Player Matchup

Amaterasu
Amaterasu
Cheetowww98
Amaterasu
Level 155
God Stats
3W - 2L
1,633 SR
Queue Stats
175W - 179L
1,576 Elo+
Solo
Zeus
Zeus
JIceJDragon
Zeus
Level 132
God Stats
8W - 1L
1,979 SR
Queue Stats
262W - 244L
1,626 Elo+
Solo
Ullr
Ullr
MongyOTB
Ullr
Level 69
God Stats
2W - 0L
1,715 SR
Queue Stats
87W - 75L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
famazn
Cthulhu
Level 126
God Stats
19W - 4L
1,837 SR
Queue Stats
608W - 624L
1,570 Elo+
Solo
Danzaburou
Danzaburou
oKeeno
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 128
1,733 SR
1,580 Elo+

VS

Team Averages
Level 143
1,500 SR
1,554 Elo+
Hou Yi
Hou Yi
DanielLuna99
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FluidVikings101
Olorun
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,537 Elo+
Solo
Jormungandr
Jormungandr
PB nd Fluff
Jormungandr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 307L
1,580 Elo+
Solo
Rama
Rama
Thelanudo
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
zebramf
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cheetowww98
Amaterasu
18
5 / 3 / 17
11,138
796
12,039
21,280
21,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 2 / 10
11,181
799
25,902
7,669
3,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
17
6 / 2 / 12
10,589
756
9,858
10,289
5,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
famazn
Cthulhu
18
2 / 4 / 19
10,860
776
18,215
19,115
19,773
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
oKeeno
Danzaburou
19
5 / 5 / 15
11,877
848
18,882
15,283
7,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
3 / 4 / 8
10,475
748
17,778
16,026
8,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 4 / 7
9,661
690
14,339
14,765
8,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
PB nd Fluff
Jormungandr
16
4 / 5 / 3
9,562
683
12,299
22,112
20,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
16
3 / 5 / 3
9,591
685
10,167
15,913
6,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fenrir
zebramf
Fenrir
14
1 / 6 / 2
8,425
602
4,128
21,313
9,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
24
Kills
14
16
Deaths
24
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cheetowww98
Amaterasu
5
3
17
4.5
L
Hou Yi
3
4
8
1.75
L
3
4
7
1.63
W
6
2
10
5.5
W
Ullr
6
2
12
6
L
Jormungandr
PB nd Fluff
Jormungandr
4
5
3
1.1
L
Rama
3
5
3
0.9
W
Cthulhu
famazn
Cthulhu
2
4
19
2.88
W
Danzaburou
oKeeno
Danzaburou
5
5
15
2.5
L
Fenrir
zebramf
Fenrir
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,896
Damage
58,711
73,636
Taken
90,129
58,175
Mitigated
54,258
25,582
Healing
31,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cheetowww98
Amaterasu
12,039
3,282
2,383
6,575
21,280
21,777
579
6,101
15,179
0
21,779
L
Hou Yi
17,778
7,013
2,848
2,899
16,026
8,015
710
7,764
8,187
0
34,115
L
14,339
4,213
6,136
3,442
14,765
8,884
624
7,451
7,214
31,231
0
W
25,902
1,706
354
829
7,669
3,710
1,334
2,515
5,154
43,454
0
W
Ullr
9,858
3,326
21
1,381
10,289
5,444
456
5,228
5,061
0
19,907
L
Jormungandr
PB nd Fluff
Jormungandr
12,299
1,234
3,657
3,970
22,112
20,516
0
12,728
9,231
29,869
0
L
Rama
10,167
7,536
596
2,102
15,913
6,891
436
7,454
8,231
0
20,135
W
Cthulhu
famazn
Cthulhu
18,215
610
6,038
2,484
19,115
19,773
301
6,309
12,806
37,519
0
W
Danzaburou
oKeeno
Danzaburou
18,882
9,826
947
4,570
15,283
7,471
2,363
6,485
8,798
0
40,806
L
Fenrir
zebramf
Fenrir
4,128
863
561
5,133
21,313
9,952
20
8,720
12,493
0
5,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,645
Gold Earned
47,714
161
Minions Killed
136
0
Camps Cleared
0
1,322,500
Distance Traveled
1,264,623
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,138
796
17
1
0
271,228
1
L
Hou Yi
10,475
748
36
3
0
254,694
4
L
Olorun
9,661
690
40
3
0
254,463
0
W
Zeus
11,181
799
40
3
0
279,031
5
W
Ullr
10,589
756
15
1
0
284,349
3
L
Jormungandr
9,562
683
27
2
0
248,858
1
L
Rama
9,591
685
25
2
0
266,174
2
W
Cthulhu
10,860
776
42
3
0
247,344
0
W
Danzaburou
11,877
848
47
3
0
240,548
0
L
Fenrir
8,425
602
8
1
0
240,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role