Player Matchup

Loki
Loki
DADSQUADSTEEEVE
Loki
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 145L
1,484 Elo+
Party 4
Kuzenbo
Kuzenbo
JoSanti
Kuzenbo
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 198L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
Tweedles1
Danzaburou
Level 18
God Stats
3W - 1L
1,703 SR
Queue Stats
46W - 52L
1,449 Elo+
Party 1
Scylla
Scylla
Wanoo
Scylla
Level 21
God Stats
8W - 9L
1,721 SR
Queue Stats
107W - 136L
1,442 Elo+
Party 4
Pele
Pele
XThreeNuzzle
Pele
Level 25
God Stats
14W - 11L
1,690 SR
Queue Stats
256W - 306L
1,478 Elo+
Party 4
Team Averages
Level 44
1,623 SR
1,457 Elo+

VS

Team Averages
Level 86
1,649 SR
1,557 Elo+
Ullr
Ullr
DarkIllusionsX
Ullr
Level 38
God Stats
2W - 1L
1,470 SR
Queue Stats
6W - 7L
1,453 Elo+
Party 2
Bastet
Bastet
FiveAMGamer
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Eset
Eset
PokePower12
Eset
Level 157
God Stats
2W - 2L
1,737 SR
Queue Stats
22W - 14L
1,624 Elo+
Party 3
Gilgamesh
Gilgamesh
ethan5500
Gilgamesh
Level 126
God Stats
4W - 0L
1,793 SR
Queue Stats
13W - 5L
1,652 Elo+
Party 3
Sylvanus
Sylvanus
skullnight101
Sylvanus
Level 103
God Stats
11W - 6L
1,746 SR
Queue Stats
15W - 11L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,824
620
3,902
7,347
2,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
JoSanti
Kuzenbo
8
4 / 4 / 1
5,859
533
5,663
10,330
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Tweedles1
Danzaburou
10
2 / 6 / 3
6,314
574
3,548
9,281
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Wanoo
Scylla
10
0 / 3 / 0
5,308
483
1,942
4,729
1,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 4 / 2
5,452
496
3,152
7,777
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 2
6,340
576
6,278
7,242
2,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
12
5 / 2 / 3
7,029
639
2,737
6,132
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
7 / 0 / 6
8,174
743
9,748
5,820
2,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ethan5500
Gilgamesh
11
3 / 2 / 0
6,439
585
5,309
8,068
6,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
skullnight101
Sylvanus
10
1 / 2 / 7
6,225
566
4,524
6,402
3,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
20
20
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
4
3
2
1.67
W
Bastet
5
2
3
3.25
L
Kuzenbo
JoSanti
Kuzenbo
4
4
1
1.13
W
7
0
6
10
L
Danzaburou
Tweedles1
Danzaburou
2
6
3
0.58
L
Scylla
Wanoo
Scylla
0
3
0
0
L
0
4
2
0.25
W
Gilgamesh
ethan5500
Gilgamesh
3
2
0
1.5
W
Sylvanus
skullnight101
Sylvanus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,207
Damage
28,596
39,464
Taken
33,664
14,367
Mitigated
17,047
8,841
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,902
362
0
2,268
7,347
2,342
0
531
6,816
0
34,337
W
6,278
3,306
0
1,523
7,242
2,307
710
2,099
5,143
0
26,452
W
Bastet
2,737
791
0
2,924
6,132
1,779
0
366
5,766
0
33,325
L
Kuzenbo
JoSanti
Kuzenbo
5,663
2,331
0
1,937
10,330
6,184
0
3,956
6,374
17,558
0
W
9,748
1,338
168
2,246
5,820
2,462
1,248
2,599
3,221
56,486
0
L
Danzaburou
Tweedles1
Danzaburou
3,548
1,637
0
1,469
9,281
2,577
0
2,565
6,716
0
25,880
L
Scylla
Wanoo
Scylla
1,942
276
0
1,047
4,729
1,187
0
3,024
1,705
27,083
0
L
3,152
473
0
2,120
7,777
2,077
0
4,196
3,581
0
32,196
W
Gilgamesh
ethan5500
Gilgamesh
5,309
1,730
0
942
8,068
6,951
276
0
8,068
0
30,281
W
Sylvanus
skullnight101
Sylvanus
4,524
1,358
2,436
2,983
6,402
3,548
685
2,541
3,861
17,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
34,207
272
Minions Killed
326
0
Camps Cleared
0
1,072,626
Distance Traveled
1,098,110
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,824
620
73
7
0
229,960
2
W
Ullr
6,340
576
56
5
0
197,005
1
W
Bastet
7,029
639
72
7
0
242,511
0
L
Kuzenbo
5,859
533
21
2
0
231,154
2
W
Eset
8,174
743
108
10
0
223,009
5
L
Danzaburou
6,314
574
56
5
0
183,227
3
L
Scylla
5,308
483
57
5
0
180,315
2
L
Pele
5,452
496
65
6
0
247,970
3
W
Gilgamesh
6,439
585
63
6
0
229,523
1
W
Sylvanus
6,225
566
27
2
0
206,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role