Player Matchup

Apollo
Apollo
Destinybreaker
Apollo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,523 Elo+
Party 3
Da Ji
Da Ji
Mistrustfully
Da Ji
Level 28
God Stats
6W - 6L
1,732 SR
Queue Stats
65W - 61L
1,570 Elo+
Party 3
Persephone
Persephone
Pravorious
Persephone
Level 124
God Stats
9W - 6L
1,749 SR
Queue Stats
240W - 233L
1,576 Elo+
Party 3
Gilgamesh
Gilgamesh
TheImmortal01
Gilgamesh
Level 42
God Stats
1W - 4L
1,122 SR
Queue Stats
53W - 50L
1,538 Elo+
Party 2
Bacchus
Bacchus
stealthpie
Bacchus
Level 82
God Stats
16W - 4L
2,033 SR
Queue Stats
211W - 210L
1,572 Elo+
Party 2
Team Averages
Level 65
1,627 SR
1,556 Elo+

VS

Team Averages
Level 58
1,570 SR
1,477 Elo+
Cthulhu
Cthulhu
AngerMeat
Cthulhu
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 83L
1,366 Elo+
Party 1
Hercules
Hercules
HSdivided
Hercules
Level 29
God Stats
2W - 6L
1,448 SR
Queue Stats
26W - 34L
1,475 Elo+
Party 1
Arachne
Arachne
MiesterJonesz
Arachne
Level 45
God Stats
46W - 36L
1,664 SR
Queue Stats
247W - 255L
1,510 Elo+
Solo
Apollo
Apollo
PrimalAspectII
Apollo
Level 104
God Stats
7W - 4L
1,719 SR
Queue Stats
502W - 450L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
timberghost
Gilgamesh
Level 89
God Stats
50W - 53L
1,517 SR
Queue Stats
155W - 148L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,140
549
5,406
9,191
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
4 / 1 / 2
6,883
529
4,022
5,326
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Persephone
Pravorious
Persephone
12
3 / 2 / 2
7,153
550
5,190
3,534
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
TheImmortal01
Gilgamesh
13
3 / 0 / 1
7,546
580
4,555
8,592
5,848
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
stealthpie
Bacchus
11
0 / 0 / 4
6,993
538
4,811
7,725
5,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngerMeat
Cthulhu
11
1 / 1 / 0
6,184
476
2,163
7,399
2,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
HSdivided
Hercules
10
0 / 2 / 0
5,427
417
4,129
8,451
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
8
1 / 3 / 0
5,592
430
854
6,647
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 3 / 0
7,353
566
5,932
9,848
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
timberghost
Gilgamesh
8
0 / 4 / 1
5,575
429
3,354
7,508
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
5
6
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AngerMeat
Cthulhu
1
1
0
1
W
2
3
1
0.83
L
Hercules
HSdivided
Hercules
0
2
0
0
L
Arachne
1
3
0
0.33
W
4
1
2
5
W
Persephone
Pravorious
Persephone
3
2
2
2
L
3
3
0
1
W
Gilgamesh
TheImmortal01
Gilgamesh
3
0
1
3.5
W
Bacchus
stealthpie
Bacchus
0
0
4
2
L
Gilgamesh
timberghost
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,984
Damage
16,432
34,368
Taken
39,853
16,535
Mitigated
16,170
10,032
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AngerMeat
Cthulhu
2,163
200
0
2,495
7,399
2,818
115
4,457
2,582
29,982
0
W
5,406
3,044
0
2,430
9,191
2,889
618
0
9,191
0
36,931
L
Hercules
HSdivided
Hercules
4,129
480
0
3,412
8,451
4,840
0
2,093
6,358
0
19,077
L
Arachne
854
727
0
973
6,647
1,784
0
0
6,647
0
23,590
W
4,022
1,294
0
2,826
5,326
1,654
0
171
5,155
0
24,466
W
Persephone
Pravorious
Persephone
5,190
175
0
476
3,534
1,117
1,076
1,328
2,205
34,492
0
L
5,932
3,739
0
4,514
9,848
3,540
352
360
9,488
0
49,649
W
Gilgamesh
TheImmortal01
Gilgamesh
4,555
1,411
0
2,238
8,592
5,848
303
0
8,217
0
43,867
W
Bacchus
stealthpie
Bacchus
4,811
644
0
2,062
7,725
5,027
31
664
7,038
27,038
0
L
Gilgamesh
timberghost
Gilgamesh
3,354
308
0
1,750
7,508
3,188
124
2,639
4,777
0
15,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
30,131
304
Minions Killed
272
0
Camps Cleared
0
1,072,128
Distance Traveled
1,074,632
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,184
476
68
5
0
259,701
0
W
Apollo
7,140
549
74
6
0
222,081
0
L
Hercules
5,427
417
37
3
0
237,821
3
L
Arachne
5,592
430
36
3
0
111,757
0
W
Da Ji
6,883
529
46
4
0
166,354
0
W
Persephone
7,153
550
61
5
0
215,293
2
L
Apollo
7,353
566
93
7
0
233,399
3
W
Gilgamesh
7,546
580
85
7
0
230,882
1
W
Bacchus
6,993
538
38
3
0
237,518
3
L
Gilgamesh
5,575
429
38
3
0
231,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role