Player Matchup

Neith
Neith
AgentOrangeXIV
Neith
Level 14
God Stats
2W - 6L
1,469 SR
Queue Stats
578W - 685L
1,437 Elo+
Party 2
Ymir
Ymir
Angeloszn
Ymir
Level 23
God Stats
16W - 23L
1,512 SR
Queue Stats
43W - 74L
1,336 Elo+
Party 3
Nu Wa
Nu Wa
CRzombie
Nu Wa
Level 83
God Stats
13W - 7L
1,606 SR
Queue Stats
437W - 482L
1,559 Elo+
Party 2
Cupid
Cupid
Gotveren
Cupid
Level 59
God Stats
3W - 4L
1,722 SR
Queue Stats
55W - 85L
1,397 Elo+
Party 3
Set
Set
Zenilla
Set
Level 66
God Stats
2W - 10L
1,301 SR
Queue Stats
319W - 303L
1,525 Elo+
Solo
Team Averages
Level 49
1,522 SR
1,451 Elo+

VS

Team Averages
Level 90
1,527 SR
1,497 Elo+
Guan Yu
Guan Yu
FangedApple42
Guan Yu
Level 129
God Stats
1W - 1L
1,470 SR
Queue Stats
33W - 29L
1,466 Elo+
Party 1
Arachne
Arachne
ISMFOFNabil
Arachne
Level 24
God Stats
5W - 2L
1,514 SR
Queue Stats
6W - 6L
1,433 Elo+
Party 1
Cernunnos
Cernunnos
WhiteyBeBlazin
Cernunnos
Level 106
God Stats
6W - 5L
1,682 SR
Queue Stats
47W - 38L
1,490 Elo+
Party 1
Vulcan
Vulcan
mrSat007
Vulcan
Level 82
God Stats
6W - 5L
1,470 SR
Queue Stats
625W - 604L
1,491 Elo+
Solo
Sobek
Sobek
xLasherx
Sobek
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 18L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,171
454
2,440
10,934
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
10
0 / 6 / 1
6,452
358
2,227
13,586
5,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
CRzombie
Nu Wa
15
3 / 3 / 1
9,476
526
13,966
9,437
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Gotveren
Cupid
12
1 / 6 / 1
7,690
427
6,767
10,737
2,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
14
4 / 7 / 1
9,007
500
9,051
17,989
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
7 / 1 / 6
9,783
544
10,876
11,519
11,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
ISMFOFNabil
Arachne
14
2 / 5 / 3
8,718
484
4,808
17,541
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
WhiteyBeBlazin
Cernunnos
17
10 / 1 / 6
10,847
603
17,369
11,990
4,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
mrSat007
Vulcan
17
4 / 1 / 2
10,698
594
5,661
6,684
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
xLasherx
Sobek
14
2 / 1 / 11
9,832
546
6,217
15,841
14,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
8
Kills
25
25
Deaths
9
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ymir
0
6
1
0.08
L
Nu Wa
CRzombie
Nu Wa
3
3
1
1.17
W
Guan Yu
7
1
6
10
L
Cupid
Gotveren
Cupid
1
6
1
0.25
W
Arachne
ISMFOFNabil
Arachne
2
5
3
0.7
W
Cernunnos
WhiteyBeBlazin
Cernunnos
10
1
6
13
L
Set
4
7
1
0.64
W
Vulcan
mrSat007
Vulcan
4
1
2
5
W
Sobek
xLasherx
Sobek
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,451
Damage
44,931
62,683
Taken
63,575
20,732
Mitigated
38,870
15,757
Healing
31,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,440
993
0
5,102
10,934
3,203
1,312
0
10,609
0
40,814
L
Ymir
2,227
477
0
970
13,586
5,951
31
3,356
10,140
16,012
0
L
Nu Wa
CRzombie
Nu Wa
13,966
2,702
0
1,197
9,437
2,612
379
3,473
5,722
59,149
0
W
Guan Yu
10,876
873
595
4,888
11,519
11,412
302
2,991
8,244
0
41,960
L
Cupid
Gotveren
Cupid
6,767
3,189
197
2,422
10,737
2,437
175
3,576
7,091
0
41,290
W
Arachne
ISMFOFNabil
Arachne
4,808
3,237
0
9,168
17,541
6,064
507
3,039
14,256
0
43,267
W
Cernunnos
WhiteyBeBlazin
Cernunnos
17,369
12,194
0
8,442
11,990
4,226
2,508
3,491
8,241
0
84,784
L
Set
9,051
3,843
0
5,869
17,989
6,529
0
1,189
16,668
0
60,758
W
Vulcan
mrSat007
Vulcan
5,661
950
0
1,257
6,684
2,280
672
2,863
3,469
80,828
0
W
Sobek
xLasherx
Sobek
6,217
766
0
7,330
15,841
14,888
144
2,485
13,172
30,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,796
Gold Earned
49,878
443
Minions Killed
457
0
Camps Cleared
0
1,577,306
Distance Traveled
1,695,942
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,171
454
98
5
0
273,225
2
L
Ymir
6,452
358
29
2
0
336,308
6
L
Nu Wa
9,476
526
120
7
0
337,560
2
W
Guan Yu
9,783
544
63
4
0
339,893
2
L
Cupid
7,690
427
87
5
0
307,328
5
W
Arachne
8,718
484
82
5
0
335,610
0
W
Cernunnos
10,847
603
130
7
0
310,007
5
L
Set
9,007
500
109
6
0
322,885
3
W
Vulcan
10,698
594
157
9
0
349,518
7
W
Sobek
9,832
546
25
1
0
360,914
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role