Player Matchup

Arachne
Arachne
DarkChibiWeebie
Arachne
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 206L
1,433 Elo+
Party 1
Hachiman
Hachiman
Jinxedwinter
Hachiman
Level 56
God Stats
3W - 2L
1,361 SR
Queue Stats
94W - 89L
1,518 Elo+
Party 1
Geb
Geb
KatTheWicked
Geb
Level 125
God Stats
1W - 3L
1,304 SR
Queue Stats
223W - 191L
1,494 Elo+
Party 1
He Bo
He Bo
Poder27
He Bo
Level 128
God Stats
2W - 4L
1,553 SR
Queue Stats
173W - 145L
1,517 Elo+
Solo
Tyr
Tyr
bwOoo
Tyr
Level 51
God Stats
0W - 1L
1,455 SR
Queue Stats
89W - 108L
1,324 Elo+
Party 1
Team Averages
Level 95
1,435 SR
1,457 Elo+

VS

Team Averages
Level 100
1,589 SR
1,472 Elo+
Jing Wei
Jing Wei
BLOODYSKULL5649
Jing Wei
Level 89
God Stats
3W - 0L
1,713 SR
Queue Stats
238W - 299L
1,452 Elo+
Party 2
Nox
Nox
Morningstar713
Nox
Level 134
God Stats
3W - 1L
1,581 SR
Queue Stats
148W - 173L
1,443 Elo+
Solo
Eset
Eset
ReDSeBaSxX
Eset
Level 98
God Stats
3W - 3L
1,500 SR
Queue Stats
672W - 658L
1,442 Elo+
Solo
Awilix
Awilix
Zailashi
Awilix
Level 100
God Stats
25W - 22L
1,599 SR
Queue Stats
167W - 189L
1,588 Elo+
Party 2
Guan Yu
Guan Yu
relaxxxxxx98
Guan Yu
Level 81
God Stats
77W - 82L
1,551 SR
Queue Stats
458W - 521L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
9,089
568
5,116
11,276
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Jinxedwinter
Hachiman
12
0 / 2 / 1
7,617
476
4,147
7,678
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 2 / 4
7,536
471
6,971
14,233
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Poder27
He Bo
13
4 / 8 / 1
8,441
528
9,726
9,742
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
bwOoo
Tyr
13
0 / 4 / 1
8,122
508
5,321
13,160
7,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
3 / 2 / 5
8,197
512
6,450
11,048
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 4
8,034
502
3,011
8,942
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 3 / 5
9,061
566
7,334
11,124
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Zailashi
Awilix
15
8 / 3 / 5
9,265
579
9,872
11,373
4,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
relaxxxxxx98
Guan Yu
15
3 / 1 / 2
8,624
539
8,254
10,771
11,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
21
21
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
2
5
2.75
L
5
5
3
1.3
L
Hachiman
Jinxedwinter
Hachiman
0
2
1
0.25
L
1
2
4
1.5
W
2
1
4
4
L
He Bo
Poder27
He Bo
4
8
1
0.56
W
5
3
5
2.5
W
Awilix
Zailashi
Awilix
8
3
5
3.5
L
Tyr
bwOoo
Tyr
0
4
1
0.13
W
Guan Yu
relaxxxxxx98
Guan Yu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,281
Damage
34,921
56,089
Taken
53,258
26,175
Mitigated
27,573
11,173
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
6,450
4,261
0
5,382
11,048
3,512
0
2,746
8,262
0
42,226
L
5,116
3,228
0
2,758
11,276
5,561
130
1,193
10,083
0
53,584
L
Hachiman
Jinxedwinter
Hachiman
4,147
1,817
0
1,429
7,678
1,921
588
911
6,767
0
43,213
L
6,971
539
0
2,520
14,233
8,336
30
3,700
10,533
23,947
0
W
3,011
912
528
2,570
8,942
5,181
398
3,385
5,515
33,192
0
L
He Bo
Poder27
He Bo
9,726
137
0
1,062
9,742
2,930
458
4,541
5,201
36,718
0
W
7,334
849
1,102
2,658
11,124
3,730
733
5,207
5,487
53,592
0
W
Awilix
Zailashi
Awilix
9,872
3,549
0
1,110
11,373
4,144
0
3,744
7,507
0
57,364
L
Tyr
bwOoo
Tyr
5,321
799
0
3,404
13,160
7,427
557
0
13,160
0
49,102
W
Guan Yu
relaxxxxxx98
Guan Yu
8,254
1,342
170
3,436
10,771
11,006
266
959
9,790
0
54,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,805
Gold Earned
43,181
365
Minions Killed
440
0
Camps Cleared
0
1,495,769
Distance Traveled
1,539,712
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,197
512
80
5
0
315,527
1
L
Arachne
9,089
568
94
6
0
323,524
5
L
Hachiman
7,617
476
89
6
0
288,615
4
L
Geb
7,536
471
18
1
0
300,712
0
W
Nox
8,034
502
50
3
0
262,350
0
L
He Bo
8,441
528
63
4
0
271,609
6
W
Eset
9,061
566
104
7
0
311,187
2
W
Awilix
9,265
579
93
6
0
337,560
8
L
Tyr
8,122
508
101
6
0
311,309
3
W
Guan Yu
8,624
539
113
7
0
313,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role