Player Matchup

Thor
Thor
Deejay095
Thor
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 57L
1,585 Elo+
Party 1
Agni
Agni
GodKing877
Agni
Level 48
God Stats
1W - 0L
1,621 SR
Queue Stats
125W - 53L
1,814 Elo+
Party 1
Loki
Loki
Im Zombify
Loki
Level 21
God Stats
7W - 3L
1,659 SR
Queue Stats
48W - 34L
1,529 Elo+
Party 1
Osiris
Osiris
Nxsay
Osiris
Level 142
God Stats
2W - 2L
1,262 SR
Queue Stats
263W - 176L
1,729 Elo+
Party 1
Yemoja
Yemoja
SheLuvSavage
Yemoja
Level 87
God Stats
15W - 16L
1,514 SR
Queue Stats
317W - 217L
1,766 Elo+
Party 1
Team Averages
Level 71
1,511 SR
1,684 Elo+

VS

Team Averages
Level 86
1,637 SR
1,737 Elo+
Geb
Geb
FLINTGIVEN
Geb
Level 155
God Stats
69W - 22L
1,740 SR
Queue Stats
1,395W - 308L
2,008 Elo+
Party 2
Aphrodite
Aphrodite
SerSkellyman
Aphrodite
Level 18
God Stats
220W - 4L
2,058 SR
Queue Stats
598W - 19L
1,984 Elo+
Party 2
Merlin
Merlin
ThundercaT3HD
Merlin
Level 83
God Stats
0W - 1L
1,235 SR
Queue Stats
3W - 6L
1,449 Elo+
Party 3
Achilles
Achilles
iKoniqs
Achilles
Level 158
God Stats
0W - 1L
1,463 SR
Queue Stats
3W - 7L
1,753 Elo+
Party 3
Neith
Neith
iLogiqz
Neith
Level 14
God Stats
0W - 1L
1,691 SR
Queue Stats
2W - 7L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 1 / 8
10,128
921
6,114
8,965
3,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 0 / 13
10,889
990
16,517
6,652
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 8
10,799
982
4,698
7,091
3,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Nxsay
Osiris
17
8 / 0 / 10
11,247
1,022
14,983
12,492
7,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
18
1 / 0 / 18
11,669
1,061
4,344
9,511
9,895
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

278

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 2
10,351
941
7,494
15,306
15,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
SerSkellyman
Aphrodite
15
0 / 3 / 1
9,231
839
4,921
7,341
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 4 / 1
9,722
884
11,827
7,413
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
iKoniqs
Achilles
15
1 / 5 / 0
9,380
853
8,492
11,514
6,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Neith
iLogiqz
Neith
14
1 / 6 / 0
9,002
818
3,278
8,022
2,535
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
6
20
Kills
2
2
Deaths
20
57
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
3
1
8
7
L
0
2
2
0.5
W
3
0
13
9.5
W
5
1
8
9
W
Osiris
Nxsay
Osiris
8
0
10
13
L
Aphrodite
SerSkellyman
Aphrodite
0
3
1
0.17
W
Yemoja
1
0
18
10
L
0
4
1
0.13
L
Achilles
iKoniqs
Achilles
1
5
0
0.2
L
Neith
iLogiqz
Neith
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,656
Damage
36,012
44,711
Taken
49,596
26,852
Mitigated
30,518
17,806
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,114
1,048
0
545
8,965
3,717
0
5,647
3,109
0
17,866
L
7,494
724
0
1,047
15,306
15,333
0
5,489
9,629
20,198
0
W
16,517
322
0
0
6,652
2,472
0
3,110
3,362
40,795
0
W
4,698
1,186
0
0
7,091
3,151
0
2,602
4,356
0
16,918
W
Osiris
Nxsay
Osiris
14,983
6,288
0
1,530
12,492
7,617
0
6,692
5,608
0
30,451
L
Aphrodite
SerSkellyman
Aphrodite
4,921
190
2,808
2,641
7,341
3,423
0
3,995
3,000
13,934
0
W
Yemoja
4,344
1,208
10,686
5,045
9,511
9,895
0
5,276
4,034
17,687
0
L
11,827
356
0
1
7,413
2,448
0
3,666
3,573
51,577
0
L
Achilles
iKoniqs
Achilles
8,492
1,299
0
459
11,514
6,779
0
3,655
7,611
0
24,173
L
Neith
iLogiqz
Neith
3,278
326
0
105
8,022
2,535
0
2,892
4,922
0
7,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,732
Gold Earned
47,686
184
Minions Killed
199
10
Camps Cleared
3
1,046,298
Distance Traveled
975,508
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,128
921
25
2
1
197,541
0
L
Geb
10,351
941
25
2
1
212,366
3
W
Agni
10,889
990
77
7
7
191,857
0
W
Loki
10,799
982
27
2
1
210,224
0
W
Osiris
11,247
1,022
30
3
1
257,491
2
L
Aphrodite
9,231
839
29
3
2
213,910
0
W
Yemoja
11,669
1,061
25
2
0
189,185
1
L
Merlin
9,722
884
92
8
0
195,123
0
L
Achilles
9,380
853
48
4
0
199,757
0
L
Neith
9,002
818
5
0
0
154,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role