Player Matchup

Rama
Rama
Crossbot
Rama
Level 156
God Stats
2W - 0L
1,805 SR
Queue Stats
44W - 39L
1,591 Elo+
Party 2
Xing Tian
Xing Tian
Peacekeeper627
Xing Tian
Level 99
God Stats
13W - 14L
1,671 SR
Queue Stats
155W - 130L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
SpecialHawk96
Cthulhu
Level 67
God Stats
4W - 0L
1,952 SR
Queue Stats
211W - 183L
1,593 Elo+
Party 2
Team Averages
Level 107
1,809 SR
1,580 Elo+

VS

Team Averages
Level 87
1,581 SR
1,458 Elo+
Cernunnos
Cernunnos
CaptainLevey
Cernunnos
Level 100
God Stats
15W - 16L
1,450 SR
Queue Stats
67W - 73L
1,440 Elo+
Party 1
Zeus
Zeus
Fllowers
Zeus
Level 34
God Stats
86W - 80L
1,585 SR
Queue Stats
224W - 206L
1,468 Elo+
Party 1
Chaac
Chaac
itsUMADBro420
Chaac
Level 128
God Stats
3W - 3L
1,707 SR
Queue Stats
363W - 392L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
6 / 0 / 6
10,772
718
11,833
10,893
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Peacekeeper627
Xing Tian
13
3 / 0 / 12
10,711
714
6,494
13,324
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
14
6 / 1 / 8
10,252
683
10,139
12,291
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaptainLevey
Cernunnos
10
0 / 7 / 1
8,009
534
5,147
11,574
4,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
12
0 / 3 / 1
8,518
568
11,382
9,518
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 1
7,907
527
7,251
13,371
8,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
0
1
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CaptainLevey
Cernunnos
0
7
1
0.07
W
Rama
6
0
6
9
L
Zeus
0
3
1
0.17
W
Xing Tian
Peacekeeper627
Xing Tian
3
0
12
9
W
Cthulhu
6
1
8
10
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,466
Damage
23,780
36,508
Taken
34,463
15,289
Mitigated
16,307
11,646
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CaptainLevey
Cernunnos
5,147
1,469
269
1,555
11,574
4,238
232
6,964
4,610
0
30,035
W
Rama
11,833
9,667
0
2,538
10,893
3,421
2,895
4,155
6,077
0
64,217
L
Zeus
11,382
175
0
2,965
9,518
3,090
0
4,100
5,418
45,479
0
W
Xing Tian
Peacekeeper627
Xing Tian
6,494
325
0
5,078
13,324
6,725
110
2,923
9,978
19,426
0
W
Cthulhu
10,139
366
300
3,730
12,291
5,143
175
3,196
8,472
40,180
0
L
7,251
296
0
4,531
13,371
8,979
0
5,715
7,656
0
26,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,735
Gold Earned
24,434
191
Minions Killed
153
0
Camps Cleared
0
798,854
Distance Traveled
711,185
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,009
534
39
3
0
214,489
1
W
Rama
10,772
718
103
7
0
260,492
1
L
Zeus
8,518
568
71
5
0
243,452
0
W
Xing Tian
10,711
714
17
1
0
258,989
1
W
Cthulhu
10,252
683
71
5
0
279,373
2
L
Chaac
7,907
527
43
3
0
253,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role