Player Matchup

Ra
Ra
Axelsweep14
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 68L
1,416 Elo+
Solo
Ymir
Ymir
ChunkyRanch
Ymir
Level 28
God Stats
13W - 8L
1,743 SR
Queue Stats
72W - 61L
1,511 Elo+
Party 2
Loki
Loki
OhLordTerry8
Loki
Level 26
God Stats
3W - 3L
1,829 SR
Queue Stats
46W - 47L
1,478 Elo+
Party 2
Chaac
Chaac
RedSkaar2098
Chaac
Level 22
God Stats
12W - 9L
1,551 SR
Queue Stats
22W - 23L
1,450 Elo+
Solo
Ullr
Ullr
WEyeofStormW
Ullr
Level 28
God Stats
4W - 2L
1,738 SR
Queue Stats
12W - 12L
1,608 Elo+
Solo
Team Averages
Level 22
1,672 SR
1,492 Elo+

VS

Team Averages
Level 32
1,541 SR
1,459 Elo+
Anubis
Anubis
Chipil0n
Anubis
Level 17
God Stats
16W - 15L
1,545 SR
Queue Stats
79W - 78L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
XXdeathMetal9XX
Cthulhu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 65L
1,408 Elo+
Party 1
Erlang Shen
Erlang Shen
v DestroyerZ
Erlang Shen
Level 28
God Stats
36W - 29L
1,585 SR
Queue Stats
84W - 81L
1,476 Elo+
Party 1
Hun Batz
Hun Batz
vKingFish
Hun Batz
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
356W - 331L
1,488 Elo+
Party 1
Apollo
Apollo
xXxSentinel1xXx
Apollo
Level 18
God Stats
59W - 43L
1,575 SR
Queue Stats
71W - 67L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,703
475
708
5,656
1,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 1
6,289
524
3,555
6,585
4,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 4 / 1
6,895
575
5,832
6,896
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 2
7,372
614
7,421
9,779
6,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 3
5,744
479
2,739
5,841
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chipil0n
Anubis
13
7 / 1 / 1
7,479
623
5,792
5,230
2,185
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 4
6,020
502
2,630
5,517
2,565
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
v DestroyerZ
Erlang Shen
12
1 / 5 / 1
6,727
561
5,753
9,894
3,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Hun Batz
vKingFish
Hun Batz
12
3 / 4 / 3
7,198
600
4,761
7,869
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 3 / 1
6,680
557
4,379
7,892
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
13
Kills
15
16
Deaths
14
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Anubis
Chipil0n
Anubis
7
1
1
7.5
L
2
3
1
0.83
L
5
4
1
1.38
L
4
1
2
5
L
1
3
3
0.83
W
1
1
4
3
W
Erlang Shen
v DestroyerZ
Erlang Shen
1
5
1
0.3
W
Hun Batz
vKingFish
Hun Batz
3
4
3
1.13
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,255
Damage
23,315
34,757
Taken
36,402
15,019
Mitigated
13,434
9,238
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
708
176
0
242
5,656
1,317
279
3,986
1,670
19,968
0
W
Anubis
Chipil0n
Anubis
5,792
213
0
2,987
5,230
2,185
231
530
4,700
35,392
0
L
3,555
1,317
0
705
6,585
4,327
105
1,060
5,525
28,020
0
L
5,832
1,379
0
1,244
6,896
1,687
0
2,252
4,644
0
27,558
L
7,421
1,797
0
5,444
9,779
6,293
670
224
9,555
0
36,739
L
2,739
1,392
0
1,603
5,841
1,395
523
900
4,941
0
21,892
W
2,630
384
0
955
5,517
2,565
0
1,304
4,213
16,981
0
W
Erlang Shen
v DestroyerZ
Erlang Shen
5,753
2,510
0
1,232
9,894
3,984
882
0
9,894
0
35,505
W
Hun Batz
vKingFish
Hun Batz
4,761
1,225
0
2,370
7,869
2,442
387
460
7,409
0
39,367
W
4,379
2,373
0
3,411
7,892
2,258
68
1,969
5,923
0
39,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
34,104
246
Minions Killed
323
0
Camps Cleared
0
1,168,392
Distance Traveled
1,124,927
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,703
475
29
2
0
203,844
0
W
Anubis
7,479
623
70
6
0
220,415
2
L
Ymir
6,289
524
58
5
0
246,323
2
L
Loki
6,895
575
52
4
0
268,121
2
L
Chaac
7,372
614
73
6
0
262,189
0
L
Ullr
5,744
479
34
3
0
187,915
3
W
Cthulhu
6,020
502
29
2
0
245,896
1
W
Erlang Shen
6,727
561
75
6
0
218,130
0
W
Hun Batz
7,198
600
79
7
0
238,105
0
W
Apollo
6,680
557
70
6
0
202,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role