Player Matchup

Heimdallr
Heimdallr
FourMZero
Heimdallr
Level 25
God Stats
0W - 4L
1,116 SR
Queue Stats
65W - 59L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
I TORRES I I
Danzaburou
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,220 Elo+
Party 3
Anubis
Anubis
Jesus12717
Anubis
Level 5
God Stats
0W - 3L
1,531 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Geb
Geb
K1llerBee69
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,481 Elo+
Party 2
Achilles
Achilles
OWHITEGLINTO
Achilles
Level 19
God Stats
0W - 6L
1,255 SR
Queue Stats
241W - 196L
1,542 Elo+
Solo
Team Averages
Level 35
1,381 SR
1,438 Elo+

VS

Team Averages
Level 21
1,713 SR
1,580 Elo+
Kukulkan
Kukulkan
Feeldogsy
Kukulkan
Level 19
God Stats
5W - 1L
1,864 SR
Queue Stats
84W - 65L
1,459 Elo+
Party 4
Jing Wei
Jing Wei
HwiHaru
Jing Wei
Level 17
God Stats
7W - 5L
1,542 SR
Queue Stats
54W - 35L
1,534 Elo+
Party 4
Danzaburou
Danzaburou
Jparadox220
Danzaburou
Level 28
God Stats
64W - 45L
1,585 SR
Queue Stats
256W - 291L
1,505 Elo+
Solo
Ymir
Ymir
MangyCarl
Ymir
Level 27
God Stats
4W - 2L
1,835 SR
Queue Stats
82W - 51L
1,687 Elo+
Party 1
Anhur
Anhur
SeanceDog
Anhur
Level 16
God Stats
5W - 1L
1,737 SR
Queue Stats
48W - 23L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FourMZero
Heimdallr
20
8 / 15 / 8
16,028
1,069
32,196
31,881
14,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
I TORRES I I
Danzaburou
20
1 / 8 / 10
14,101
940
17,711
26,843
10,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Jesus12717
Anubis
19
0 / 9 / 6
12,652
843
1,023
16,853
8,038
20
1 / 7 / 15
13,968
931
14,412
27,142
31,564
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
OWHITEGLINTO
Achilles
20
10 / 5 / 7
16,708
1,114
28,546
27,442
36,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Feeldogsy
Kukulkan
20
6 / 4 / 21
14,669
978
20,875
12,106
4,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
HwiHaru
Jing Wei
20
8 / 2 / 26
15,887
1,059
24,851
19,044
8,087
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Jparadox220
Danzaburou
20
13 / 6 / 19
16,409
1,094
29,220
22,478
9,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ymir
20
5 / 4 / 26
15,079
1,005
21,970
24,354
33,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
SeanceDog
Anhur
20
12 / 4 / 18
15,917
1,061
25,830
19,720
7,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
154
20
Kills
44
44
Deaths
20
46
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Feeldogsy
Kukulkan
6
4
21
4.13
L
Heimdallr
FourMZero
Heimdallr
8
15
8
0.8
W
Jing Wei
HwiHaru
Jing Wei
8
2
26
10.5
L
Danzaburou
I TORRES I I
Danzaburou
1
8
10
0.75
L
Anubis
Jesus12717
Anubis
0
9
6
0.33
W
Danzaburou
Jparadox220
Danzaburou
13
6
19
3.75
L
1
7
15
1.21
W
Ymir
5
4
26
4.5
L
Achilles
OWHITEGLINTO
Achilles
10
5
7
2.7
W
Anhur
SeanceDog
Anhur
12
4
18
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,888
Damage
122,746
130,161
Taken
97,702
100,525
Mitigated
63,851
9,847
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Feeldogsy
Kukulkan
20,875
2,161
630
300
12,106
4,977
0
1,920
10,184
36,535
0
L
Heimdallr
FourMZero
Heimdallr
32,196
21,085
0
3,907
31,881
14,134
0
10,340
21,271
0
72,271
W
Jing Wei
HwiHaru
Jing Wei
24,851
18,301
0
0
19,044
8,087
0
3,361
15,682
0
52,458
L
Danzaburou
I TORRES I I
Danzaburou
17,711
7,424
0
3,947
26,843
10,445
0
9,383
17,030
0
57,595
L
Anubis
Jesus12717
Anubis
1,023
277
0
0
16,853
8,038
0
5,245
11,558
7,288
0
W
Danzaburou
Jparadox220
Danzaburou
29,220
12,550
0
5,949
22,478
9,573
0
2,638
19,837
0
48,666
L
14,412
1,034
0
0
27,142
31,564
0
10,395
16,407
28,890
0
W
Ymir
21,970
2,312
546
2,467
24,354
33,435
0
4,567
19,787
42,415
0
L
Achilles
OWHITEGLINTO
Achilles
28,546
9,013
0
1,993
27,442
36,344
0
5,934
21,050
0
51,385
W
Anhur
SeanceDog
Anhur
25,830
10,842
0
748
19,720
7,779
0
2,949
16,771
0
47,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,457
Gold Earned
77,961
252
Minions Killed
248
6
Camps Cleared
13
1,251,017
Distance Traveled
1,418,618
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,669
978
39
3
2
269,675
0
L
Heimdallr
16,028
1,069
82
5
1
227,111
0
W
Jing Wei
15,887
1,059
61
4
3
335,220
0
L
Danzaburou
14,101
940
86
6
1
265,737
1
L
Anubis
12,652
843
16
1
0
148,906
1
W
Danzaburou
16,409
1,094
32
2
6
253,509
1
L
Geb
13,968
931
26
2
0
291,897
1
W
Ymir
15,079
1,005
71
5
0
293,453
1
L
Achilles
16,708
1,114
42
3
4
317,366
1
W
Anhur
15,917
1,061
45
3
2
266,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role