Player Matchup

Olorun
Olorun
DarthHovater
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
H4mmerH4nds63
Cthulhu
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 6L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
MacheteChief94
Danzaburou
Level 29
God Stats
22W - 33L
1,269 SR
Queue Stats
195W - 244L
1,450 Elo+
Solo
Jormungandr
Jormungandr
Teapout
Jormungandr
Level 49
God Stats
3W - 1L
1,426 SR
Queue Stats
14W - 4L
1,314 Elo+
Party 1
Ravana
Ravana
radjirito
Ravana
Level 28
God Stats
3W - 6L
1,287 SR
Queue Stats
128W - 102L
1,536 Elo+
Solo
Team Averages
Level 24
1,396 SR
1,440 Elo+

VS

Team Averages
Level 32
1,457 SR
1,364 Elo+
Cerberus
Cerberus
GucciGargoyle
Cerberus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
576W - 546L
1,538 Elo+
Party 2
Kukulkan
Kukulkan
PeePaw25
Kukulkan
Level 7
God Stats
65W - 55L
1,577 SR
Queue Stats
201W - 226L
1,360 Elo+
Party 2
Bellona
Bellona
alejox1888
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 135L
1,393 Elo+
Solo
Kali
Kali
lunauwu2430
Kali
Level 15
God Stats
2W - 3L
1,273 SR
Queue Stats
8W - 14L
1,235 Elo+
Party 3
Artemis
Artemis
willigangpk
Artemis
Level 18
God Stats
22W - 42L
1,434 SR
Queue Stats
35W - 63L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
5
1 / 0 / 1
3,469
694
416
866
276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
4
1 / 1 / 3
3,517
703
2,287
3,112
1,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MacheteChief94
Danzaburou
4
0 / 0 / 1
3,118
624
255
1,658
351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Jormungandr
Teapout
Jormungandr
5
2 / 1 / 2
3,759
752
2,021
2,802
1,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
radjirito
Ravana
7
3 / 0 / 1
4,201
840
1,219
1,243
431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GucciGargoyle
Cerberus
5
2 / 2 / 0
3,387
677
1,554
3,489
1,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
PeePaw25
Kukulkan
5
0 / 2 / 0
3,409
682
1,151
1,490
449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
alejox1888
Bellona
1
0 / 0 / 0
1,014
203
0
0
0
4
0 / 0 / 0
3,027
605
634
2,526
801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
willigangpk
Artemis
4
0 / 3 / 2
3,052
610
1,462
2,525
779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
0
1
1.5
L
Cerberus
GucciGargoyle
Cerberus
2
2
0
1
W
Cthulhu
1
1
3
2.5
W
Danzaburou
MacheteChief94
Danzaburou
0
0
1
0.5
L
Kukulkan
PeePaw25
Kukulkan
0
2
0
0
W
Jormungandr
Teapout
Jormungandr
2
1
2
3
L
Bellona
alejox1888
Bellona
0
0
0
0
L
0
0
0
0
W
Ravana
radjirito
Ravana
3
0
1
3.5
L
Artemis
willigangpk
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,198
Damage
4,801
9,681
Taken
10,030
3,472
Mitigated
3,711
1,157
Healing
1,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
416
278
0
14
866
276
112
785
81
6,386
0
L
Cerberus
GucciGargoyle
Cerberus
1,554
392
0
1,224
3,489
1,682
0
1,940
1,374
6,290
0
W
Cthulhu
2,287
584
0
241
3,112
1,269
0
809
2,303
7,280
0
W
Danzaburou
MacheteChief94
Danzaburou
255
165
0
545
1,658
351
392
242
1,416
0
8,909
L
Kukulkan
PeePaw25
Kukulkan
1,151
120
0
0
1,490
449
0
416
1,074
10,243
0
W
Jormungandr
Teapout
Jormungandr
2,021
471
0
122
2,802
1,145
0
503
2,299
8,531
0
L
Bellona
alejox1888
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
634
245
0
411
2,526
801
0
450
2,026
0
9,468
W
Ravana
radjirito
Ravana
1,219
239
0
235
1,243
431
0
366
877
0
15,575
L
Artemis
willigangpk
Artemis
1,462
746
0
278
2,525
779
0
1,593
832
0
5,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,064
Gold Earned
13,889
94
Minions Killed
68
0
Camps Cleared
0
511,189
Distance Traveled
388,359
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,469
694
17
3
0
70,524
0
L
Cerberus
3,387
677
12
2
0
103,040
2
W
Cthulhu
3,517
703
7
1
0
122,077
0
W
Danzaburou
3,118
624
9
2
0
86,652
0
L
Kukulkan
3,409
682
25
5
0
76,314
0
W
Jormungandr
3,759
752
18
4
0
112,048
0
L
Bellona
1,014
203
0
0
0
0
0
L
Kali
3,027
605
22
4
0
107,429
0
W
Ravana
4,201
840
43
9
0
119,888
1
L
Artemis
3,052
610
9
2
0
101,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role