Player Matchup

Freya
Freya
DARKCHILI19
Freya
Level 28
God Stats
3W - 3L
1,427 SR
Queue Stats
217W - 269L
1,338 Elo+
Party 2
Yemoja
Yemoja
DatKidFlow
Yemoja
Level 4
God Stats
1W - 3L
1,286 SR
Queue Stats
3W - 4L
1,076 Elo+
Solo
Izanami
Izanami
KaisuoBuggy
Izanami
Level 8
God Stats
9W - 12L
1,485 SR
Queue Stats
14W - 20L
1,352 Elo+
Party 3
Cerberus
Cerberus
Ruinna
Cerberus
Level 24
God Stats
18W - 24L
1,443 SR
Queue Stats
553W - 611L
1,272 Elo+
Party 2
Vamana
Vamana
senpaizeroinst
Vamana
Level 7
God Stats
2W - 10L
1,229 SR
Queue Stats
7W - 14L
1,297 Elo+
Party 3
Team Averages
Level 14
1,374 SR
1,267 Elo+

VS

Team Averages
Level 21
1,453 SR
1,332 Elo+
Merlin
Merlin
CharlotteKami
Merlin
Level 16
God Stats
2W - 0L
1,646 SR
Queue Stats
63W - 74L
1,253 Elo+
Party 1
Rama
Rama
DrEadNot46
Rama
Level 27
God Stats
4W - 3L
1,488 SR
Queue Stats
7W - 9L
1,507 Elo+
Solo
Artemis
Artemis
IZF-Hiroshi
Artemis
Level 8
God Stats
13W - 18L
1,386 SR
Queue Stats
63W - 78L
1,261 Elo+
Party 1
Izanami
Izanami
Mistah_Man242
Izanami
Level 30
God Stats
5W - 6L
1,395 SR
Queue Stats
198W - 289L
1,350 Elo+
Party 4
Hou Yi
Hou Yi
XZavyX
Hou Yi
Level 26
God Stats
3W - 4L
1,351 SR
Queue Stats
59W - 93L
1,288 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 12 / 1
10,184
1,018
10,963
22,084
8,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
DatKidFlow
Yemoja
13
0 / 4 / 1
8,234
823
2,530
5,727
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
KaisuoBuggy
Izanami
15
0 / 6 / 6
8,713
871
8,124
13,212
5,222
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Ruinna
Cerberus
15
0 / 14 / 5
9,179
918
9,473
29,039
17,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 4
8,679
868
3,058
15,098
15,018
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 28
11,045
1,105
12,679
5,137
2,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
24 / 0 / 13
13,634
1,363
39,108
7,566
2,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
IZF-Hiroshi
Artemis
16
2 / 3 / 16
9,345
935
6,666
7,368
2,276
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
16
6 / 2 / 13
10,001
1,000
12,639
9,496
3,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hou Yi
XZavyX
Hou Yi
17
7 / 1 / 19
11,138
1,114
8,248
10,059
3,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
130
6
Kills
41
41
Deaths
6
17
Assists
89
Player
Kills
Deaths
Assists
KDA
W
2
0
28
16
L
5
12
1
0.46
L
Yemoja
DatKidFlow
Yemoja
0
4
1
0.13
W
24
0
13
30.5
W
Artemis
IZF-Hiroshi
Artemis
2
3
16
3.33
L
Izanami
KaisuoBuggy
Izanami
0
6
6
0.5
W
Izanami
6
2
13
6.25
L
Cerberus
Ruinna
Cerberus
0
14
5
0.18
W
Hou Yi
XZavyX
Hou Yi
7
1
19
16.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,148
Damage
79,340
85,160
Taken
39,626
52,008
Mitigated
14,732
6,534
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,679
1,368
0
1,660
5,137
2,161
0
3,413
1,724
29,301
0
L
10,963
3,566
0
1,930
22,084
8,903
0
2,733
19,351
21,633
0
L
Yemoja
DatKidFlow
Yemoja
2,530
517
193
392
5,727
5,023
0
494
5,233
4,951
0
W
39,108
28,640
0
3,492
7,566
2,765
0
4,636
2,930
0
52,347
W
Artemis
IZF-Hiroshi
Artemis
6,666
3,899
0
120
7,368
2,276
0
5,786
1,582
0
20,409
L
Izanami
KaisuoBuggy
Izanami
8,124
5,719
0
0
13,212
5,222
0
2,120
11,092
0
16,434
W
Izanami
12,639
9,944
0
0
9,496
3,563
0
3,356
6,140
0
25,896
L
Cerberus
Ruinna
Cerberus
9,473
661
0
2,668
29,039
17,842
0
4,754
24,285
34,160
0
W
Hou Yi
XZavyX
Hou Yi
8,248
4,596
0
0
10,059
3,967
0
5,775
4,284
0
15,549
L
3,058
1,211
0
1,351
15,098
15,018
0
2,578
12,520
0
7,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,989
Gold Earned
55,163
151
Minions Killed
172
4
Camps Cleared
6
615,143
Distance Traveled
905,529
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,045
1,105
37
4
1
215,249
0
L
Freya
10,184
1,018
20
2
1
122,952
2
L
Yemoja
8,234
823
9
1
1
64,676
0
W
Rama
13,634
1,363
43
4
1
178,613
0
W
Artemis
9,345
935
34
3
1
139,410
1
L
Izanami
8,713
871
28
3
2
148,220
1
W
Izanami
10,001
1,000
47
5
1
167,099
0
L
Cerberus
9,179
918
91
9
0
151,259
0
W
Hou Yi
11,138
1,114
11
1
2
205,158
0
L
Vamana
8,679
868
3
0
0
128,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role