Player Matchup

Amaterasu
Amaterasu
Silver I
 
Amaterasu
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold III
Geraguapo
King Arthur
Gold III
Level 117
God Stats
8W - 6L
1,843 SR
Queue Stats
33W - 27L
1,644 MMR
Party 1
Nu Wa
Nu Wa
Silver I
NHL-MC
Nu Wa
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,525 MMR
Solo
Danzaburou
Danzaburou
Silver I
pandaweasel
Danzaburou
Silver I
Level 112
God Stats
3W - 2L
1,623 SR
Queue Stats
57W - 50L
1,356 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,593 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,658 SR
1,508 MMR
Cthulhu
Cthulhu
Silver III
BusyBooting
Cthulhu
Silver III
Level 100
God Stats
1W - 1L
1,721 SR
Queue Stats
9W - 9L
1,496 MMR
Solo
Heimdallr
Heimdallr
Gold V
DarkAngel69666
Heimdallr
Gold V
Level 115
God Stats
6W - 3L
1,665 SR
Queue Stats
26W - 23L
1,508 MMR
Solo
Aphrodite
Aphrodite
Gold III
Nery97
Aphrodite
Gold III
Level 149
God Stats
0W - 1L
1,893 SR
Queue Stats
72W - 75L
1,524 MMR
Solo
Arachne
Arachne
Gold III
drroskii
Arachne
Gold III
Level 148
God Stats
73W - 43L
1,577 SR
Queue Stats
250W - 246L
1,505 MMR
Solo
Osiris
Osiris
Gold III
vinny33_32
Osiris
Gold III
Level 114
God Stats
3W - 4L
1,437 SR
Queue Stats
134W - 128L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 1 / 1
9,244
660
3,833
10,010
5,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
 
Sobek
13
1 / 0 / 5
7,711
551
4,923
10,764
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Geraguapo
King Arthur
16
5 / 0 / 1
9,648
689
10,874
10,223
7,028
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
NHL-MC
Nu Wa
15
1 / 0 / 6
8,447
603
8,307
4,705
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
pandaweasel
Danzaburou
14
5 / 0 / 4
8,863
633
8,932
6,250
1,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetAthenaTsukuyomiApolloTiamat

VS

Bans
Guan YuNeithCu ChulainnSkadiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BusyBooting
Cthulhu
9
0 / 3 / 0
5,547
396
5,981
9,813
2,961
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
DarkAngel69666
Heimdallr
11
0 / 3 / 0
6,673
477
3,808
8,555
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Nery97
Aphrodite
13
0 / 1 / 0
7,026
502
4,159
9,015
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
drroskii
Arachne
11
0 / 4 / 0
6,315
451
3,675
12,817
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
vinny33_32
Osiris
13
1 / 4 / 0
7,207
515
5,663
12,045
7,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
15
Kills
1
1
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
1
1
3.5
W
Sobek
 
Sobek
1
0
5
3.5
L
Cthulhu
BusyBooting
Cthulhu
0
3
0
0
L
Heimdallr
DarkAngel69666
Heimdallr
0
3
0
0
W
King Arthur
Geraguapo
King Arthur
5
0
1
5.5
W
Nu Wa
NHL-MC
Nu Wa
1
0
6
4
L
Aphrodite
Nery97
Aphrodite
0
1
0
0
L
Arachne
drroskii
Arachne
0
4
0
0
W
Danzaburou
pandaweasel
Danzaburou
5
0
4
7
L
Osiris
vinny33_32
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,869
Damage
23,286
41,952
Taken
52,245
21,137
Mitigated
20,584
15,701
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,833
1,507
0
3,178
10,010
5,046
1,931
747
9,201
0
56,323
W
Sobek
 
Sobek
4,923
182
0
5,951
10,764
5,584
0
4,436
6,264
20,762
0
L
Cthulhu
BusyBooting
Cthulhu
5,981
408
291
1,194
9,813
2,961
0
3,372
6,291
27,599
0
L
Heimdallr
DarkAngel69666
Heimdallr
3,808
2,069
0
2,529
8,555
2,491
0
1,422
7,031
0
37,942
W
King Arthur
Geraguapo
King Arthur
10,874
2,104
0
3,928
10,223
7,028
42
722
9,463
0
65,921
W
Nu Wa
NHL-MC
Nu Wa
8,307
1,296
0
1,241
4,705
1,596
0
1,792
2,787
55,478
0
L
Aphrodite
Nery97
Aphrodite
4,159
657
1,226
5,293
9,015
2,914
0
3,750
4,939
46,801
0
L
Arachne
drroskii
Arachne
3,675
2,187
0
4,450
12,817
4,927
0
1,774
10,943
0
41,981
W
Danzaburou
pandaweasel
Danzaburou
8,932
3,667
0
1,403
6,250
1,883
2,177
2,153
4,097
0
59,494
L
Osiris
vinny33_32
Osiris
5,663
951
0
1,550
12,045
7,291
0
2,084
9,811
0
43,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
32,768
518
Minions Killed
405
0
Camps Cleared
0
1,498,396
Distance Traveled
1,259,574
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,244
660
124
9
0
319,015
5
W
Sobek
7,711
551
25
2
0
325,375
7
L
Cthulhu
5,547
396
35
3
0
230,449
1
L
Heimdallr
6,673
477
90
6
0
227,292
3
W
King Arthur
9,648
689
138
10
0
302,880
3
W
Nu Wa
8,447
603
109
8
0
290,967
8
L
Aphrodite
7,026
502
109
8
0
264,572
4
L
Arachne
6,315
451
79
6
0
262,995
3
W
Danzaburou
8,863
633
122
9
0
260,159
0
L
Osiris
7,207
515
92
7
0
274,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role