Player Matchup

Sobek
Sobek
Platinum III
CapoJoe
Sobek
Platinum III
Level 155
God Stats
35W - 37L
1,616 SR
Queue Stats
238W - 237L
1,811 MMR
Solo
Janus
Janus
Gold III
ProKnobPolisher
Janus
Gold III
Level 141
God Stats
5W - 3L
1,615 SR
Queue Stats
46W - 44L
1,531 MMR
Party 3
Jing Wei
Jing Wei
Platinum I
RangerBoots
Jing Wei
Platinum I
Level 149
God Stats
16W - 7L
1,757 SR
Queue Stats
134W - 124L
2,015 MMR
Party 3
Erlang Shen
Erlang Shen
Gold II
SuunMoon
Erlang Shen
Gold II
Level 149
God Stats
17W - 2L
2,052 SR
Queue Stats
61W - 44L
1,880 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
kev4her2
Sun Wukong
Gold II
Level 49
God Stats
3W - 4L
1,401 SR
Queue Stats
73W - 54L
1,841 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,688 SR
1,815 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,517 SR
1,813 MMR
Ymir
Ymir
Platinum II
Fäded
Ymir
Platinum II
Level 146
God Stats
7W - 5L
1,175 SR
Queue Stats
321W - 314L
1,827 MMR
Solo
Apollo
Apollo
Platinum V
Gurantula
Apollo
Platinum V
Level 110
God Stats
12W - 10L
1,707 SR
Queue Stats
84W - 84L
1,850 MMR
Solo
King Arthur
King Arthur
Platinum II
NeroOG
King Arthur
Platinum II
Level 152
God Stats
1W - 2L
1,241 SR
Queue Stats
161W - 145L
1,850 MMR
Party 2
Thor
Thor
Gold III
cr3puscules
Thor
Gold III
Level 144
God Stats
0W - 1L
1,888 SR
Queue Stats
40W - 41L
1,664 MMR
Party 2
Scylla
Scylla
Platinum I
firebud
Scylla
Platinum I
Level 160
God Stats
9W - 10L
1,576 SR
Queue Stats
364W - 346L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CapoJoe
Sobek
18
5 / 3 / 16
13,755
550
10,420
24,891
29,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
4 / 3 / 8
13,710
548
17,171
10,620
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
RangerBoots
Jing Wei
20
6 / 1 / 7
17,612
704
20,188
17,995
7,802
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
SuunMoon
Erlang Shen
20
6 / 3 / 8
14,711
588
13,654
26,058
15,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
kev4her2
Sun Wukong
20
4 / 4 / 9
15,500
620
26,486
26,068
24,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
TsukuyomiSetTiamatAthenaAnhur

VS

Bans
NemesisHou YiGuan YuIzanamiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fäded
Ymir
16
1 / 8 / 4
10,716
429
6,522
26,575
26,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Gurantula
Apollo
20
5 / 5 / 2
13,017
521
15,247
23,451
11,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
NeroOG
King Arthur
20
3 / 2 / 5
12,391
496
14,367
25,570
24,624
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 6 / 4
11,690
468
10,357
21,586
9,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
firebud
Scylla
17
1 / 5 / 2
11,209
448
11,900
13,353
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
25
Kills
14
14
Deaths
26
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
CapoJoe
Sobek
5
3
16
4.33
L
Ymir
Fäded
Ymir
1
8
4
0.38
L
Apollo
Gurantula
Apollo
5
5
2
1.2
L
King Arthur
NeroOG
King Arthur
3
2
5
2.75
W
4
3
8
2.67
W
Jing Wei
RangerBoots
Jing Wei
6
1
7
9.5
W
Erlang Shen
SuunMoon
Erlang Shen
6
3
8
3.33
L
4
6
4
1
L
Scylla
firebud
Scylla
1
5
2
0.4
W
Sun Wukong
kev4her2
Sun Wukong
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,919
Damage
58,393
105,632
Taken
110,535
81,752
Mitigated
76,217
39,714
Healing
26,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CapoJoe
Sobek
10,420
643
0
9,705
24,891
29,362
855
5,708
19,183
27,170
0
L
Ymir
Fäded
Ymir
6,522
1,091
0
1,488
26,575
26,283
0
10,284
16,291
35,710
0
L
Apollo
Gurantula
Apollo
15,247
11,939
0
8,698
23,451
11,268
913
3,303
20,148
0
98,894
L
King Arthur
NeroOG
King Arthur
14,367
1,686
0
9,799
25,570
24,624
0
5,696
19,874
0
93,073
W
17,171
1,111
0
1,339
10,620
4,083
2,920
2,620
8,000
99,807
0
W
Jing Wei
RangerBoots
Jing Wei
20,188
17,510
0
10,525
17,995
7,802
3,814
1,811
16,184
0
157,206
W
Erlang Shen
SuunMoon
Erlang Shen
13,654
5,593
0
5,448
26,058
15,814
2,085
5,183
20,875
0
132,266
L
10,357
3,540
0
4,826
21,586
9,166
0
4,379
17,207
0
86,924
L
Scylla
firebud
Scylla
11,900
1,656
0
1,394
13,353
4,876
0
3,929
9,424
86,768
0
W
Sun Wukong
kev4her2
Sun Wukong
26,486
5,449
0
12,697
26,068
24,691
561
3,727
22,341
0
123,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,288
Gold Earned
59,023
798
Minions Killed
713
0
Camps Cleared
0
2,630,051
Distance Traveled
2,326,917
46
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,755
550
34
1
0
520,951
14
L
Ymir
10,716
429
73
3
0
439,027
12
L
Apollo
13,017
521
165
7
0
449,326
4
L
King Arthur
12,391
496
172
7
0
494,790
5
W
Janus
13,710
548
172
7
0
531,007
8
W
Jing Wei
17,612
704
220
9
0
506,852
9
W
Erlang Shen
14,711
588
166
7
0
550,206
12
L
Thor
11,690
468
133
5
0
468,906
3
L
Scylla
11,209
448
170
7
0
474,868
10
W
Sun Wukong
15,500
620
206
8
0
521,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role