,461 SR
Queue Stats
81W - 88L
1,328 Elo+
Party 2
Neith
Neith
GettinSnacks
Neith
Level 21
God Stats
22W - 22L
1,408 SR
Queue Stats
23W - 30L
1,300 Elo+
Party 2
Ne Zha
Ne Zha
Isak_Knyght
Ne Zha
Level 21
God Stats
0W - 1L
1,298 SR
Queue Stats
30W - 45L
1,317 Elo+
Solo
Geb
Geb
Mr Hands Horse1
Geb
Level 16
God Stats
6W - 6L
1,580 SR
Queue Stats
59W - 63L
1,386 Elo+
Party 2
Osiris
Osiris
ProfessaSneeks
Osiris
Level 18
God Stats
59W - 51L
1,419 SR
Queue Stats
98W - 101L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 4
10,816
569
14,305
12,354
6,296
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Blu3xxHowl
Cerberus
14
1 / 4 / 11
9,416
496
5,645
14,059
11,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 6 / 2
8,496
447
3,758
11,339
6,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
IIBxpee
Danzaburou
13
1 / 5 / 3
8,345
439
5,827
10,512
3,785
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
NeRf____oMeGa
Gilgamesh
20
14 / 0 / 3
12,113
638
16,507
14,903
9,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 6
8,502
447
9,009
13,758
6,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 6 / 5
9,132
481
10,547
12,724
4,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
14
4 / 5 / 2
9,224
485
8,732
15,885
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
8 / 4 / 5
9,581
504
6,005
14,195
13,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
1 / 4 / 1
10,277
541
6,911
12,979
10,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
27
Kills
18
18
Deaths
27
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
3
4
3.67
W
Cerberus
Blu3xxHowl
Cerberus
1
4
11
1.63
L
0
8
6
0.38
L
5
6
5
1.25
W
2
6
2
0.5
W
Danzaburou
IIBxpee
Danzaburou
1
5
3
0.5
L
Ne Zha
4
5
2
1
L
8
4
5
2.63
W
Gilgamesh
NeRf____oMeGa
Gilgamesh
14
0
3
15.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,042
Damage
41,204
63,167
Taken
69,541
37,213
Mitigated
40,013
15,191
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,305
868
0
5,730
12,354
6,296
731
5,280
6,498
56,078
0
W
Cerberus
Blu3xxHowl
Cerberus
5,645
599
0
2,546
14,059
11,267
264
1,666
12,291
49,676
0
L
9,009
937
0
2,829
13,758
6,566
793
7,624
6,134
43,262
0
L
10,547
7,243
560
3,719
12,724
4,216
776
3,194
9,530
0
47,536
W
3,758
1,801
0
0
11,339
6,152
1,707
1,956
9,383
0
31,103
W
Danzaburou
IIBxpee
Danzaburou
5,827
3,938
0
1,681
10,512
3,785
1,542
2,073
8,439
0
35,157
L
Ne Zha
8,732
4,115
0
4,289
15,885
4,875
0
4,015
11,870
0
54,408
L
6,005
1,216
0
784
14,195
13,698
224
4,686
9,509
20,110
0
W
Gilgamesh
NeRf____oMeGa
Gilgamesh
16,507
5,725
0
5,234
14,903
9,713
250
3,855
10,968
0
86,221
L
6,911
2,492
0
2,154
12,979
10,658
1,474
431
12,548
4,392
72,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,186
Gold Earned
46,716
492
Minions Killed
434
0
Camps Cleared
0
1,723,612
Distance Traveled
1,724,375
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,816
569
93
5
0
322,796
3
W
Cerberus
9,416
496
122
6
0
352,529
4
L
Tiamat
8,502
447
96
5
0
313,217
0
L
Neith
9,132
481
72
4
0
290,302
0
W
Odin
8,496
447
60
3
0
318,048
2
W
Danzaburou
8,345
439
56
3
0
323,276
4
L
Ne Zha
9,224
485
87
5
0
378,463
0
L
Geb
9,581
504
20
1
0
383,433
2
W
Gilgamesh
12,113
638
161
8
0
406,963
0
L
Osiris
10,277
541
159
8
0
358,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role