Player Matchup

Zeus
Zeus
ItsFlash_13
Zeus
Level 109
God Stats
32W - 21L
1,685 SR
Queue Stats
499W - 533L
1,432 Elo+
Party 2
Fenrir
Fenrir
Jarl_JLord
Fenrir
Level 88
God Stats
5W - 14L
1,318 SR
Queue Stats
604W - 696L
1,395 Elo+
Party 2
Ymir
Ymir
KevonApe
Ymir
Level 47
God Stats
20W - 28L
1,468 SR
Queue Stats
50W - 66L
1,385 Elo+
Party 4
Neith
Neith
MojoMesh
Neith
Level 26
God Stats
46W - 72L
1,357 SR
Queue Stats
462W - 599L
1,362 Elo+
Party 2
Cu Chulainn
Cu Chulainn
papasweetmeat__
Cu Chulainn
Level 29
God Stats
60W - 57L
1,478 SR
Queue Stats
64W - 57L
1,397 Elo+
Party 4
Team Averages
Level 60
1,461 SR
1,394 Elo+

VS

Team Averages
Level 76
1,613 SR
1,420 Elo+
Kukulkan
Kukulkan
Cu_Chulainn1x
Kukulkan
Level 124
God Stats
10W - 13L
1,340 SR
Queue Stats
380W - 402L
1,457 Elo+
Party 3
Ymir
Ymir
DKBZA2
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Naruhina_007
Achilles
Level 67
God Stats
6W - 3L
1,856 SR
Queue Stats
213W - 220L
1,370 Elo+
Party 1
Arachne
Arachne
kitana0219
Arachne
Level 22
God Stats
5W - 17L
1,500 SR
Queue Stats
171W - 246L
1,315 Elo+
Party 3
Izanami
Izanami
mean-bean-MMA
Izanami
Level 41
God Stats
10W - 2L
1,869 SR
Queue Stats
26W - 27L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,712
514
3,325
6,061
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Jarl_JLord
Fenrir
13
4 / 3 / 0
7,779
519
5,667
11,825
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
10
0 / 4 / 1
6,154
410
3,680
9,077
5,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
MojoMesh
Neith
11
0 / 4 / 0
6,539
436
1,024
6,254
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
papasweetmeat__
Cu Chulainn
13
2 / 3 / 0
7,529
502
5,996
8,933
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cu_Chulainn1x
Kukulkan
14
3 / 3 / 1
8,193
546
8,249
7,081
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
DKBZA2
Ymir
12
1 / 1 / 8
7,812
521
2,587
5,621
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Naruhina_007
Achilles
14
4 / 1 / 2
8,248
550
9,027
11,933
11,344
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
kitana0219
Arachne
12
2 / 0 / 2
7,005
467
617
6,597
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
14
6 / 2 / 0
8,763
584
5,558
5,665
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
16
16
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cu_Chulainn1x
Kukulkan
3
3
1
1.17
W
Ymir
DKBZA2
Ymir
1
1
8
5
L
1
2
3
1.25
L
Fenrir
Jarl_JLord
Fenrir
4
3
0
1.33
L
Ymir
0
4
1
0.13
L
Neith
MojoMesh
Neith
0
4
0
0
W
Achilles
Naruhina_007
Achilles
4
1
2
5
W
Arachne
kitana0219
Arachne
2
0
2
3
W
Izanami
6
2
0
3
L
Cu Chulainn
papasweetmeat__
Cu Chulainn
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,692
Damage
26,038
42,150
Taken
36,897
17,435
Mitigated
22,670
6,091
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cu_Chulainn1x
Kukulkan
8,249
872
0
777
7,081
2,672
315
1,390
5,523
55,738
0
W
Ymir
DKBZA2
Ymir
2,587
277
0
704
5,621
3,959
136
674
4,936
21,284
0
L
3,325
315
0
570
6,061
2,055
0
4,425
1,386
44,106
0
L
Fenrir
Jarl_JLord
Fenrir
5,667
1,623
0
761
11,825
5,058
0
3,652
8,037
0
50,119
L
Ymir
3,680
649
0
2,897
9,077
5,469
155
950
8,093
21,169
0
L
Neith
MojoMesh
Neith
1,024
289
0
657
6,254
1,782
0
868
5,370
0
34,761
W
Achilles
Naruhina_007
Achilles
9,027
2,423
0
2,908
11,933
11,344
0
991
10,942
0
49,853
W
Arachne
kitana0219
Arachne
617
454
0
2,730
6,597
2,637
319
868
5,663
0
26,048
W
Izanami
5,558
3,974
0
1,897
5,665
2,058
1,555
2,799
2,828
0
53,625
L
Cu Chulainn
papasweetmeat__
Cu Chulainn
5,996
2,164
0
1,206
8,933
3,071
175
505
8,428
0
45,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,713
Gold Earned
40,021
411
Minions Killed
418
0
Camps Cleared
0
1,322,329
Distance Traveled
1,377,126
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,193
546
125
8
0
276,657
5
W
Ymir
7,812
521
30
2
0
271,733
0
L
Zeus
7,712
514
107
7
0
227,744
2
L
Fenrir
7,779
519
94
6
0
298,078
0
L
Ymir
6,154
410
33
2
0
296,429
1
L
Neith
6,539
436
74
5
0
233,586
3
W
Achilles
8,248
550
83
6
0
266,398
5
W
Arachne
7,005
467
61
4
0
310,378
1
W
Izanami
8,763
584
119
8
0
251,960
3
L
Cu Chulainn
7,529
502
103
7
0
266,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role